Ranalar Lumus v.1 (4 Seasons)

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Frodor
Posts: 8
Joined: Sat Nov 26, 2022 1:18 pm

Ranalar Lumus v.1 (4 Seasons)

Post by Frodor »

I've created a map based on one that i had generated for a PBEM game in Shadow Empire. The same regimes from that PBEM game are in this map. I used Erich Ormands Four Seasons mod while making this scenario and it wouldn't have turned out anywhere near as well without it.
You will need to download the files for his mod first, here are the links to all the files for the mod:
Graphics: https://www.vrdesigns.net/scenario.php?nr=259
Generals Project: https://www.vrdesigns.net/scenario.php?nr=270
at2 files: https://www.vrdesigns.net/scenario.php?nr=260

The reason i made this map was because i really liked the look of the map that i had generated in SE but also because ATG has naval units. ;)
It's not a 1:1 copy of the original generated map as i've spread out the 4 regimes a little better, and made quite a few changes to the map here and there.
Shout out to Petrifyingly Deadly Appendage for giving tips that helped me make the map look more natural!

Map is 189x80 hexes.
The scenario can be downloaded at: https://www.vrdesigns.net/scenario.php?nr=321
Attachments
RanLum_4S_v1_EarlySummer_Screenshot.jpg
RanLum_4S_v1_EarlySummer_Screenshot.jpg (9.04 MiB) Viewed 70 times
Frodor
Posts: 8
Joined: Sat Nov 26, 2022 1:18 pm

Re: Ranalar Lumus v.1 (4 Seasons)

Post by Frodor »

For comparison here's the map that was generated in Shadow Empire:
Attachments
Ranalar Lumus map.jpg
Ranalar Lumus map.jpg (283.26 KiB) Viewed 68 times
Frodor
Posts: 8
Joined: Sat Nov 26, 2022 1:18 pm

Re: Ranalar Lumus v.1 (4 Seasons)

Post by Frodor »

It's worth mentioning that some issues might come up when you first download the scenario as the masterfile might overwrite some changes i made. Events 11) "First Round: Set Year and Date" and 13) "Set Resource Dest Hex" will need to be edited if you dont start with the "Remove Road or Railroad" card in your decisions menu and if the game says you dont control your resource destination hex.
If there's no snow in the north and south parts of the map when you start the game you need to edit the string "weather per climate"
Remember to save the scenario afterwards!

Here's what those need to look like:
Attachments
RanLumString.jpg
RanLumString.jpg (300.16 KiB) Viewed 67 times
RanLumEvent13.jpg
RanLumEvent13.jpg (185.45 KiB) Viewed 67 times
RanLumEvent11.jpg
RanLumEvent11.jpg (258.99 KiB) Viewed 67 times
Frodor
Posts: 8
Joined: Sat Nov 26, 2022 1:18 pm

Re: Ranalar Lumus v.1 (4 Seasons)

Post by Frodor »

Here's a zoomed in image of the middle of the map:
Attachments
RanLumScreenshot1.jpg
RanLumScreenshot1.jpg (692.99 KiB) Viewed 67 times
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ernieschwitz
Posts: 4658
Joined: Tue Sep 15, 2009 3:46 pm
Location: Denmark

Re: Ranalar Lumus v.1 (4 Seasons)

Post by ernieschwitz »

Congrats on your first scenario :)
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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