Setting Strength/Readiness in Editor vs campaign

The new game by Brian Kelly, sequel to Desert War: 1941-1942
Post Reply
StuccoFresco
Posts: 686
Joined: Fri Sep 17, 2004 10:56 am
Location: Italy

Setting Strength/Readiness in Editor vs campaign

Post by StuccoFresco »

Assume I have two scenarios that will be connected by a campaign. Assume all strength(STR) and readiness (REA) are 100 for the first scenario.

I see STR and REA values can carry over between scenarios of a campaign if the unit's name is the same in the scenarios.

What happens if I set different values in the editor for the second scenario?

A- STR/REA will be overwritten by the first scenarios' results
B- STR/REA will keep the values I set in the scenario, but every unit that has the default values (100) will be overwritten by the first scenarios' results

I assume the game will still use the results of the first scenario when I play the campaign. This will also mean removing destroyed units, am I right?
User avatar
Saint Ruth
Posts: 1509
Joined: Wed Dec 16, 2009 1:39 pm

Re: Setting Strength/Readiness in Editor vs campaign

Post by Saint Ruth »

Yes, it'll use the values from the first scenario. The other values in the scenario will be used if you're playing that scenario by itself and not part of a campaign.
Cheers,
Brian
Post Reply

Return to “WEGO World War II: Stalingrad”