[NO REPRO] B1825 Exception ProcessAutoDetectableUnits

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
Nikel
Posts: 2841
Joined: Tue Mar 24, 2009 10:51 am

[NO REPRO] B1825 Exception ProcessAutoDetectableUnits

Post by Nikel »

Attached is the save before. However tried several times and it is not reproducible. It happened again later, the times are included in the pics.

The contacts were filtered out, not sure it is related.

This happened today. I have another 2 different fuse exceptions yesterday, also with not reproducible saves.

If it is useful for you, I will post them. If not, let`s continue playing to get reproducible saves :)


FE3.png
FE3.png (156.86 KiB) Viewed 174 times
FE3 later.png
FE3 later.png (36.86 KiB) Viewed 169 times



01-03-2026 13:20:44!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.09 RC - Build 1825.2 -- Object reference not set to an instance of an object. -- Scen : Trident Boreal -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.btbtm3VhuTI(ActiveUnit , Scenario )
at Command_Core.Side.ProcessAutoDetectableUnits(Scenario theScen, Single elapsedTime)
Call Stack & Error details:
Error at 101054:


01-03-2026 13:21:27!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR : -- Bv1.09 RC - Build 1825.2 -- Object reference not set to an instance of an object. -- Scen : Trident Boreal -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.btbtm3VhuTI(ActiveUnit , Scenario )
at Command_Core.Side.ProcessAutoDetectableUnits(Scenario theScen, Single elapsedTime)
Call Stack & Error details:
Error at 101054:
Attachments
Exception ProcessAutoDetectableUnits.zip
(2.63 MiB) Downloaded 7 times
User avatar
blu3s
Posts: 1258
Joined: Fri Jul 08, 2022 9:45 am

Re: B1825 Exception ProcessAutoDetectableUnits

Post by blu3s »

Thanks for the report

Logged 0017223


And yes, we prefer to focus on issues that can be reproduced
Nikel
Posts: 2841
Joined: Tue Mar 24, 2009 10:51 am

Re: B1825 Exception ProcessAutoDetectableUnits

Post by Nikel »

OK, thanks.

Found it in another save, this time is reproducible :)


Edit: or not. It appeared in every save I was trying, close CMO, clean the cached RAM and not happening anymore, why this happens? :shock:
Attachments
ProcessAutoDetectableUnits Repro.zip
(2.44 MiB) Downloaded 7 times
Dimitris
Posts: 15567
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: B1825 Exception ProcessAutoDetectableUnits

Post by Dimitris »

Unable to reproduce this in the current build.
Post Reply

Return to “Tech Support”