Keep the World from Burning. (4-player Game)

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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

0216.jpg
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Picture from Jul/Aug '40 Impulse #7 (Axis) - DOW
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Jul/Aug '40
Impulse #7 (Axis)

Land: Germany(O Chit Rundstedt), Japan
Naval: Italy

Naval Air:
Italy
NAV2 -> WM 4-Box
FTR2 -> WN 2-Box

Naval Movement
Italian TF moves into IC, Intercept?
Intercept IC.png
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

No, thank you.

Only loaded SCS, TRS, AMPH, or CPs, will be considered for interception by SUBs.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

The Italian TF finishes in EM 4-box. A CP moves into IC & WM.

Axis searching EM, support?
1stMAJORvsSWE 057 JA40 - Axis 7 - Searches.zip
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

The FTR2 to the 0-box. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

My search woes continue as both sides fail to find in EM 7 all.

Allies may search in IC & WM?
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Orm
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Re: Keep the World from Burning. (4-player Game)

Post by Orm »

We search in both. No air added.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Search in WM was an Axis find, Allies 9 vs Axis 4 - 7 surprise points spent like so.
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

The Allied bill, I assume Gibraltar for aborted SUB.
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Allied search in IC was a miss, Allies 6 vs Axis 5.
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Jul/Aug '40
Impulse #7 (Axis)

No GS or SB.

Rail
Japan MIL -> Paoting

Moves
Plenty per attached save.

Debark units
Japan
MAR + 2 INF + ENG debark around Vladivostock

Para lands in Paris.

2 main attacks Paris & Vladivostock. Seconday attack France [55,32]

Allies have air support options for all attacks?

Germans have a 2 x FTR3 to counter Paris support.
Japan has CVP to counter Vladivostock support.
1stMAJORvsSWE 057 JA40 - Axis 7 - Allied GS.zip
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Paris.png
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Vlad.png
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France [55,32].png
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GeneralAdvance
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Re: Keep the World from Burning. (4-player Game)

Post by GeneralAdvance »

Oops, sorry for the slow response, somehow I didn't notice this until Orm just mentioned it.

French Lnd3 supports Paris, land whence
Russian Lnd4 supports Vlad, land 54, 162
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Air-to-air Combat Vlad.png
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Air-to-air Combat Paris.png
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Axis prevails in both.
Vlad results Air-to-air Combat.png
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Paris results Air-to-air Combat.png
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

The 2 city attacks are obvious assaults the other is an auto blitz.
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Axis just did enough to take both cities without loss.
Paris Land attack result.png
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Vlad Land attack result.png
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Overrun subs rebase to here where they remain in supply. If another base preferred I can edit.
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Majorball68
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Re: Keep the World from Burning. (4-player Game)

Post by Majorball68 »

Jul/Aug '40
Impulse #7 (Axis)

Rebase
Germany
FTR2 -> Paris
LND2 -> [35,49] Finland
Japan
FTR2 -> [58,153] Manchuria

EOT roll(Less than 2 req) = 10

Over to Allies.
1stMAJORvsSWE 057 JA41 - Allied 8.zip
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