Keep the World from Burning. (4-player Game)
Moderator: Shannon V. OKeets
Re: Keep the World from Burning. (4-player Game)
Turn continues on a 4 (1 to end).
Over to Axis.
Over to Axis.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Picture from Nov/Dec '39 Impulse #9 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Picture from Nov/Dec '39 Impulse #9 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 1078
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Nov/Dec '39
Impulse #9 (Axis)
To save time going to post only non obvious land, air and sea moves going forward.
Combined for all.
Strategic bombing
Marseilles - hit
Southampton - miss
Italy moves Supply into South Sudan and DIV into Mombassa.
German AMPH + TRS reorg NAV2.
Turn ends on 2
Will post EOT when USE is known after SAS.
Impulse #9 (Axis)
To save time going to post only non obvious land, air and sea moves going forward.
Combined for all.
Strategic bombing
Marseilles - hit
Southampton - miss
Italy moves Supply into South Sudan and DIV into Mombassa.
German AMPH + TRS reorg NAV2.
Turn ends on 2
Will post EOT when USE is known after SAS.
Re: Keep the World from Burning. (4-player Game)
No partisans.
Placed one pact marker for Germany in each pool. USSR went on offence.
US placed one marker vs Japan, and played Resorces to China (7).
BTW. if possible, I would prefer to get an end of turn save from the reorganization step instead. those saves seems less buggy to me.
Placed one pact marker for Germany in each pool. USSR went on offence.
US placed one marker vs Japan, and played Resorces to China (7).
BTW. if possible, I would prefer to get an end of turn save from the reorganization step instead. those saves seems less buggy to me.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Losses for the turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 1078
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
All good with the save transfer at EOT.
I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
Re: Keep the World from Burning. (4-player Game)
I am sorry. I was unclear. I meant for the future, as I sometimes has trouble loading the saves when the game wates on a die-roll.Majorball68 wrote: Mon Apr 20, 2026 7:31 pm All good with the save transfer at EOT.
I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
xxxx
The pilots wanted a island vacation, and read Goto Retto and thought that a splendid idea.
No real idea why that it couldn't rebase to Sasebo instead. Shouldn't fly over any Chinese controlled hexes on that route.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 1078
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Ok if I edit to Sasebo, clearly got another 2 range left and can make 18 everywhere but Japan?Orm wrote: Tue Apr 21, 2026 5:58 amI am sorry. I was unclear. I meant for the future, as I sometimes has trouble loading the saves when the game wates on a die-roll.Majorball68 wrote: Mon Apr 20, 2026 7:31 pm All good with the save transfer at EOT.
I'll post a screenshot later however the Japanese CVP could only rebase to the island next to Sasebo at a range of 16 despite having a range of 18. Is there a reason for this as I would like it it Sasebo?
xxxx
The pilots wanted a island vacation, and read Goto Retto and thought that a splendid idea.![]()
![]()
No real idea why that it couldn't rebase to Sasebo instead. Shouldn't fly over any Chinese controlled hexes on that route.
- Majorball68
- Posts: 1078
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Nov/Dec '39 - EOT
If any issues with the CVP edit let me know.
Return to base
Germany
TRS + AMPH -> Kiel
Italy
SUBS -> La Spezia
Japan
All -> Fukuoka
Use oil
Germany:
Use 1.45 - Don't reorg 1 CP
Italy
Use .45 - Don't reorg slowest SUB
Japan
Use .4 - Don't reorg Soryu
No Breakdowns.
Production Planning
Germany - 15 save 3 oil(Berlin, Bratislava & Vienna)
Italy - 3
Japan - 10 save 2 oil(Tokyo & Sapporo)
Production
Germany (15):
CBV Garrison
INF
MECH Div
LND2
FTR3
2 Pilot
Italy (3):
AMPH
Japan (10):
2 MIL
INF
Pilot
SUB new
Any Dutch ships to Italy.
Scraps
Germany - 2 LND3
Italy - FTR2
Reinforcements
Germany:
-
Italy:
-
Japan:
NAV2 Sasebo
Remove CVP.
