[FIXED] B1877 Fuse exception Command_Core.ReferencePoint.CopyRefArea

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Nikel
Posts: 3234
Joined: Tue Mar 24, 2009 10:51 am

[FIXED] B1877 Fuse exception Command_Core.ReferencePoint.CopyRefArea

Post by Nikel »

Load and run at double flame the scenario uploaded by maverick 3320, should appear on the screen.

https://forums.matrixgames.com/viewtopi ... 3#p5278143


Already "reported" in this thread. But it is not only happening in the monster scenario.


https://forums.matrixgames.com/viewtopi ... 4#p5274224



FE.png
FE.png (36.52 KiB) Viewed 300 times



16-06-2026 16:27:55!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR : -- BBuild 1877 -- Object reference not set to an instance of an object. -- Scen : Operation Epic Fury, 2026 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ReferencePoint.CopyRefArea(List`1& theOriginalRefArea, Boolean DeepCopy)
at Command_Core.Patrol.Clone(Boolean DeepCloneRPs)
at Command_Core.ActiveUnit_CommStuff.set_IsConnectedToSideNetwork(ReasonForGoingOffGrid theReason, Boolean value)
at Command_Core.ActiveUnit_CommStuff.CheckForCommsJamming()
at Command_Core.GameGeneral.GameEvents(Scenario& theScen, Single elapsedTime)
Call Stack & Error details:
Error at 300003:
Dimitris
Posts: 15724
Joined: Sun Jul 31, 2005 10:29 am
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Re: B1877 Fuse exception Command_Core.ReferencePoint.CopyRefArea

Post by Dimitris »

Fixed for the next update.
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