Call for experts about air units in "tactic" mods

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welk
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Joined: Sun Sep 17, 2006 6:41 pm
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Call for experts about air units in "tactic" mods

Post by welk »

Call for experts: Due to scale, currently it’s difficult to use air units in a “tactical” mod (with the exception of airships, which I’ve converted into snipers and which work very well that way).

But it’s a shame to waste so many slots. Do the experts have any suggestions for how to use these air units in a tactical mod ? (please, include the technical details needed for adaptation)
El_Condoro
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Re: Call for experts about air units in "tactic" mods

Post by El_Condoro »

OK, thinking as I go here.

There are 3 main types of tactical air-to-ground attack that I would use: strafing, bombing, tank busting.
One sprite slot (Fighters?) is for strafing, one (TB) is for bombing, and one (pick) for tank-busting.

Set each to have a production delay of zero (or a number if you want players to have to plan ahead).
Set an appropriate cost if that is needed. Zero would be fine if you want players to have free rein.
Set a maximum build, of course, so that there might be only 1 or 2 attacks on a turn.
Set the stats for each type: high SA, high HA for tank-busters.
Give the units APs that allow them to move anywhere on the map to attack a target.
Write a script that 'destroys' all aircraft at the end of the turn using a strength script with a huge range and the <
e.g. #MAP_POSITION= centre hex ref [100,100] [15,15] [0,0] [1 or 2] [0] <aircraft UNIT_IDs> < would remove any aircraft on the map.

Each turn the player 'buys' a flight, executes it, and has the aircraft removed at the end of the turn.

The main downside (I haven't tested any of this, so there are likely to be more) is that only one target can be hit per fly-by. You could give units a longer range and more strikes but then the unit can fire in various directions. Bombing attacks will probably seem underwhelming, strafing too limited.

Anyway, I think that could work, if inelegantly.
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welk
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Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Re: Call for experts about air units in "tactic" mods

Post by welk »

Interessant idea about "aircraft tank killer", I will add this ;)
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