1943-1945 Campaign

Post descriptions of your brilliant victories and unfortunate defeats here.

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kentkroeckel
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Invading Italy for Rome

Post by kentkroeckel »

I do not believe I will receive a turn today but wanted to pose a question to those following this AAR.

As the Allied player, last turn (33) I felt invading near Rome was too costly. However, this last turn, (34) I do not feel this. Of course turn 35 may change my feelings on this yet again. But at this point it looks like German resources are failing along the beach. Add to that, Axis resources were stripped along the main Italian contact line so that now Allies are advancing, which spells a crisis for Germany. Or more precisely, Allies look like they will be able to link up beach landing to main contact line. And at this point that is all the Allied command wants because resources need to be transferred to Europe for D-Day invasion.

As the Allied player, would you have invaded Rome beach?
Maybe something closer to contact line?
Maybe not at all?

As the German player, would you have defended the Rome beach with all available units?
Would you continue to do so?

I hope you answer but also please explain why. There is no wrong answer so do not worry about negative comments.

Best wishes, Kent.
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tm1
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Location: Central Coast NSW Australia

Re: 1943-1945 Campaign

Post by tm1 »

Hi @ Kentkroeckel

Heavy fighting on both fronts with The Axis counterattacking several times and taking back territory as the battle swings back and forth, though I think you might be gaining the upper hand around Rome your opponent seems to running low on replacement tanks at this time.

While still not a easy fight down south I was surprised you were able to take a big chunk of The Monte Casino Line, the Mountain range is ideal for defence and your opponent had deployed the famous Green Devils but you were able to push them back.

Things are building up, looking forward to seeing how you deal with Rommel in France.

Good luck to both of you
kentkroeckel
Posts: 629
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Response to Tm1

Post by kentkroeckel »

Thank you very much for responding Mr. Tm1. Mr. Bimmler too, I am sure is appreciative in your wishing us good fortunes on our challenge.

Tm1 Comment:
Heavy fighting on both fronts with The Axis counterattacking several times and taking back territory as the battle swings back and forth, though I think you might be gaining the upper hand around Rome your opponent seems to running low on replacement tanks at this time.

While still not a easy fight down south I was surprised you were able to take a big chunk of The Monte Casino Line, the Mountain range is ideal for defence and your opponent had deployed the famous Green Devils but you were able to push them back.

Things are building up, looking forward to seeing how you deal with Rommel in France.

Good luck to both of you


Kent Response:
The posts I have been showing are long but I am trying to show all hexes that have changed hands due to combat. What I have not shown is combat over hexes that were failed attacks. Germany does not have many. In fact, I think it has been several months since there has been a failed German attack. Mr. Bimmler is good about that. If he has Germany attack, it will be a positive outcome for the Axis. Allies, not so much. Ha. If you look at the pictures, you can see several hexes along the contact line that were not successful. This represents many losses for the Allies Mr. Tm1. But overall, I agree with your thought about Germany consuming many combat resources in Italy. I would like to think this will make the Axis resistance on D-Day limited.

One additional aspect I have not talked about is the loss of amphibious ships. The number has spiked due to the Rome Landing. Allies have lost around fifty more than game replacement, which is a bad trend. If the pool of ship points goes under 200, then D-Day will be limited. And right now it will take till June to get back to two hundred if no more are lost.

Once again, thank you for your comment Mr. Tm1.
Sincerely, Kent.
kentkroeckel
Posts: 629
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Turn 35 German phase

Post by kentkroeckel »

February 26, 1944.

I just received a turn so it is perfect after comment from Mr. Tm1. I have only looked at the map and how it follows our conversation. Germany took back three hexes on Rome landing and they were costly to both sides. Really costly.

First hex: The Canadians were defeated and fell back. Almost two divisions there but still loss. Around two thousand soldiers on each side taken out. Incredible amount of armor too. The Luftwaffe lost 24 aircraft. All of this in one round.
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Second hex took two attacks: This hex was defended by brigades of the Allied minor countries but inflicted reasonable carnage on Germany, while also be mauled in the process.
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Second attack in second hex: One Allied unit routed while one retreated. Losses are still large on both sides. Luftwaffe is still loosing aircraft too. 39 aircraft so far in these three attacks.
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Third hex was taken in one attack: Hex was costly but moreover, I am seeing a defensive line forming by Axis units. That is what it looks like to me.
Screenshot 2026-08-28 121643.jpg
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kentkroeckel
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Turn 35 Facts

Post by kentkroeckel »

February 26, 1944.