Lending
Germany -> Italy 7BP, 3 resources(1 oil)
If Axis win initiative Allies will move.
If any issues with the CVP edit let me know.
Return to base
Germany
TRS + AMPH -> Kiel
Italy
SUBS -> La Spezia
Japan
All -> Fukuoka
Use oil
Germany:
Use 1.45 - Don't reorg 1 CP
Italy
Use .45 - Don't reorg slowest SUB
Japan
Use .4 - Don't reorg Soryu
No Breakdowns.
Production Planning
Germany - 15 save 3 oil(Berlin, Bratislava & Vienna)
Italy - 3
Japan - 10 save 2 oil(Tokyo & Sapporo)
Production
Germany (15):
CBV Garrison
INF
MECH Div
LND2
FTR3
2 Pilot
Italy (3):
AMPH
Japan (10):
2 MIL
INF
Pilot
SUB new
Any Dutch ships to Italy.
Scraps
Germany - 2 LND3
Italy - FTR2
Reinforcements
Germany:
-
Italy:
-
Japan:
NAV2 Sasebo
Remove CVP.
Lending
Germany -> Italy 7BP, 3 resources(1 oil)
If Axis win initiative Allies will move.
Re: Keep the World from Burning. (4-player Game)
No issue at all.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Allied end of turn:
Use Oil:
USSR:
All units are reorganized for 0 oil (0,4).
CW:
All units are reorganized for 4 oil (3,9).
France:
Organicing LND3 + TRS + CA + CP are reorganized for 0 oil (0,45).
China: -
USA:
All units, except 4 BB + SUB, are reorganized for 0 oil (0,4).
Breakdown:
France:
CAV -> CAV Div + MOT Div
Production planning:
China - 5 production points - 3 BPs.
France - 9 production points - 5 BPs.
CW - 21 production points - 11 BPs.
USSR - 23 production points - 8 BPs.
USA - 40 production points - 12 BPs.
Scrap: -
Production:
China (3):
INF
CW (11):
Scrap FTR2
MIL
FTR2
2 Pilot
CVP0
CVÅ1
2 CP
France (5):
HQI
USA (12):
GARR
CV (1st)
Synth Oil
USSR (8):
2 GARR
LND4
Conquest: Netherlands by Germany. CA destroyed (4). UK new HC.
Reinforcements:
Japan:
MIL -> Hiroshima + Seoul
CW:
MIL -> Bombay + Batavia
CA -> Liverpool
France:
FTR3 -> Paris
USA:
GARR -> Long Beach
China:
-
USSR:
GARR -> Cernauti
Voluntary Resource Lending:
New; CW -> China: 2 resources, (1 oil)
Increased; CW -> France: 3 resources, (1 oil)
Axis goes first if we win the initiative
Use Oil:
USSR:
All units are reorganized for 0 oil (0,4).
CW:
All units are reorganized for 4 oil (3,9).
France:
Organicing LND3 + TRS + CA + CP are reorganized for 0 oil (0,45).
China: -
USA:
All units, except 4 BB + SUB, are reorganized for 0 oil (0,4).
Breakdown:
France:
CAV -> CAV Div + MOT Div
Production planning:
China - 5 production points - 3 BPs.
France - 9 production points - 5 BPs.
CW - 21 production points - 11 BPs.
USSR - 23 production points - 8 BPs.
USA - 40 production points - 12 BPs.
Scrap: -
Production:
China (3):
INF
CW (11):
Scrap FTR2
MIL
FTR2
2 Pilot
CVP0
CVÅ1
2 CP
France (5):
HQI
USA (12):
GARR
CV (1st)
Synth Oil
USSR (8):
2 GARR
LND4
Conquest: Netherlands by Germany. CA destroyed (4). UK new HC.
