Am I missing something

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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DOCUP
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Am I missing something

Post by DOCUP »

Tried forming a naval task force at Wakkanai base on Hokkaido island. I can't get it to move anywhere. I have tried to move other TFs to Wakkanai, I saw a message saying can't move the TF through frozen sea. I haven't seen this before. Is this new? Or am I missing something? This is a modded scenario.

Thanks for the help
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Sardaukar
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Re: Am I missing something

Post by Sardaukar »

Pwzone/pwhexe etc. problem definitely.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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Yaab
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Re: Am I missing something

Post by Yaab »

RHS mod had frozen sea hexes in northern areas around Alaska and Aleutians. They were impassable for TFs. But Hawaii? What scen are you playing, DOCUP?
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Bo Rearguard
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Re: Am I missing something

Post by Bo Rearguard »

Yaab wrote: Thu Aug 06, 2026 12:26 pm RHS mod had frozen sea hexes in northern areas around Alaska and Aleutians. They were impassable for TFs. But Hawaii? What scen are you playing, DOCUP?
You may be confusing Wakkanai, a city in Hokkaido, Japan with Waikiki a neighborhood in Honolulu, Hawaii.
"They couldn't hit an elephant at this dist ...." Union General John Sedgwick, 1864
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Yaab
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Re: Am I missing something

Post by Yaab »

My bad. I recon RHS also had some frozen hexes around Hokkaido.
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Diliwitm
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Re: Am I missing something

Post by Diliwitm »

That is very nice. I was not aware that was possible
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DOCUP
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Re: Am I missing something

Post by DOCUP »

Thanks everyone. I was thinking it was the Pwhex files.
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