We all know that there are huge lags when moving HQs, when you progress in the game, especially in areas where the supply calculations are more delicate, however I don't recall having had or having heard of those lags when moving a ship or a fleet at sea, since these ships are always in supply.
Now my mate is planning his next impulse and he tells me even using H2H for his planning (H2H uses to work better than NP), it is worse than being killed through pinches
Now, any idea on how to solve or bypass this? It is not only a problem for the planning but i am worried about our next NP session.


