TRP - Total Realism Project for War in Europe (1.13 Download)

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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.13 Download)

Post by Lothos »

David Hansen wrote: Wed Mar 25, 2026 1:51 pm With many HQ's...what is the best command mode setting...auto...auto-assist... manual? IE...does the AI do a good job when set to auto...or is manual the most effective at the cost of micro managing efforts?
Auto Assist is what I usually do
David Hansen
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Joined: Fri Jun 18, 2010 1:09 pm

Re: TRP - Total Realism Project for War in Europe (1.13 Download)

Post by David Hansen »

txs
David Hansen
Posts: 165
Joined: Fri Jun 18, 2010 1:09 pm

Re: TRP - Total Realism Project for War in Europe (1.13 Download)

Post by David Hansen »

I've been watching your play through as the Axis in TRP 1.7 War In Europe. When the Africa Korps event fired, the next turn you transported HQ Rommel to NA. Fast forward to March 1941 in your play through and 3 of the 5 AC units are still on the Italian mainland. I guess my question is...why have you not employed the entire AC to help the Italians in NA?
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Lothos
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Re: TRP - Total Realism Project for War in Europe (1.13 Download)

Post by Lothos »

David Hansen wrote: Sat Apr 04, 2026 8:07 pm I've been watching your play through as the Axis in TRP 1.7 War In Europe. When the Africa Korps event fired, the next turn you transported HQ Rommel to NA. Fast forward to March 1941 in your play through and 3 of the 5 AC units are still on the Italian mainland. I guess my question is...why have you not employed the entire AC to help the Italians in NA?
You can only have a max of 15 units in North Africa and they must all be divisions. You can have 4 be CORP size, I had so many italians their so I had to pace anc hoose what to send.
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