Reinforcements:
Japan:
MIL -> Hiroshima + Seoul
CW:
MIL -> Bombay + Batavia
CA -> Liverpool
France:
FTR3 -> Paris
USA:
GARR -> Long Beach
China:
-
USSR:
GARR -> Cernauti
Voluntary Resource Lending:
New; CW -> China: 2 resources, (1 oil)
Increased; CW -> France: 3 resources, (1 oil)
Axis goes first if we win the initiative
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Axis wins the initiative (10-8), so Allies go first, in mostly mild weather.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Jan/Feb '40
Impulse #1 (Allied)
No declarations of war.
Land: China
Combined: USSR, USA, France
Naval: CW
No Port Strikes. No Naval Air.
Naval Movement:
France:
TRS + INF Casablanca -> BoB
CW:
TRS Suez -> Arabian Sea - embark MIL from Bombay
TRS + AT Plymouth -> BoB
SUB -> ItC 3-box
A lot of escorts do their thing.
No strategic bombing. No ground strikes.
Rail Movement:
USSR:
INF Kazan -> Karelia
Land Moves:
China:
MIL -> 74,136
INF -> W Hengyang
USSR:
ART Lening -> W
HQI Karelia -> NW
CAV -> 37,54
CAV Div -> 39,55
France:
MOT -> SW
GARR -> NE
Debark
INF -> Brest
Air Rebase:
France:
FTR2 5 range -> E Paris
FTR3 -> 61,30
FTR2 -> 56,27
CW:
LND3 Egypt -> Malta
NAV2 Algeria -> Gibraltar
No reorganization.
Impulse #1 (Allied)
No declarations of war.
Land: China
Combined: USSR, USA, France
Naval: CW
No Port Strikes. No Naval Air.
Naval Movement:
France:
TRS + INF Casablanca -> BoB
CW:
TRS Suez -> Arabian Sea - embark MIL from Bombay
TRS + AT Plymouth -> BoB
SUB -> ItC 3-box
A lot of escorts do their thing.
No strategic bombing. No ground strikes.
Rail Movement:
USSR:
INF Kazan -> Karelia
Land Moves:
China:
MIL -> 74,136
INF -> W Hengyang
USSR:
ART Lening -> W
HQI Karelia -> NW
CAV -> 37,54
CAV Div -> 39,55
France:
MOT -> SW
GARR -> NE
Debark
INF -> Brest
Air Rebase:
France:
FTR2 5 range -> E Paris
FTR3 -> 61,30
FTR2 -> 56,27
CW:
LND3 Egypt -> Malta
NAV2 Algeria -> Gibraltar
No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Over to Axis.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Picture from Jan/Feb '40 Impulse #3 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Picture from Jan/Feb '40 Impulse #3 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Keep the World from Burning. (4-player Game)
Picture from Jan/Feb '40 Impulse #3 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Majorball68
- Posts: 1078
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Jan/Feb '40
Impulse #3 (Axis)
USE Action: Japan forces closure of Burma road, no USE impact(8).
Impulse #3 (Axis)
USE Action: Japan forces closure of Burma road, no USE impact(8).
- Majorball68
- Posts: 1078
- Joined: Thu Nov 21, 2013 11:47 pm
Re: Keep the World from Burning. (4-player Game)
Jan/Feb '40
Impulse #3 (Axis) Cont'
All lands.
No PA or NA.
SB Chungking NAV3 - miss
GS Changsha 105mm - Double hit!
Rail - Italy Garrison to Denmark. German INF & DIV to Italy.
Movement of note - Italy Supply moves inland and INF in Eithopia moves towards Dijbouti.
Rebases - Germany covered factories and Japan NAV2 flies into China from Japan.
Reorganisation - Jap HQ reorgs INF & 105mm.
Impulse #3 (Axis) Cont'
All lands.
No PA or NA.
SB Chungking NAV3 - miss
GS Changsha 105mm - Double hit!
Rail - Italy Garrison to Denmark. German INF & DIV to Italy.
Movement of note - Italy Supply moves inland and INF in Eithopia moves towards Dijbouti.
Rebases - Germany covered factories and Japan NAV2 flies into China from Japan.
Reorganisation - Jap HQ reorgs INF & 105mm.

