This is how I see it after many, many test etc.
Diliwitm wrote: Mon Jun 22, 2026 6:27 am
TF is in Rangoon.
I made an error in the post, I got Bangkok and Rangoon mixed up. Rangoon range 7 from Tavoy, Prome range 10, within 3 hexes.
When i do a LRCAP and TF is outside range it warns me it is.
I come back to what I said earlier, LRCAP will engage anything within 3 hexes of it's target (patrol radius). The target is 7 hexes away, 7+3 = 10, the range of Prome from Tavoy.
Max range setting is used by the AI and as such any AI targetting will not exceed it. It also control the patrol radius.
Patrol radius is between 0-3 hexes from the target. Any range over 3 hexes is automatically limited to 3 hexes. If you want a smaller patrol radius, hence patrol area, you need to adjust the max range after the target has been selected. E.g. Set to 0 to protect just the target hex.
TF are a moving target and any LRCAP has to adjusts it range to target. It does not adjust it's max range setting. In the image the TF started two hex away, it's now at 7 hexes but the max range setting has not changed.
Yes you will get a warning at the time of setting but it does not prevent you setting it. It's assuming that when the TF moves it will come into range and/or you can set extend the range using DT. You get no warning if the TF moves out of range afterwards.

- Screenshot 2026-06-23 073757.png (189.13 KiB) Viewed 362 times
CAP/LRCAP 3 hex should not override aircraft capable range.
Sorry but manually settings a target will override whatever max range setting you have. Normally it is automatically adjusted upwards but you are targetting a moving target so there is no auto-adjustment.
FOW never seen a combat report wrongly ID's own air unit, and the unit itself has damaged planes typical of air combat.
You can and it's not rare.
Diliwitm wrote: Fri Jun 19, 2026 5:00 am
You have 10% of the squadron unassigned and that could be your leak....GP
Prome is 10 hexes from Tavoy, the AG max range is 5. This 10% is under AI therefore Prome is out of reach. And then, I'm not all that sure here, only a/c currently on patrol ever intercept. Unlike CAP, there are never any a/c on stby and none ever scramble. I’m assuming they spend most of their none patrol time flying to and from the patrol area. This is why LRCAP produces substantially more fatigue than CAP.
Only pointing this out, but how many aircraft are actually flying at any one time with your settings? You have 9 ac, only 5 ready. A setting of 50% means only 3 ac are available.
The further the patrol area is from the unit’s base the less time the unit has over target and the fewer aircraft over the target at one time. This appears to range between all to 1/3 target range and 1/3 at max range. Here it's max range (7) so you only have one ac flying LRCAP over the target at any one time.