Weather Effects

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LoneRunner
Posts: 498
Joined: Sun Aug 16, 2020 4:30 pm

Weather Effects

Post by LoneRunner »

Does anyone know if weather effects on combat are cumulative? For example, with snow and frozen. Are attack values halved for frozen and then halved again for snow? That would result in units attacking at 25% on frozen ground in a snow storm.

Also, are weather effects based on the hex attacked into or the hex attacked out of? Or perhaps both or either?
LoneRunner
Posts: 498
Joined: Sun Aug 16, 2020 4:30 pm

Re: Weather Effects

Post by LoneRunner »

Based on the lack of response, I'm guessing that nobody knows if weather effects are cumulative or not. The issue is relatively important especially in Russia where I typically get hit with a combination of snow and frozen. It would be great if the developers could provide guidance on this subject.
BenurH99
Posts: 39
Joined: Thu Jun 05, 2025 10:45 am

Re: Weather Effects

Post by BenurH99 »

LoneRunner wrote: Tue May 26, 2026 5:50 pm Does anyone know if weather effects on combat are cumulative? For example, with snow and frozen. Are attack values halved for frozen and then halved again for snow? That would result in units attacking at 25% on frozen ground in a snow storm.

Also, are weather effects based on the hex attacked into or the hex attacked out of? Or perhaps both or either?
Snow and ice, or a combination of both, aren't the worst; mud is the worst. If the AI ​​creates a lot of mud and you attack, don't attack; focus on building supplies. I think there's a buildup.
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