B1825.15 - Showcase: Icebreakers (not scenario specific necessarily) - After loading a save opponent turn hostile immed.

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Lakeend
Posts: 46
Joined: Thu Oct 31, 2024 9:35 am

B1825.15 - Showcase: Icebreakers (not scenario specific necessarily) - After loading a save opponent turn hostile immed.

Post by Lakeend »

So long story short: I was playing Showcase Icebreakers during the weekend for one long session and before callint it a day saved few times. I later tried to resume from the save and immediately upon loading the scenario and starting the clock the opponent side (Russia) turns hostile. Now this could be just coincidence with unfortunate timing of the save, but this happens also with my save from 30mins before so there is something up with the scenario (or maybe even with game engine itself because this seems to be tied to "load save" mechanism).

Two saves attached, for me loading both of them and starting the clock turns Russia hostile.
19/08/2025 9.53.02 - Switched side to: NATO

19/08/2025 9.53.02 - Event: 'ScenLoad_First_Time' has been fired.

19/08/2025 9.53.02 - Event: 'ScenLoad' has been fired.

19/08/2025 9.53.02 - [NATO] <BODY style="FONT-SIZE: xx-small; FONT-FAMILY: Segoe UI; FONT-WEIGHT: normal"><P class=MsoNormal style="MARGIN: 0in 0in 8pt"><FONT size=4 face=Calibri><STRONG>Special Actions</STRONG></FONT></P>
<P class=MsoNormal style="MARGIN: 0in 0in 8pt"><FONT size=4 face=Calibri>To conduct CSAR missions, select the rescuing vehicle and a&nbsp;single survivor, then play the "Attempt search and rescue" special action.</FONT></P>
<P class=MsoNormal style="MARGIN: 0in 0in 8pt"><FONT size=4 face=Calibri>News pop ups can be disabled with the special action, they can be reenabled at anytime. </FONT></P></BODY>

19/08/2025 9.53.04 - Side 'Russia' is now considered HOSTILE to NATO
Showcase Icebreakers_k4.zip
(2.3 MiB) Downloaded 5 times
Lakeend
Posts: 46
Joined: Thu Oct 31, 2024 9:35 am

Re: B1825.15 - Showcase: Icebreakers (not scenario specific necessarily) - After loading a save opponent turn hostile im

Post by Lakeend »

Any help with this? Do you need other info/logs/etc?
Knightpawn
Posts: 655
Joined: Mon Dec 02, 2024 12:28 pm

Re: B1825.15 - Showcase: Icebreakers (not scenario specific necessarily) - After loading a save opponent turn hostile im

Post by Knightpawn »

I face similar issues from time to time in scenarios as well. I am not able to pin exactly the root cause. I surmise that such problems arise if the relevant side (the one with unfriendly posture before the 'turn' to hostile) has strike missions against the other side that are yet inactive waiting for a trigger. But this is more intuition from scattered cases.
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