Escape from the Wildfire (4-player game).

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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

Turn ends on a 3 (1-3 to end).
6thJPBJ 039 MJ 40 EoT.zip
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

One partisan appear in NEI. Placed it in Palembang (may be moved).

Garrison was tested in Korea.
0148.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

Picked one marker for USSR on defence, and moved another to offence.

Placed both German markers on offence.


Will be a break before continuing with US entry.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

US place one marker vs Japan, and starts Chinese aircraft production (9).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

Losses for the turn.
0149.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

Back to Axis for SAS.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

File attached.
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NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Since I will get the file for RTB, could you guys provide EOT instructions please?
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

Back to Axis for RTB, and the remainder of the EoT.
AxisRTB.zip
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

I seem to recall that CW used one oil saved in South Africa for production last turn. Now they have one oil saved in Cape Town. Did CW somehow have two oil in SA? Or is my memory in error? Or is it a bug?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

Allied end of turn:

Production planning:
China - 8 production points - 6 BPs.
France - 12 production points - 8 BPs. (Uses one oil saved in Paris)
CW - 22 production points - 18 BPs.
USSR - 27 production points - 16 BPs. (Uses one oil saved in Krasnoyarsk)
USA - 38 production points - 11 BPs.

Use Oil:

USSR:
All units are reorganized for 0 oil (0,2).

CW:
All units are reorganized for 5 oil (4,95).

France:
All units are reorganized for 2 oil (1,9). Use oil in Damascus.

China:
All units are reorganized for 0 oil (0,0).

USA:
All units are reorganized for 0 oil (0,2).

Breakdown:

Production planning:
China - 8 production points - 6 BPs.
France - 12 production points - 8 BPs.
CW - 22 production points - 18 BPs.
USSR - 27 production points - 16 BPs.
USA - 38 production points - 11 BPs.

Production:

China (6):
MOT
Pilot

CW (18):
MIL
INF
2 FTR2
2 PIL
CP
BB Howe (2nd)
CVP1
CVP0

France (8):
2 INF
FTR2

USA (11):
2 CVP1
2 Pilot
BB (1st)
INF

USSR (16):
INF
MTN
MTN Div
MECH
Pilot

Conquest: Persia by USSR.

Reinforcements:

CW:
2 FTR2 (Spitfire) -> London
CVP0 (Gladiator) -> CV Illustrious in Liverpool
HQI -> London
GARR -> Agra, India

France:
ART + AA -> Paris
BB -> Marseilles

USA:
NAV3 -> Long Beach
INF -> Long Beach

China:
GARR -> Hengyang

USSR:
CAV -> Murmansk
INF + HQI -> Novgorod
GARR -> Minsk

Voluntary Resource Lending:
Note: Allied lending has previously been set on "one turn only" and renewed at every end of turn.
Same; CW -> France: 4 resources, (0 oil)
Increased; France -> CW: 2 BP
Same; USA -> CW: 2 resources, (2 oil)
Same; USA -> China: 1 resources, (0 oil)

Allies goes first if we win the initiative.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Orm wrote: Mon Jul 27, 2026 11:42 am I seem to recall that CW used one oil saved in South Africa for production last turn. Now they have one oil saved in Cape Town. Did CW somehow have two oil in SA? Or is my memory in error? Or is it a bug?
It's a bug. I went back and checked the EOT from last turn. It should have been expended. I will expend it during your reorganization phase.
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Oil usage for Axis:
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Screenshot 2026-07-27 093328.png (1.16 MiB) Viewed 48 times
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Capetown oil expended:
Screenshot 2026-07-27 094126.png
Screenshot 2026-07-27 094126.png (1.13 MiB) Viewed 42 times
Rest of oil usage for Commonwealth. Note, there should be no saved oil for Commonwealth at the start of next turn.
Screenshot 2026-07-27 094655.png
Screenshot 2026-07-27 094655.png (1.12 MiB) Viewed 42 times
Screenshot 2026-07-27 094944.png
Screenshot 2026-07-27 094944.png (1.03 MiB) Viewed 42 times
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Germany sent two saved oil to production. They should be left with seven at the start of next turn.

Japan also sent two saved oil to production. They should be left with four.
Screenshot 2026-07-27 101206.png
Screenshot 2026-07-27 101206.png (151.21 KiB) Viewed 39 times
Italy built a nav three and constructed a sub.
Screenshot 2026-07-27 102143.png
Screenshot 2026-07-27 102143.png (185.99 KiB) Viewed 39 times
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Germany increases lending to Italy to three resources.

Axis win the initiative and move first.
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Orm
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Re: Escape from the Wildfire (4-player game).

Post by Orm »

We have a bug. For some reason the Chinese garrison remains on the production spiral.
0150.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Joined: Sat Jan 16, 2016 5:07 pm

Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Land actions for Germany and Japan, naval for Italy.

Naval Air: Italy fly the Falco to the two box of West Med and the Gabbiano to the four box of East Med.

Naval Moves:

Italy moves a task force with a transport into the two box of West Med. They move a task force into the four box of East med with a division loaded.

Italy transports a German infantry corps to Oran.

Italy searches West Med first. Germany flies the 115C to the two box in support.
Screenshot 2026-07-27 121856.png
Screenshot 2026-07-27 121856.png (850.87 KiB) Viewed 20 times
Support?
Screenshot 2026-07-27 122300.png
Screenshot 2026-07-27 122300.png (51.82 KiB) Viewed 20 times
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Orm wrote: Mon Jul 27, 2026 4:21 pm We have a bug. For some reason the Chinese garrison remains on the production spiral.
0150.jpg
Wow. Probably happened because I had to reload the game during reinforcements because I accidentally put a pilot in the South African fighter instead of the English one. I don't think it will affect the turn. You can place it next turn in Hengyang and If the Japanese get near Hengyang this turn, we will treat that hex as if it had the garrison unit there. Sound Good?
NatRapsEno
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Re: Escape from the Wildfire (4-player game).

Post by NatRapsEno »

Miss in West Med.

Now East Med. Support?
Screenshot 2026-07-27 124350.png
Screenshot 2026-07-27 124350.png (1.55 MiB) Viewed 16 times
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