I can only use the metrics for the German air phase. It says 21 but there were at least 39 aircraft lost due to ground attack so I will stop reporting on this part. It will show up after Allied air phase.

Victory Points: Germany is wining the game with numerous attacks. Turn was a negative 19 and game total is 258. I wanted to show where the points are coming from. Twenty eight negative points from US and Allied losses. Garrison and partisan gave the German three more points. So if Germany can keep this up in Italy, then Mr. Bimmler will take control of this game, by victory points. Well done Mr. Bimmler. Chart is highlighted in blue.
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Weather in Italy is rain. Ground is light mud with water level of 2-5.

Weather over Europe is cold. Ground is snow with water and snow level 2-6.

I wanted to show the Rome landing without any symbols on it for a clear view. Germany is still holding firm to it.
Screenshot 2026-08-28 132116.jpg
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On main Italian contact line Axis forces are pulling back. Yet at this point it does not appear to be affecting forces on the Rome landing contact line. But it would seem the two are going to be next to each other. Will have to wait and see if Mr. Bimmler pulls the southern portion of Rome landing away.
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Here is whole picture of Italian combat zone.
Screenshot 2026-08-28 132644.jpg
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kentkroeckel
Posts: 629
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Location: USA Colorado

Turn 35 Allied air phase

Post by kentkroeckel »

February 26, 1944.

I wanted to show what I am concentrating on this turn. The Luftwaffe is near Allied air, in such a way that it could be attacked severely. Rain is in the air but air bases are overloaded so hits should increase. Main Italian contact line is withdrawing, so might as well attack aircraft instead of units.

First two targets are in Yugoslavia.
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Next target is between fronts.
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Fourth target is north of Rome landing. Lots of aircraft too.
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Final picture shows a small amount of aircraft near Milan.
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There are still some tactical aircraft attacking the Rome landing site contact line. One aspect to the air attack I forgot to mention is that the level bombers will be coming in at 1,000 feet. All paths do not pass over a port so no barrage balloon issue.

Change to plan. I read up again on strategic bombing and how level bombers have increased operational losses flying air missions less than 5,000 feet. There is nothing mentioned that level bombers have more or normal losses on tactical bombing at below 5,000 feet.
So my thought is, level bombers will have increased operational losses on any kind of air mission which is less than 5,000 feet. I will now change my level bombers back to 5,000 feet for Luftwaffe air base bombing. I will also make sure naval missions using level bombers are at 5,000 feet. However, that is the usual altitude that I set my naval patrol at.
kentkroeckel
Posts: 629
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Location: USA Colorado

Turn 35 Allied air results

Post by kentkroeckel »

February 26, 1944.

Losses for air phase: Germany lost 224 while Allies lost 458; nearly twice as many. Operational losses were 139, flak losses were 171. Germany lost 172 aircraft on the ground. 72 were transports, which represents 25% of game total in just this week.
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I have encircled hexes interdicted between 2-9.
Screenshot 2026-08-28 201134.jpg
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Now for the main Italian contact line. Four hexes were taken by combat. Following picture shows line with the four hexes highlighted by red.
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First hex shown opened up the rail line and valley. But Mr. Bimmler recovered well, placing blocking Axis units between mountains. Terrain can also become a wall for a turn or two.
Screenshot 2026-08-28 205906.jpg
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kentkroeckel
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Turn 35 Italian contact line

Post by kentkroeckel »

February 26, 1944.

Second hex taken by combat: It took three attacks but import to take this hex. It sort of breaks the mountain line. Of course Germany does have a solid line of units across main Italian contact line.

Attack one:
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Attack two:
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Attack three: Axis unit did route so there most surely is additional equipment loss. Even for a mountain unit.
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The fourth hex was defended by a fortification. It is not able to retreat so surrendered in one attack. I have circled the two ports that are close by. Both are important to the Allies; as are all of them are. Lifeline for the Allies. I jumped to last hex becasue it was done in one attack and I have only one spot left in this post. The third hex took two so will be in next post.
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kentkroeckel
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Location: USA Colorado

Turn 35 Italian contact line

Post by kentkroeckel »

February 26, 1944.

Third hex is an interesting one. taking it opened up the middle of Italy. The rail and valley expose Axis units on either side trying to make a defensive line. I feel that if another row of hexes is taken, then Mr. Bimmler will be forced to have Axis units withdraw north of Rome. My thought as least for this turn so far. I will have to see how the Rome landing site goes.

