Empires in Flames (4-player game)

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Majorball68
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Re: Empires in Flames (4-player game)

Post by Majorball68 »

Search Jap coast only, include subs.
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Re: Empires in Flames (4-player game)

Post by Majorball68 »

Visited the Royal Palace in Madrid and had a look around the armory. Amazing how they used to fight battles and the primitive equipment.
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Orm
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Re: Empires in Flames (4-player game)

Post by Orm »

Thank you for sharing. Looks interesting. :)

Although, the weapons look anything but primitive to me. I do not think there are many around that has the skill to make such weapons today.

These weapons are somewhat more primitive, and I suspect a few more of us has the skill to make them. ;) :D
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Re: Empires in Flames (4-player game)

Post by Orm »

May/Jun '40
Impulse #7 (Axis)

no contact in the Japanese Coast (8-2),
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Re: Empires in Flames (4-player game)

Post by Orm »

May/Jun '40
Impulse #7 (Axis)

No strategic bombing.

Ground Strike:
Germany:
LND2 -> 53,30 (SE Lille)
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Re: Empires in Flames (4-player game)

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May/Jun '40
Impulse #7 (Axis)

The German bomber is on target, and both are hit.
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Re: Empires in Flames (4-player game)

Post by Orm »

May/Jun '40
Impulse #7 (Axis)

Rail Movement:

Germany:
MIL Poland -> Belgium
INF Poland -> Munich
INF Gungary -> Essen

Japan:
GARR -> Tsitsihar

Land Movement:

Germany:
Prepares to attack into the Maginot line.

Japan:
INF -> Mukden
GARR (83,141 in C China) -> SW
MIL (85,140 in C China) -> SW

Italy:
TERR + AA -> Tobruk
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Re: Empires in Flames (4-player game)

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Germany makes three attacks into France.

The Metz attack is supported by ART + LND2 + LND3, and the attack SE Metz is supported by two LND3.
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Re: Empires in Flames (4-player game)

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Germany begins with the attack on Metz. Assault, or blitz?
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Re: Empires in Flames (4-player game)

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All assaults.
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Re: Empires in Flames (4-player game)

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Metz is liberated.
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Re: Empires in Flames (4-player game)

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The second attack into the Maginot line fails.
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Re: Empires in Flames (4-player game)

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The French defenders are pushed back.
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Re: Empires in Flames (4-player game)

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May/Jun '40
Impulse #7 (Axis)

Air Revase:

Germany:
FTR2 -> SW Brussels

Japan:
LND2 China -> Pusan
NAV3 China -> Japan
FTR2 C China -> NE China
LND2 NW Chengchow -> 73,139 in N China

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: Empires in Flames (4-player game)

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Turn continues on a 7 (1 to end).

Over to the Allies.
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Re: Empires in Flames (4-player game)

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Picture from May/Jun '40 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: Empires in Flames (4-player game)

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Picture from May/Jun '40 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Empires in Flames (4-player game)

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Picture from May/Jun '40 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Empires in Flames (4-player game)

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Picture from May/Jun '40 Impulse #8 (Allies) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: Empires in Flames (4-player game)

Post by Majorball68 »

May/Jun '40
Impulse #8 (Allies)

Land: USSR, China, France
Combined: CW
Pass: US

No naval air.

Naval moves
CW
CP -> North Sea
CVL + BB -> EM 3-box

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