Comint Units

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

Moderator: AlvaroSousa

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Aramike
Posts: 4
Joined: Wed Mar 04, 2015 1:31 am

Comint Units

Post by Aramike »

Quick question: are ComInt units only good for one turn? Recently deployed a few simultaneously and found them missing the very next turn. What's the best strategy for deploying them, if so?

I also double checked the "I" hot key to be sure the circles weren't just gone.

Thanks!
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AlvaroSousa
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Re: Comint Units

Post by AlvaroSousa »

One turn. I forgot what the "i" key circles were.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Aramike
Posts: 4
Joined: Wed Mar 04, 2015 1:31 am

Re: Comint Units

Post by Aramike »

Haha, thanks Alvaro. As a definite day 1 buyer of Total Victory, if I may make a suggestion: the way the Deployment button lights up when you have units ready for the map, I'd love to be able to snooze that highlight if I'm not ready to put Comint on the map. I'm sure it's probably OCD or something, but thanks for considering... :D
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AlvaroSousa
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Re: Comint Units

Post by AlvaroSousa »

That's actually a lot of work. I have to add data to the game for one OCD person ;)
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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