Attack one:
Screenshot 2026-08-28 212942.jpg
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Attack two: Sizable losses on both sides.
Screenshot 2026-08-28 212914.jpg
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There was another hex that was taken with a reserve unit. It took three attacks but really opens up the Axis line.

Attack one:
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Attack two:
Screenshot 2026-08-28 214842.jpg
Screenshot 2026-08-28 214842.jpg (284.35 KiB) Viewed 155 times
kentkroeckel
Posts: 629
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Location: USA Colorado

Turn 35 Italian contact line

Post by kentkroeckel »

February 26, 1944.

Third attack for reserve unit. Axis mountain unit routed.
Screenshot 2026-08-28 214902.jpg
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Now starts the Rome landing site. This is from south to north. The area is becoming too large so I am adding main contact line but removing half of the Rome landing site. The only way to show what is going on.

First hex taken took two attacks, and opened up movement, taking hexes and the port of Anzio.

Attack One:
Screenshot 2026-08-28 223253.jpg
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Attack Two: Two of the three Axis units routed. I am now feeling that there will be a connection in the next week. That in itself is huge because supply can then flow freely. Even the one hex on the Rome landing site preventing logistic flow was taken at high cost.
Screenshot 2026-08-28 223324.jpg
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Next hex shown is the Axis hex that kept the Rome landing site cut in two. Zone of control did not allow movement. It had been attacked many times and Mr. Bimmler always kept it loaded with units, realizing the value of keeping it.

Below is first attack.
Screenshot 2026-08-28 224142.jpg
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kentkroeckel
Posts: 629
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Location: USA Colorado

Turn 35 Rome landing

Post by kentkroeckel »

February 26, 1944.

Following is second attack on Axis Rome logistic hex. The first attack reduced fortification from three to one. This removed it.
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Third attack took this important hex.
Screenshot 2026-08-28 224826.jpg
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Next hex taken in one attack but costly. Nearly two thousand soldiers.
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Next hex started small.
Screenshot 2026-08-28 225433.jpg
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kentkroeckel
Posts: 629
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Location: USA Colorado

Turn 35 Rome landing

Post by kentkroeckel »

February 26, 1944.

Second attack against the SS unit became costly for Allies. Over a thousand soldiers.
Screenshot 2026-08-28 225626.jpg
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The third attack made the difference. Remarkably small yet it routed the SS division.
Screenshot 2026-08-28 225810.jpg
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Working around the lake, is the next hex. Germany and Allies keep flipping it each turn.
Screenshot 2026-08-28 230142.jpg
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Second attack took it back.
Screenshot 2026-08-28 230325.jpg
Screenshot 2026-08-28 230325.jpg (222.05 KiB) Viewed 136 times
kentkroeckel
Posts: 629
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Turn 35 Rome landing

Post by kentkroeckel »

February 26, 1944.

Final hex taken back in Rome section. Allies are often loosing more soldiers and material than Germany is but logistics in Italy can become problematic for Axis, as the rail limits supply.
Screenshot 2026-08-28 230533.jpg
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Looks like Mr. Bimmler is starting another defensive line in Italy.
Screenshot 2026-08-28 230835.jpg
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I traced the new Rome contact line.
Screenshot 2026-08-28 231032.jpg
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Final picture is my thought on Germany trying to hold below Rome City. I just do not see how a good defense can be made given limited resources. I put arrows in black as to how Allies could link up the Rome landing and main Italian contact line.
Screenshot 2026-08-28 231320.jpg
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kentkroeckel
Posts: 629
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Location: USA Colorado

Turn 36 German phase

Post by kentkroeckel »

March 4, 1944.

Germany attacked three hexes and one was created by my poor planning. I had moved a transported unit onto the port of Anzio, assuming Germany would not move a unit into it but instead retreat. Wrong on my part!

First picture is of that mistake. Mr. Bimmler did well in creating this. However, by doing this I believe that on my phase Allies have a good chance on isolating the SS unit that did this attack.
Screenshot 2026-08-30 102806.jpg
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Second hex Germany took is just above Rome. And in fact, the Axis line along the Rome landing site is intact.
Screenshot 2026-08-30 102730.jpg
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Third hex Axis took, which is the area around the large lake, has been a challenge to both sides in securing.
Screenshot 2026-08-30 102840.jpg
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Final picture is of victory point. For turn Germany got -13 and game total is 245. Nearly twenty points were gained by Germany through Allied losses so Mr. Bimmler is doing well in attacking every turn.
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Last edited by kentkroeckel on Sun Aug 30, 2026 7:30 pm, edited 1 time in total.
kentkroeckel
Posts: 629
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Turn 36 Allied phase

Post by kentkroeckel »

March 4, 1944.

