Dick move or fair play?

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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altipueri
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Re: Dick move or fair play?

Post by altipueri »

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broccolini
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Re: Dick move or fair play?

Post by broccolini »

altipueri wrote: Tue Mar 17, 2026 7:07 am Was this like Popski's Private Army - a mini LRDG?

https://www.militaryhistoryonline.com/W ... rivateArmy

A shorter link:

https://en.wikipedia.org/wiki/Popski%27s_Private_Army
I think they are represented as Commando units. I don't think they have arrived yet.
Great info on them.
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Cpl GAC
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Re: Dick move or fair play?

Post by Cpl GAC »

Is PPA and such not captured in the Event Engine?

18.4
Be sure to set Theater Recon, theater Guerrilla,
Rail Transport, Sea Transport, and Air Transport
levels for each Force. Set this up as a simple timer
trigger for Turn 1. Remember to modify the
values with later Events if they should be changed.
Theater Recon abstractly represents your long
range and “humint” resources.
A value of 10% is
probably sufficient for most cases, perhaps higher
in smaller physical scales. Theater Guerrilla
levels represent things like partisan activity.
Set
this level if you want locations behind friendly
lines to have a chance to spontaneously revert to
enemy control.
PPA was 80 guys out of 200,000±. Brave, no doubt. Make a good movie.
If you're STILL making Panzer IIs after seeing your first T-34... you're probably going to lose.
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