[LOGGED] 1817 Weird behavior for ready times

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Swant
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Joined: Sun Jul 19, 2020 3:36 pm

[LOGGED] 1817 Weird behavior for ready times

Post by Swant »

Changing loadouts causes strange inconsistent ready times.

One example: If the loadout for the two F/A-18C with time to ready 5 hrs is changed to: AGM-88BHarm Short-Range, the time to ready will be 1 hr but it should be 6 hrs
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Swant
Posts: 287
Joined: Sun Jul 19, 2020 3:36 pm

Re: 1817 Weird behavior for ready times

Post by Swant »

This is basicly fixed in 1825.2, except that the readytime of the new loadout will override the one the mission designer set.
So in this example if you set an loadout with a 3h readytime it will override the 5hours the mission designer intended for the Hornets to become available
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blu3s
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Re: 1817 Weird behavior for ready times

Post by blu3s »

Hi, thanks, we have tracked this internally, while the issue you reported is fixed, as you mentioned there's still another issue with ready times to be available
Swant
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Re: 1817 Weird behavior for ready times

Post by Swant »

This is still an issue with 1825.15
Dimitris
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Re: 1817 Weird behavior for ready times

Post by Dimitris »

Logged #17468
Swant
Posts: 287
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Re: [LOGGED] 1817 Weird behavior for ready times

Post by Swant »

This actually works pretty well now, I think.
The only issue is that the change so that ready times now are added to the preset time, can make older scenarios harder than the desinger intended, but that is easily fixed in the editor.
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