Keep the World from Burning. (4-player Game)
Moderator: Shannon V. OKeets
Keep the World from Burning. (4-player Game)
We begin a new 4-player game, with the following options and house rules.
+ Only strategic bombing missions are allowed at night.
+ No CAP allowed.
+ SUBs always excluded in port strikes versus major ports.
+ Partisans must be placed actively, if possible, and then used actively. No 'hiding' partisans in remote areas just to increase partisan value.
+ No air reaction for naval searches from the mainland to the North Atlantic. Reacting from the Azores is ok. And flying actively during own impulse is also ok.
+ Chinese aircraft may not react to any sea area. They may actively fly to the sea area.
+ One VP lost for CW if there is any controlled country by Italy in Sub-Saharan Africa at the beginning of 1942. One more lost at he beginning of 1944, And one more at the end of the game. Up to a total of 3 VPs may be lost for CW that way.
+ France lose one VP if Madagascar is Axis controlled at the end of the game.
+ You can’t move naval units between the Baltic Sea and the North Sea (not even via Fredrikshavn or Kristiansand) if major powers you are at war with control at least 2 of Oslo, Copenhagen and Kiel. If you do not have access to passage, then ships in port must return to the sea zone that they entered from. (The exact wording of this house rule might change)
+ The above rule also applies to Brest and the North Sea unless the power that controls Brest also controls London.
+ If the Axis establishes a Vichy Government, the Commonwealth forces may not establish new land units West of the Garonne river except through an invasion one year after the establishment of the Vichy government. If they already have forces there, they must remove them by the end of the turn following the establishment of a Vichy government, or they are eliminated. CW can invade that area a year after Vichy creation.
+ Only strategic bombing missions are allowed at night.
+ No CAP allowed.
+ SUBs always excluded in port strikes versus major ports.
+ Partisans must be placed actively, if possible, and then used actively. No 'hiding' partisans in remote areas just to increase partisan value.
+ No air reaction for naval searches from the mainland to the North Atlantic. Reacting from the Azores is ok. And flying actively during own impulse is also ok.
+ Chinese aircraft may not react to any sea area. They may actively fly to the sea area.
+ One VP lost for CW if there is any controlled country by Italy in Sub-Saharan Africa at the beginning of 1942. One more lost at he beginning of 1944, And one more at the end of the game. Up to a total of 3 VPs may be lost for CW that way.
+ France lose one VP if Madagascar is Axis controlled at the end of the game.
+ You can’t move naval units between the Baltic Sea and the North Sea (not even via Fredrikshavn or Kristiansand) if major powers you are at war with control at least 2 of Oslo, Copenhagen and Kiel. If you do not have access to passage, then ships in port must return to the sea zone that they entered from. (The exact wording of this house rule might change)
+ The above rule also applies to Brest and the North Sea unless the power that controls Brest also controls London.
+ If the Axis establishes a Vichy Government, the Commonwealth forces may not establish new land units West of the Garonne river except through an invasion one year after the establishment of the Vichy government. If they already have forces there, they must remove them by the end of the turn following the establishment of a Vichy government, or they are eliminated. CW can invade that area a year after Vichy creation.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
The Allied players are as follows.
CW/Free France/USA - Orm
France/USSR- GeneralAdvance
China (Both) - peskpesk
Here is the save with the Soviet setup. Over to Axis for the Italian setup. 1stAUSvsSWE 002 Setup USSR Done
CW/Free France/USA - Orm
France/USSR- GeneralAdvance
China (Both) - peskpesk
Here is the save with the Soviet setup. Over to Axis for the Italian setup. 1stAUSvsSWE 002 Setup USSR Done
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Please check that the options are correct.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
By the way. the house rules regarding naval movement between the North Sea amd the Baltic, and between Brest and the North sea is acceptable to us but not requested. They can be removed if so desired. I see no need for them unless you think they add something to the game.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 786
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Options look good.
- Majorball68
- Posts: 786
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
The only part that really needs to be a house rule is unless you control 2 of Oslo, Copenhagen or Kiel you can't move into the Baltic from Fredrikshavn or Kristiansand unless they are Norway or Denmark ships from their home country. Doesn't the game manage the Brest movement correctly for the owner of London?Orm wrote: Wed Apr 01, 2026 12:12 pm By the way. the house rules regarding naval movement between the North Sea amd the Baltic, and between Brest and the North sea is acceptable to us but not requested. They can be removed if so desired. I see no need for them unless you think they add something to the game.
Re: Keep the World from Burning. (4-player Game)
Brest is a two sea zones port so you may sail from Brest to the North Sea, and from the North Sea to Brest. The house rule is intended to forbid such moves (Brest to North Sea and reverse).Majorball68 wrote: Wed Apr 01, 2026 9:20 pm
Doesn't the game manage the Brest movement correctly for the owner of London?
The house rule (about Brest) actually affected the previous game on several occasions.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 786
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
I believe that is a good house rule as it was unrealistic for the Axis to navigate the English channel without great risk. I'm ok to keep this.Orm wrote: Thu Apr 02, 2026 4:48 amBrest is a two sea zones port so you may sail from Brest to the North Sea, and from the North Sea to Brest. The house rule is intended to forbid such moves (Brest to North Sea and reverse).Majorball68 wrote: Wed Apr 01, 2026 9:20 pm
Doesn't the game manage the Brest movement correctly for the owner of London?
The house rule (about Brest) actually affected the previous game on several occasions.![]()
Re: Keep the World from Burning. (4-player Game)
Splendid. 
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 786
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Italy setup done.
Re: Keep the World from Burning. (4-player Game)
China setup done.
"'Malta - The Thorn in Rommel's Side"
Re: Keep the World from Burning. (4-player Game)
CW done.
Edit: Had forgotten to replace one TRS with the Queens.
Edit: Had forgotten to replace one TRS with the Queens.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
France done.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 786
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
I am away for Easter so will be a little slow returning the game.
Re: Keep the World from Burning. (4-player Game)
When you return, will you start a new thread with the other game, or should I start it?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 786
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
You can start the thread for me would help. Thanks.Orm wrote: Fri Apr 03, 2026 7:09 am When you return, will you start a new thread with the other game, or should I start it?


