How would this work? I mean one unit has to be the first, this unit will take a hit in each case (as soon as it is detected). Then the player moves the next unit into range with a chance of 50% hit upon detection and then the third with 33% and so on..? It's not that they all move at the same timeCurtis Lemay wrote: Fri May 15, 2026 3:01 pmFrom 19.6:golden delicious wrote: Fri May 15, 2026 11:08 amThis is moot because, in this scenario, a battery of 150mm coast guns seems to be able to duke it out quite happily with a battle group. As implemented, the coast gun reaction mechanic requires coast guns to be broken out to a separate unit in every scenario otherwise the infantry in the unit will soak up the phasing player's fire, giving the coast guns a huge advantage.Curtis Lemay wrote: Wed May 13, 2026 2:07 am Be sure to read section 19.6 in the manual, ending with this:
"Both of these formulae pose a tactic for the
phasing player: bring the entire fleet to be moved
through the interdictor’s range into its detection
before moving through. The more in-range targets
detected the less interdiction there will be per
individual move."
"Chance of surface interdiction per in-range surface
interdictor:
Target Value of Moving Unit or Stack / Target Value of
all detected in-range Units.
Note that if the moving stack is the only one detected,
then the chance of interdiction is 100%. Also, if
there are 100 friendly ships and 100 enemy ships in
spotting range, the chance of interdiction will be 1%
per ship, averaging 1 interdiction per moving enemy
ship – it pairs off both side’s ships (on average)."
So...if only one target is in range, it's automatically going to be interdicted. If it is one of dozens of targets in range, it has a chance to get through.
Besides that: With three units having entered range the chance per unit to get hit is not 33% but 61% on average (100+50+33/3). Of course the per unit values are right upon first strike each but the average is not. If you restart to count once everyone is in range the numbers are as described, but not upon entering.
