Plane Damage - does it even exist?

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Wiedrock
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Joined: Tue Oct 11, 2022 7:44 pm
Location: Germany

Plane Damage - does it even exist?

Post by Wiedrock »

I always found damaged planes to be close to not existing.

So, not sure how to look at this.

Before:
il-2_pre.png
il-2_pre.png (742.23 KiB) Viewed 59 times
two attacks later:
IL-2_post.png
IL-2_post.png (657.11 KiB) Viewed 59 times
Combat log of second attack:
log_IL-2 damaged.png
log_IL-2 damaged.png (472.83 KiB) Viewed 59 times

Would be nice if someone could explain or link approriate manual chapter.


Furthermore (for context and further non-damage-non-understanding):
0 damage + repair = :roll: :?:
logistics_log.png
logistics_log.png (57.77 KiB) Viewed 59 times
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Wiedrock
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Joined: Tue Oct 11, 2022 7:44 pm
Location: Germany

Re: Plane Damage - does it even exist?

Post by Wiedrock »

Another test using a fresher save file (the other got reloaded many times so the log is a bit messy at times).
We see many planes getting damaged by flak, but none end up as damaged.
Attachments
damaged planes001_log.jpg
damaged planes001_log.jpg (138.79 KiB) Viewed 43 times
damaged planes001.jpg
damaged planes001.jpg (482.63 KiB) Viewed 43 times
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Wiedrock
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Joined: Tue Oct 11, 2022 7:44 pm
Location: Germany

Re: Plane Damage - does it even exist?

Post by Wiedrock »

Keeping guessing about the meaning of damage without actual damage the possibility could be that this "damage" by flak reduces the effectiveness of the bombing - so is more of a "DISruption" to the planes. This is hard to test due to the massive RNG but it seems to not be that case to me.
Those are 2 tests (the forces are not exactly the same - sometimes the planes use 2x50kg and sometimes 2x100kg - but lookign at the ladouts they are not what indicates any/such a difference).
1st with 3xFlak attached, then moved to the Hex to attack. [3.75 hits per plane]
2nd without Flak. [2 hits per plane]
Done several more tests with this slighly varying setup and nothing to me yet indicates the Flak does anything other than shooting down single digit planes (which is fine) but the damage/disruption seems to not have any positive (for having them protect you) effects. Somehow it appears it even has the opposite effect (since there are more targets to hit?).
I assume the DIS collumn in the Air Combat tab should show numbers >0 for some reduction of effect, it never shows anything in this testings.
Flak vs noFlak.jpg
Flak vs noFlak.jpg (369.52 KiB) Viewed 39 times
Furthermore, the TacB (at least) seem to me to prioritize AA as targets. I won't judge (either realistically/historically or from a "stuff needs to be hit somehow" game decision) if this makes sense or not but flying towards an AA and not getting hit (at all) as in this example is quite a feat.
Flak targeting by TacBs.jpg
Flak targeting by TacBs.jpg (190.55 KiB) Viewed 39 times
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