[FIXED] Showcase Ford Class bugreport

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Lakeend
Posts: 27
Joined: Thu Oct 31, 2024 9:35 am

[FIXED] Showcase Ford Class bugreport

Post by Lakeend »

Code: Select all

 !!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.08 - Build 1676 -- The given key was not present in the dictionary. -- Scen : Showcase Ford Class -- DB :  -- Exception: The given key was not present in the dictionary.
Stack Trace:    at System.Collections.Concurrent.ConcurrentDictionary`2.get_Item(TKey key)
   at Command_Core.GameGeneral.CheckForMissionWakeup(Scenario& theScen, Side& theSide, Mission& theSpecificMission, Boolean IncludeEmptySlots, Boolean OrderTakeOff, Boolean LaunchPrePlannedPackages, Int32 theRequestFlightSize)
Call Stack & Error details: 
Error at 10124600000000000: 
The ingame bug dialog suggested reporting a bug here.
Attachments
2026-01-12_13.20.15.txt
(26.92 KiB) Downloaded 6 times
ExceptionLog_2026_01_12.txt
(20.65 KiB) Downloaded 6 times
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blu3s
Posts: 1255
Joined: Fri Jul 08, 2022 9:45 am

Re: Showcase Ford Class bugreport

Post by blu3s »

Hi! Are you able to reproduce this fusse error consistenly? Is there a specific timestamp in the scenario when this fuse pops-up?
Lakeend
Posts: 27
Joined: Thu Oct 31, 2024 9:35 am

Re: Showcase Ford Class bugreport

Post by Lakeend »

That in the first post happened quite the beginning, now I just had another one few more hours into the game.
!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR : -- Bv1.08 - Build 1676 -- The given key was not present in the dictionary. -- Scen : Showcase Ford Class -- DB : -- Exception: The given key was not present in the dictionary.
Stack Trace: at System.Collections.Concurrent.ConcurrentDictionary`2.get_Item(TKey key)
at Command_Core.GameGeneral.CheckForMissionWakeup(Scenario& theScen, Side& theSide, Mission& theSpecificMission, Boolean IncludeEmptySlots, Boolean OrderTakeOff, Boolean LaunchPrePlannedPackages, Int32 theRequestFlightSize)
Call Stack & Error details:
Error at 10124600000000000:
I doesnt seem to trigger from anything I did at the time, I was just letting the game run and this popped up.

Maybe the logs tell the exact timestamps, Ive attached updated logs.
Attachments
ExceptionLog_2026_01_12.txt
Exception log
(22.23 KiB) Downloaded 6 times
2026-01-12_13.20.15.txt
Game log
(151.04 KiB) Downloaded 5 times
Raptorx7_slith
Posts: 827
Joined: Fri Jul 26, 2013 10:14 pm

Re: Showcase Ford Class bugreport

Post by Raptorx7_slith »

Try playing with the latest build available here- https://forums.matrixgames.com/viewtopic.php?t=414039

1676 is an old and fairly unstable build. I'm unable to repro this in 1776
Lakeend
Posts: 27
Joined: Thu Oct 31, 2024 9:35 am

Re: Showcase Ford Class bugreport

Post by Lakeend »

I´m pretty sure Im on stable not beta-branch.
Image
Nikel
Posts: 2834
Joined: Tue Mar 24, 2009 10:51 am

Re: Showcase Ford Class bugreport

Post by Nikel »

Lakeend wrote: Tue Jan 13, 2026 8:29 am I´m pretty sure Im on stable not beta-branch.
Trust a developer if he recommends you to use a better and more recent version ;)
Lakeend
Posts: 27
Joined: Thu Oct 31, 2024 9:35 am

Re: Showcase Ford Class bugreport

Post by Lakeend »

Nikel wrote: Tue Jan 13, 2026 8:33 am
Trust a developer if he recommends you to use a better and more recent version ;)
Also I was wrong, I got never version when I relaunched the game. So now version 1674 on stable.

I had beta week ago and it was a laggy mess, I cant play that unless its been fixed since. :(


Also I mistook him saying "unstable" that he ment I was on beta, so I got that wrong too. Im staying in stable for now, last beta was a pain.
This scenario still seems to work and be enjoyable, dunno if those two problems I reported actually take away anything from the scenario.
Nikel
Posts: 2834
Joined: Tue Mar 24, 2009 10:51 am

Re: Showcase Ford Class bugreport

Post by Nikel »

Lakeend wrote: Tue Jan 13, 2026 8:34 am
I had beta week ago and it was a laggy mess, I cant play that unless its been fixed since. :(

Was it B1776?
Lakeend
Posts: 27
Joined: Thu Oct 31, 2024 9:35 am

Re: Showcase Ford Class bugreport

Post by Lakeend »

Nikel wrote: Tue Jan 13, 2026 9:04 am Was it B1776?
I dont have that definite information any longer available, but considering 1776 was released in November and I switched (in steam) to beta 2-3 weeks ago I would guess "yes it was".
Nikel
Posts: 2834
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Showcase Ford Class bugreport

Post by Nikel »

While testing the last Correcaminos' scenario the same exception reported by Lakeend happened.

It is reproducible in this save in B1825.11

Just run at double flame and should appear on the screen.

F.png
F.png (42.91 KiB) Viewed 73 times
Attachments
Fuse Exception CheckForMissionWakeup.zip
(637.74 KiB) Downloaded 2 times
Nikel
Posts: 2834
Joined: Tue Mar 24, 2009 10:51 am

Re: [FIXED] Showcase Ford Class bugreport

Post by Nikel »

Not fixed in B1825.11
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