Request: Revise boost-coast model for AAW missiles

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Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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Request: Revise boost-coast model for AAW missiles

Post by Dimitris »

MOD: Continuation of discussion from here: https://forums.matrixgames.com/viewtopic.php?p=5266605
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amizaur wrote: I hope you plan to remodel all A2A missiles one day to a single-standard (short 5-10s burn and coast in nearly all cases (with exception for ram-jet weapons and VERY FEW medium burn-time weapons like some AIM-54 variants). And that you plan to improve ram-jet modeling and introduce multiple-pulse rocket motors - as it's impossible to simulate realistic performance of most modern missiles like PAC-3MSE, AIM-260 or PL-15 without that. Simulating them as very long burning rocket motors (as now in some cases - like R-33 for example) would result in very unrealistic DLZ and NEZ calculations. Please compare two versions of the same missile - R-33 vs R-33S, they are modelled in two very different ways resulting in drastically different DLZ / NEZ performance. Same for different variants of AIM-54 , R-77, AIM-120. Some are setup as short-burn, some "long burn". It gave similar max range in older game versions (with constant missile velocity) but gives drastically different results after introduction of air drag, especially in low2high and high2low scenarios.
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