[Q] Enable Smart RPs Placement

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Knightpawn
Posts: 520
Joined: Mon Dec 02, 2024 12:28 pm

[Q] Enable Smart RPs Placement

Post by Knightpawn »

Can someone please explain the function of this option at the bottom of Game Options > General. Thank you
Nikel
Posts: 2841
Joined: Tue Mar 24, 2009 10:51 am

Re: [Q] Enable Smart RPs Placement

Post by Nikel »

It seems you finally updated to the beta version :)

Added: Able to enable "Easy Reference Point" introduction. Use alt key modifier to create RPs and make areas, missions or Reference Points instantly.

https://forums.matrixgames.com/viewtopi ... 1#p5263431


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blu3s
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Joined: Fri Jul 08, 2022 9:45 am

Re: [Q] Enable Smart RPs Placement

Post by blu3s »

Just for future reference, the hot keys will be changed in a future release (I think it won't be in the next stable release) to alt + Q.
Knightpawn
Posts: 520
Joined: Mon Dec 02, 2024 12:28 pm

Re: [Q] Enable Smart RPs Placement

Post by Knightpawn »

Nikel wrote: Wed Mar 18, 2026 6:47 pm It seems you finally updated to the beta version :)

Added: Able to enable "Easy Reference Point" introduction. Use alt key modifier to create RPs and make areas, missions or Reference Points instantly.
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Many thanks
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