Puller out of Sudan 2023

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Transient
Posts: 111
Joined: Sat Jul 23, 2022 12:02 pm

Puller out of Sudan 2023

Post by Transient »

Hi Everybody,

Have a new scenario for testing.

This should be a simpler scenario, and seeks to incorporate a couple of recent and not so recent events.

This scenario also features a recently christened hospital ship, the EMS 1 Bethesda, which I thought was quite an interesting concept.

Please give this a go and tell me your thoughts, thanks.
Last edited by Transient on Mon May 15, 2023 9:53 am, edited 2 times in total.
Nikel
Posts: 3308
Joined: Tue Mar 24, 2009 10:51 am

Re: Puller out of Sudan 2023

Post by Nikel »

Hi again, thanks for this new scenario :)


Typos in the briefing: inadvertantly, Indianpolis.

Not sure it is a typo, ESB 1 Lewis B. Puller in the game is called T-ESB 1 Lewis B. Puller.




SPOILERS.

Some doubts and critics:


Why in the oob window all my assets are red coloured?


In Khartoum, the "informants" are in fact Navy SEALs, so should they not be also taken by the Ospreys back to safety?


Though it was the AC-130J who destroyed the RSF with the forces from the biolab, I found it disappointing because of the doctrine, so had to use the MH-60S and MQ-8C from the Indianapolis to successfully fight the Houthis assets. Probably my fault, I have not played too much with doctrines.


I was expecting more complications in Khartoum, from Sudanese or even Wagner elements cited in the briefing.


The Serajs attack my passing ships, but do not move as much as I was expecting from them.



Got a minor victory with 400 points, even though every mission was accomplished, I think. The message at the end is not clearly displaying a success.

I think more points should be given when you get the embassy staff save aboard the Ospreys, and some more when they arrive to the Bethesda and also for every destroyed Houthi element.



Regards.


Code: Select all

04/25/2023 16:17: Score changed from 0 to 100. Reason: Event Action: '+100' has been fired (part of Event: 'Biocarrier Successfully Destroyed')

04/26/2023 16:17: Score changed from 100 to 200. Reason: Event Action: '+100' has been fired (part of Event: 'USN Ships reach pier ')

04/26/2023 16:48: Score changed from 200 to 300. Reason: Event Action: '+100' has been fired (part of Event: 'USN Ships reach pier ')

04/26/2023 17:16: Score changed from 300 to 400. Reason: Event Action: '+100' has been fired (part of Event: 'USN Ships reach pier ')

Code: Select all

SIDE: US
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------
1x 105mm Howitzer HE
14x HYDRA APKWS II 70mm Rocket [WGU-59/B, Rotary Wing Launch]
8x AGM-114M Hellfire II
8x RIM-116C RAM Blk II
4x 57mm/70 Bofors Mk3 GP Burst [4 rnds]



SIDE: RSF
===========================================================

LOSSES:
-------------------------------
22x Technical
12x Technical
8x 7.62mm MG
8x Technical
1x Vehicle (Truck, Armed Technical)


EXPENDITURES:
------------------
294x 14.5mm MG Burst [20 rnds]
112x 106mm M40A1 Recoilless Rifle
185x 12.7mm/50 MG Burst [10 rnds]
14x 7.62mm MG Burst [20 rnds]



SIDE: SAF
===========================================================

LOSSES:
-------------------------------
69x BMD-2 [AT-5 Spandrel A] IFV
8x T-55 Main Battle Tank


EXPENDITURES:
------------------
669x 30mm 2A42 Burst [20 rnds]
43x 12.7mm/50 MG Burst [10 rnds]
12x 7.62mm MG Burst [20 rnds]
40x AT-5 Spandrel A [9M113 Konkurs]
52x 100mm AP



SIDE: Neutral
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------



SIDE: Informant
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------



SIDE: Houthi Rebels
===========================================================

LOSSES:
-------------------------------
7x Seraj [Bladerunner Mod]
3x Vehicle (Ra'ad-85 Catapult Truck)
3x SSM Team [Improvised] (SS-N-2a Styx [P-15])


EXPENDITURES:
------------------
3x Ra'ad-85
3x SS-N-2a Styx [P-15]
Last edited by Nikel on Mon May 15, 2023 9:59 am, edited 1 time in total.
Transient
Posts: 111
Joined: Sat Jul 23, 2022 12:02 pm

Re: Puller out of Sudan 2023

Post by Transient »

Hi Nikel,

Thanks for the feedback!

I was looking into the OOB in which you asked why all US facilities were in RED.

That is because US side proficiency was set to ACE, which was not intended... :o

I have changed the US side proficiency.

Have also changed the informants to civilians.

Have also amended the Houthi side's armaments.

Hopefully it will be more of a challenge this time round..
Puller out of Sudan 2023 v1.1.zip
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Transient
Posts: 111
Joined: Sat Jul 23, 2022 12:02 pm

Re: Puller out of Sudan 2023

Post by Transient »

Hi, not at the moment, as I believe the comments were already addressed in ver1.1 of the scenario.
GMboxSMG2
Posts: 1
Joined: Mon May 11, 2026 4:25 pm

Re: Puller out of Sudan 2023

Post by GMboxSMG2 »

Transient wrote: Sun May 14, 2023 1:39 pm Hi Everybody,

Have a new scenario for testing.

This should be a simpler scenario, and seeks to incorporate a couple of recent and not so recent events.

This scenario also features a recently christened hospital ship, the EMS 1 Bethesda, which I thought was quite an interesting concept and also Win casino BD is really best one to earn money currently

Please give this a go and tell me your thoughts, thanks.
Hey! Can I still get that scenario?
Last edited by GMboxSMG2 on Thu May 28, 2026 11:51 pm, edited 1 time in total.
Knightpawn
Posts: 673
Joined: Mon Dec 02, 2024 12:28 pm

Re: Puller out of Sudan 2023

Post by Knightpawn »

GMboxSMG2 wrote: Mon May 11, 2026 4:28 pm Hey! Can I still get that scenario?
It is a couple of post 'upstairs', no?
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