[LOGGED] B1892 NNZ Angle Circling

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Nikel
Posts: 3361
Joined: Tue Mar 24, 2009 10:51 am

[LOGGED] B1892 NNZ Angle Circling

Post by Nikel »

Taken from Knightpawn scenario, deleting everything but what is needed to display bug.


As described in the title and in the video, to reproduce run in single flame outside of the editor.

The problem does not happen when playing in the editor.

There was a similar angle causing the same problem in the Lebanon, the RPs were moved and so the R1 mission works fine. But I guess it is still a bug.


NNZAC.gif
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Deserere
Posts: 575
Joined: Wed Oct 13, 2021 1:15 pm

Re: B1892 NNZ Angle Circling

Post by Deserere »

LOGGED: 0017594
Si Spiritus pro nobis, quis contra nos?
Mark352
Posts: 102
Joined: Thu Jul 25, 2024 2:35 pm

Re: [LOGGED] B1892 NNZ Angle Circling

Post by Mark352 »

This worked fine in v1.10 Build 1900.8 in game mode on Steam. Aircraft made it to the patrol area with no issue.
Nikel
Posts: 3361
Joined: Tue Mar 24, 2009 10:51 am

Re: [LOGGED] B1892 NNZ Angle Circling

Post by Nikel »

But then why was it logged? :?:
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