Mr. Bimmler was able to meet garrison requirements for March of 1944 despite losses.

Rain is over Italy with light mud everywhere. Water levels are 2-5.

Europe is cold in the air. Ground is snow with levels of 2-6.


Allied Air Phase: Germany lost 278 while Allies lost 521. An advantage of 243 for the Luftwaffe. Almost a ratio of 1:2. Chart does not show aircraft lost in operations and destroyed on the ground so I added them for perspective. Allies lost 174 aircraft due to operational losses and Germany lost 62 on the ground.
Screenshot 2026-08-30 132341.jpg
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Next picture shows interdiction levels. 2-5 is what I have circled.
Screenshot 2026-08-30 133450.jpg
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Third picture is the interdiction for Main Italian contact line. 3-4 level have been achieved and that is probibly because I concentrated on those two hexes since they had not been fortified by Mr. Bimmler. Those will be the avenues of attack for Allies.
Screenshot 2026-08-30 133713.jpg
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Final picture is of contact line. Look how long it is. I counted 33 hexes long. Red is movement and green is stationary for the week.
Screenshot 2026-08-30 195128.jpg
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Last edited by kentkroeckel on Mon Aug 31, 2026 1:54 am, edited 2 times in total.
kentkroeckel
Posts: 629
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Turn 36 Italian Contact Line

Post by kentkroeckel »

March 4, 1944.

I am trying to think how to convey the turn without turning it into dozens of pictures. So what I think I will do is only take one picture per hex regardless of how many attacks. Unless it is important. That way attacks will not bet lost in post after post for the same turn. Failed attacks will be in black while success will be in red. A little narrative if needed.

This is the first hex, which failed after three attacks. Allies did better in attack two and three but wanted to show this as a slice of what happens in many hexes that get no attention.
Screenshot 2026-08-30 194740.jpg
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Following hex was taken in one attack. But even failed attacks help keep momentum.
Screenshot 2026-08-30 195744.jpg
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Skipped a hex because it does not matter but the following hex is a good example of a failed attempt that achieved the goal. Allies did not get the hex but made Axis forces pay dearly protecting it while also suffering greatly. the picture only shows one of five attacks. Much carnage.
Screenshot 2026-08-30 201221.jpg
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Next hex is a victory, which opened up the rail valley. It took two attacks but I am only showing one of them.
Screenshot 2026-08-30 201630.jpg
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kentkroeckel
Posts: 629
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Turn 36 Italian Contact Line

Post by kentkroeckel »

March 4, 1944.

Continuing on opening up the rail valley; the following hex was defended by the same axis unit which lost in the previous hex. This time it routed.
Screenshot 2026-08-30 202029.jpg
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Next hex I am showing, resulted in two German units routing. This is taking a toll on Axis defensive units, as they get depleted. By the way, I merged a couple Allied units that were not repairing quick enough and I needed space in the Rome landing zone. Look at the odds, 37 defense against 17 attack. Sometimes depletion impacts outcome. And right now Allies are pushing Axis logistics. Later on in this post though, you will see how it worked against the Allies.
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A fortification hex surrender is next but what makes me relieved is that it was at a 4 level fortification but went to zero, then surrendered. Not very costly so a good result.
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I think you will really like this next attack. This is the unit that attacked Anzio port. Allies had a personal grudge against this unit. Ha. To make sure it did not route, I broke down attacks by battalion, while also taking all hexes around it. The point is, Allies invested much into this unit on this hex. As you can see it was attacked 7 times. I pushed one too many times but got fooled by the combat value calculator. Looked like one last simple attack, and yes, this was the last attack Allies had. German defense of 34 to Allied attack of 6. So instead of isolation, SS unit routed.
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kentkroeckel
Posts: 629
Joined: Mon Jun 26, 2017 6:32 pm
Location: USA Colorado

Turn 36 Rome

Post by kentkroeckel »

March 4, 1944.

This hex shows the intensity of battle on Rome landing zone. It took attacks to secure and then both German units routed. The cost was much.

Attack One:
Screenshot 2026-08-30 204720.jpg
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Attack Two:
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Next hex I wanted to show is the one that was attacked the most this turn. 14. Germany did not withdraw either.
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Final hex I picked because Germany took it back on its phase and Allied did the same on this phase. Mr. Bimmler and I have a few hexes that we refuse to give up. Thousands die each phase. this time it took the Allies two attacks to secure it.
Screenshot 2026-08-30 205350.jpg
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