There's a new public beta which focusses on the Expanded Battles DLC. You can access it by downloading it from the Rule the Waves 3 store page and from My Page, or from the following Download Link: HERE
For Steam users, you can switch to it by going to RTW3 in your Steam Library, right-clicking on it, choosing Properties -> Betas -> then choosing the latest beta branch from the drop-down list and allowing Steam to update your game. If it updates correctly, you should see the latest beta version listed as your version in-game on the bottom right. Make sure you have the DLC enabled (Properties -> DLC)!
Here is the changelog:
V1.01.37 - April 21st, 2026
AI
- Increased AI utilization of fighters for attack missions.
User Interface
- Fixed a bug with weather conditions being listed several times in the interface.
Fleet Organization
- Fixed a quirk in fleet organization tab where the fleet flag could be selected after doing something instead of the division you were currently editing.
Ship Design
- Corrected a British battleship template that had erroneous original speed.
- Fixed a bug with additional deck armor adding weight at each subsequent refit.
- Fixed a bug with British legacy ships getting German visual style turrets on some start years.
Aircraft
- Fixed a bug with determination of heavy jet aircraft numbers on aircraft carriers (36000 tons was applied as a limit and not 40000 as stated).
Battle Resolution
- Fixed a bug in some Russian-German campaign battles in the Baltic where Russian ships could be retreating southwards.
Submarines
- Ensured that pending submarine destinations are cleared after turning off auto submarine moves.
Quick Battles
- Mouse wheel now works in the force selection screen.
Scenario Editor
- Fixed a bug with error message when a neutral steamer was deleted.
- Neutral steamers now have a green division flag for clarity.
- Fixed copying of divisions.
- "Clear map" renamed to "clear data" and now it does only that.
- "Clear scenario" now does not remove land.
Scenarios
- Updated Yellow Sea scenario with the correct design used for the Hashidate.
Historical Ship Designs
- Corrected Scharnhorst, Ajax and Achilles ship designs.
V1.01.34 - March 25th, 2026
Preferences
- Added button to reset preferences in preferences screen.
AI
- Fixed a problem with ships sometimes going the wrong way when withdrawing to base.
Battle Generation
- Fixed a quirk with a minelaying mission and the objective being on land.
- Fixed missing invasion objective in Albania.
Strategic Map
- Added Alghero base to Sardinia to prevent Italian ships being blocked on the wrong side of Sardinia.
UI
- Removed the header "Commander" from the possessions overview tab.
Ship Design
- Blocked triple and quadruple gun mounts on DD (this was never intended to be legal).
Fleet Management
- Fixed a bug with setting Fleet flag or Scout flag division role not sticking.
Quick Battles
- Carriers without certain numbers or calibres of guns are no longer disallowed when designing ships for a quick battle.
- Manually designed carriers will now have aircraft in the battle.
- Added option to ignore design errors when designing or loading ships in quick battles.
Scenarios and Scenario Editor
- Fixed a bug that generated error messages when adding an air unit to a scenario if no ship or base was selected.
- Added design files for Japanese carriers and German cruisers and destroyers.
- Fixed wrong fire control on Prince of Wales & KGV.
- Fixed a bug with the user Ship Designs directory being ignored in the hierarchy described in the manual when looking for ship design files.
- Fixed wrong month in Eastern Solomons scenario.
Note: If you have any issues with loading older saves, please let us know.