kjgokc2007 wrote: Thu Mar 12, 2026 4:02 pm
I supported Belgium with 8 French units and still did not get a supporting Minor US entry roll.
For the support minor US entry roll the supporting units must be within Belgium the same turn that Belgium was attacked. The turn after is to late. Also, Belgium must not be conquered that turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
kjgokc2007 wrote: Sat Mar 21, 2026 7:55 pm
That is impossible you can't be in Belgium before Axis declare war.
But you (CW and/or French) can be in an unconquered Belgium after and at the end of the same turn that Germany invaded. Unlikely, but not rare. Done it 2 or 3 times myself with enough corps to get 1 or 2 US entry chits.
Joseignacio wrote: Wed Mar 25, 2026 2:37 pm
Can you get 2?
In the board game we always understood it like you can have CW OR FR USA Entry roll.
My memory failed me.
There's a 70% chance of getting 1 chit if you have 4 CW & French corps in country. But; 1 is the most you can per turn.
I am confused (not unusual for me) by Orm's comment:
Orm wrote:For the support minor US entry roll the supporting units must be within Belgium the same turn that Belgium was attacked. The turn after is to late. Also, Belgium must not be conquered that turn.
That's definitely not in the chart below; is it in the rules somewhere?
999-US-Entry-Actions-2.png (318.16 KiB) Viewed 66 times
Joseignacio wrote: Wed Mar 25, 2026 2:37 pm
Can you get 2?
In the board game we always understood it like you can have CW OR FR USA Entry roll.
My memory failed me.
There's a 70% chance of getting 1 chit if you have 4 CW & French corps in country. But; 1 is the most you can per turn.
I am confused (not unusual for me) by Orm's comment:
Orm wrote:For the support minor US entry roll the supporting units must be within Belgium the same turn that Belgium was attacked. The turn after is to late. Also, Belgium must not be conquered that turn.
That's definitely not in the chart below; is it in the rules somewhere?
999-US-Entry-Actions-2.png
Yes.
It is in the penumbra.
Cut from RAC: 13.3.3 US entry actions
....
21. Allies support attacked minor - the Allies have supported an attacked minor country if there are at least 4
Allied corps or armies in the minor’s unconquered [Clarification. original - Dec. 23, 2007] home country during the Allied minor support step of the same turn an Axis major power declared war on it. Soviet units in east Poland don’t count and neither do the minor’s own units.
0000.jpg (92.36 KiB) Viewed 61 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Joseignacio wrote: Wed Mar 25, 2026 2:37 pm
Can you get 2?
In the board game we always understood it like you can have CW OR FR USA Entry roll.
My memory failed me.
There's a 70% chance of getting 1 chit if you have 4 CW & French corps in country. But; 1 is the most you can per turn.
I am confused (not unusual for me) by Orm's comment:
Orm wrote:For the support minor US entry roll the supporting units must be within Belgium the same turn that Belgium was attacked. The turn after is to late. Also, Belgium must not be conquered that turn.
That's definitely not in the chart below; is it in the rules somewhere?
999-US-Entry-Actions-2.png
Yes.
It is in the penumbra.
Cut from RAC: 13.3.3 US entry actions
....
21. Allies support attacked minor - the Allies have supported an attacked minor country if there are at least 4
Allied corps or armies in the minor’s unconquered [Clarification. original - Dec. 23, 2007] home country during the Allied minor support step of the same turn an Axis major power declared war on it. Soviet units in east Poland don’t count and neither do the minor’s own units.
Joseignacio wrote: Wed Mar 25, 2026 2:37 pm
Can you get 2?
In the board game we always understood it like you can have CW OR FR USA Entry roll.
My memory failed me.
There's a 70% chance of getting 1 chit if you have 4 CW & French corps in country. But; 1 is the most you can per turn.
I am confused (not unusual for me) by Orm's comment:
Orm wrote:For the support minor US entry roll the supporting units must be within Belgium the same turn that Belgium was attacked. The turn after is to late. Also, Belgium must not be conquered that turn.
That's definitely not in the chart below; is it in the rules somewhere?
999-US-Entry-Actions-2.png
I didnt know that, I thought 1 was it all. True, it is not very common that for 2 turns the allies can give support, but it could happen if the weather and of the rolls were bad.
I know MWIF has it's fair share of distractors; however, when it comes to the application of rules; I'm finding MWIF is correct over 99%+ of the time. Which, anecdotally is better than the WiF experts!
I suspect only Harry would have a higher percentage of correct rules application than MWIF.
Harry has a lower percentage than WIF experts. That is why he created the document "FAQ" also known as "Clarifications", which in truth should have been called "Corrections" or "Amendments", because he many times corrects his own writing in the Rules.
And, what it worse, sometimes he doesnt give a reasoned motive for these changes , just because he says so. There was a flaw that he doesnt want to acknowledge, so he doesnt explain further.
That's why in the last version, WIFCE, he has been advised by the most reputable experts in the game, and the result is awesome.
I love Harry for having developed this wonderful game, from it's limited and basic origins (and I told this to him in person), but to each his own. He delegated the advisory part in Patrice Forno ( that I know of) and this is the best he probably could have done, for the first class expert know the game better, not how to implement what he wanted to write in the rules but what he actually wrote.
And that is why MWIF is 99% correct, over the usual veteran player's percentage.