Axis rail repair is not working

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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Metalist
Posts: 198
Joined: Fri Apr 06, 2012 2:28 pm

Axis rail repair is not working

Post by Metalist »

Hello,

Axis rail repair is not working. Below, you can see an area where the Allied invasion was repulsed by the Germans in an ongoing server game. The invasion occurred on turn 62, and it is currently turn 86. The area is still under German control, but the rails that were damaged in the initial landings are still not repaired. Construction teams are only repairing the railyards (if a hex happens to have one), but not the rails themselves.
Screenshot 2026-01-07 101630.jpg
Screenshot 2026-01-07 101630.jpg (135.06 KiB) Viewed 409 times
The same problem occurs in Italy as well, where broken railways, whether due to partisans or just enemy activity, are not repaired if they are recaptured by German units. This was previously acknowledged as an issue that needs to be fixed, but apparently, it hasn't been. And it is not limited to Italy. https://forums.matrixgames.com/viewtopi ... 8#p4192228

What further complicates this is that if the Allied player attempts frequent airdrops behind the German lines (as my current opponent does), German logistics can simply collapse, as a well-placed airdrop on a critical rail junction can stop the flow of freight. Even if such airdrops can be dealt with using subsequent reinforcements, because the repair function is not working, the damage done remains permanent. Here is the link to the AAR demonstrating this: https://forums.matrixgames.com/viewtopi ... 2#p5271192
Easy301
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Joined: Sun Apr 24, 2022 7:01 am
Location: Currently Seattle Originally Chicago.

Re: Axis rail repair is not working

Post by Easy301 »

Hopefully someone is able to answer you soon, as I'd also like the answer to this as someone learning the game.
matchwood
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Joined: Thu Sep 09, 2004 8:52 am

Re: Axis rail repair is not working

Post by matchwood »

Hello, from experience, Axis rail repair is unrelibable. If you do well as an Axis player and try to repell a landing it can be tricky as the rail lines often won't repair. This is paricualrly problematic in the South of Italy when the partisan attacks damage railways after a landing on the mainland. Basically as the Axis player you have to abandon Southern Italy. The other option is to use the editor to give yourself a single Axis rail repair unit that you can control.
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Metalist
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Re: Axis rail repair is not working

Post by Metalist »

Wanted to post this, it is turn 91 and the area still has its rails broken:
644710_20260426144149_1.png
644710_20260426144149_1.png (1.27 MiB) Viewed 188 times
This can't be WAD. In fact, my opponent told me that Allied engineers do not auto-repair either. Allies have RR units to remedy this, though. But Axis has none.
matchwood wrote: Sun Apr 26, 2026 3:50 pm Hello, from experience, Axis rail repair is unrelibable. If you do well as an Axis player and try to repell a landing it can be tricky as the rail lines often won't repair. This is paricualrly problematic in the South of Italy when the partisan attacks damage railways after a landing on the mainland. Basically as the Axis player you have to abandon Southern Italy. The other option is to use the editor to give yourself a single Axis rail repair unit that you can control.
As the devs no longer care about the game, I think adding RR units with the editor as you say seems to be the only possible solution. However, one should not overdo it as it would make partisan effect meaningless. I'm thinking about one for Italy and one for France (frozen until May 1944).
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