Weapons to TOE / Leader higher HQ

Please posts your wishlists, new feature and interface tweak requests here for the developers to review.

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FranGuasch
Posts: 24
Joined: Sat Mar 08, 2025 9:55 pm

Weapons to TOE / Leader higher HQ

Post by FranGuasch »

P - Production Screen

Similar to the way Air data "needs", it would help if similar data could be displayed regarding all the other items, at least the total "type" amounts.

I like to know how many weeks do i need to fill all my units TOE to 100%. I do it fast manual checks some time, picking usually infantry divisions as reference.

I.e I have 323 Inf divisions, so i need 323x12 = 3876 76 inf guns. I can check in production scvreens there are 3236 in my inf divisions, so my toe is roughly at 80%... so ... i need 600, lets say amother 50% extra for all the other units, so 900 and so on. 80 are built each turn, 12 weeks needed

It would be nice if this -900 could be deployed.

This is easy to check in this type of gun, but some other weapons (i.e tanks) need some time to figure

C - Commander Screen . Leaders

I need sometimes to check all the leaders in a Front, in order to find the "best" leader, or the poorest. Lets say i want to put a 6 inf leader in every front. It would be nice if i could sort, or filter every leader attached to a Front, to easily check the leader skills and decide to replace, or whatever
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