What will be the next game?

War in Spain 1936-39 is the first in a new wargame series, using a new Land-Sea-Air engine inspired by War in the Pacific - Admiral’s Edition. Gameplay and realism are improved by TRUE AI and a detailed Logistics systems. A hyper detailed OOB reaches down to battalion and company level. A beautiful, hand drawn, 5 nautical mile per hex map massively increases player immersion.

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gekkoguy35
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Location: Nashville, TN

Re: What will be the next game?

Post by gekkoguy35 »

I've longed for a modernized and reimagined version of Frank Hunter's hex-based ACW game from the late 90s/very early '00s. If the SCW and the entire Pacific theater can be simulated in such a way, then surely the ACW can too, and I'll be waiting with my wallet in hand when it does.
marek1978
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Joined: Sat Jul 25, 2015 11:03 am

Re: What will be the next game?

Post by marek1978 »

Napoleonic wars, with all naval aspect, with air comand tools for cavalery scouting. and RSV units as supply wagons and rivers as main supply lines :)
vinnie71
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Re: What will be the next game?

Post by vinnie71 »

Another area it could cover would be WWII Italian campaign. However, I think one would need to find a way to entrench units even in non-urban hexes to simulate the ability of the Axis to dig in and slow allied advances to a crawl.

Another alternative would be to have a WWII Scandinavian campaign. Have a map that stretches from Norway to Karelia and include Finland and basically play out the whole campaign including the continuation war and so forth. Admittedly, it would be quite complex especially if allied efforts at resupplying the Soviet Union are included.
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Tanaka
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Re: What will be the next game?

Post by Tanaka »

gekkoguy35 wrote: Thu May 14, 2026 1:21 am I've longed for a modernized and reimagined version of Frank Hunter's hex-based ACW game from the late 90s/very early '00s. If the SCW and the entire Pacific theater can be simulated in such a way, then surely the ACW can too, and I'll be waiting with my wallet in hand when it does.
Agreed! Ageod's Civil War 2 and Frank Hunter's game were the closest thing we had to grand strategic but they are now very aged. Forge of Freedom was another really good one I wish they would remake that combined strategic and tactical. Before that was Civil War Generals 2 for tactical and then the grand operational SCACW we have now. I've tried to make things even grander in my mod for SCACW:

https://forums.matrixgames.com/viewtopic.php?t=413785
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Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
gamer78
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Joined: Wed Aug 17, 2011 5:33 am

Re: What will be the next game?

Post by gamer78 »

marek1978 wrote: Fri May 15, 2026 9:13 am Napoleonic wars, with all naval aspect, with air comand tools for cavalery scouting. and RSV units as supply wagons and rivers as main supply lines :)
I agree even I haven't played the game yet. Naval and Air war mechanics seems a bit much about a mob war sometimes happened in SCW. Napoleonic period seems fine and ACW fine too. Mechanics can be changed to be more suitable for the period.

Strategic Command games are champions with different periods jumping from Marco Polo to WW'1 to Balkan Wars then to return WW'1 Ypres. They are lucky to make gameplay simple and that simple design goes on and on...
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