Empire V5.0 and Age Of Steel V2.0 - January 2026

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Cavalry Corp
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

OK, that was one of the few as it's considered a hardcore resistance, as it's held out behind the lines, as you see at the start - so you ned a bout two Brigades of a Division to quell. :)
Cavalry Corp
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

Historian wrote: Sun Feb 08, 2026 7:20 pm I restarted my computer, re-installed the mod (Old Maps), and now the program doesn't start at all. I get a "Error: Unable to find PW data !!!"
I am not an expert on this, but did you put the admin files into the main folder from my download site, or use another?
I do not think that would excplain why anything fails on Dec 30?

Here they are from my game that was running OK. No one else has reported this issue.

Here is the file unzip in the main folder and allow overwrite - maybe make a backup of the old files first? then see if you get the error message.
Cavalry Corp
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

How are things going? If you downloaded the mod, did you take a look around, and any comments?

So far, only two points have come up for a future mino patch, and one of those was a name change - so that's good. It's expected there will be further revised art ongoing and a patch sometime late summer, unless anything important comes up, mainly from a few ongoing games that I am watching.

cav
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

List of small things for the patch due by the summer.... we hope with some new neat art.

• V5.0a and AOS V2.0a
• Corrected Shokaku TT loadout on new advice.
• Slightly upgraded Shokaku-Kaimon Class ordinance on the basis of the above.
• Corrected names of the Arashi class AR sister ships, one starts, and one is to be built. Historically cancelled.
• Corrected a few B24 arrival errors and inconsistencies between Scn Versions.


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invernomuto
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by invernomuto »

I am getting back to WITP AE and I am trying to install your mod: do I need to install also the PWHEX files if I am playing stock scen 2 vs US AI? I am playing with the latest beta. Thanks in advance!
Cavalry Corp
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

Invernomuto,

Thanks for the interest in the mod. Always appreciated.

Strongly suggest a separate install and put the PWHEX in that new install. Remember, two of my scn are for the super extended map anyway. It's all in the PDF and the install guide.

My scn are 42,43,44,50 and 51.

If you are going to play 42 or 51, I need to send you an advance copy of the patch due out in July, as there is a correction for a DB error on an important bomb. Please let me know.

Cav
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

Current list of additions and corrections for a patch in the summer, BUT if you are looking to start 42 or 51, you may want an advance copy, as I found a stupid error on an important bomb.

• V5.0a and AOS V2.0a
• Corrected Shokaku TT loadout on new advice.
• Slightly upgraded Shokaku-Kaimon Class ordinance on the basis of the above.
• Corrected names of the Arashi class AR sister ships, one starts, and one is to be built. Historically cancelled.
• Corrected a few B24 arrival errors and data inconsistencies between Scn Versions.
• Improved Bremerton USN base repair capability – Player research
• Slightly increased disabled elements 12/41 in some USN starting BF.
• Corrected J 250KG bomb stats in Scn 42+51. Fixed.
Cavalry Corp
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

OK, so we are about to do the summer update!

There is not much of great importance here ( just one important fix for one of the scn) , just rebalancing and a few player suggestions put in place - I am still hoping for some more art, but that player is still involved in his 45-game. So all being well and barring any more suggestions, this will be out next week.

New ships and planes (mainly chrome,they are not war winners) will not appear in ongoing games unless they are allied in early war. But the important tweaks are in the DB which will take effect.

V5.0a and AOS V2.0a
• Corrected Shokaku TT loadout on new advice. Slightly upgraded Shokaku-Kaimon Class ordinance on the basis of the above.
• Corrected names of the Arashi class AR sister ships, one starts, and one is to be built. 2nd Historically cancelled.
• Corrected a few B24 arrival errors and data inconsistencies between Scn Versions.
• Improved Bremerton USN base repair capability – Player research
• Removed duplicate MacArthur from the game- Fixed.
• Slightly increased disabled elements 12/41 in some USN starting BF.
Corrected Japanese 250KG bomb stats in Scn 42+51. Error-Fixed.
• Added 5 x Allied LST/AG – Missing and player research. Slight tweaks to LSTs.
• Japanese 40mm Ho-301 Cannon – New research – reduced range, slightly increased ROF/ Accuracy, slightly reduced pen, increased charge.
• Japanese late war 42mm (Frag) Cannon, increased ROF/ Accuracy a touch.
• Tweaks to the TOE of a small number of Australian units.
o Review of Japanese SC series and some other small classes – New research put forward from the forums, reduction in fuel use, and some other minor corrections.
o Tweaks to Flower Class KV – New research.
o Tweaks to Castle class KV – added 6 more, including four British late war.
o Bunker Hill and Essex now arrive with Wildcats but enhanced sizes of other AG.
o Scn 43+45 Essex moves forward 1 month to Jan 43 and Bunker Hill March 43 – To make these Scn more tempting to play (Saratoga is in PH on Dec 7th 1941).
o Added early F6F-1A Hellcat (cvl), 1-3/43 - in keeping with mod.
o Added Swordfish III (ASW) 12/42-5/43 – in keeping and fills a gap.
o Added TR version of the Beech 18S = Beech C45-E 12/41 1/44– In keeping with mod.
o Added Wirraway CA8 – Fighter Trainer – Commonwealth.
o Created 2 Norwegian,1 Belgian and 2 Polish ship commanders, tweaked a few commanders.
o Added 2 more allied TK at Singapore 12/41.
o Minor corrections to a few Thailand Ships – New research.
o Washington and North Carolina BB now arrive with the earliest upgrade stage – More in keeping with mod.
o A few other AC and ship tweaks – New research.
o Correction to Ki 49 Helen upgrade path to last variant – Fixed.
o US Patapsco Class TK now reclassified as small AO. Missing from the original game, added 10.
o US Navajo Class YP – Added 8 missing from the game.
o Standardised British CV early war FTR AG to split 2 – more versatility in coping with their CV upgrades.
o Delays to some arriving British SS in late 1943 – more in keeping with the mod.
o US 125,140,174 and 102 Ind Inf Regt’s now unrestricted - more in line with mod.
o Air Unit 3614 / B29C (Hard code error) arrives in late 42 regardless of arrival date in editor – so now a B25c rather than B29.
Cavalry Corp
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Re: Empire V5.0 and Age Of Steel V2.0 - January 2026

Post by Cavalry Corp »

A new update with many tweaks will be up soon.

I took over a game in Dec 42 Allied side and wanted a good few turns to look things over, found things, but they are all minor - want the mod to be as chromed as possible.

CAV
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