you will notice that each of the landed detachments has an empty unit panel (which is also the case if detachment is spit in groups of units of the same type)
After a while the fuse exception is triggered
!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.20 -- Object reference not set to an instance of an object. -- Scen : Baltic Fury #5, Ivan's March Across the Belts, 1994 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command.UnitWeaponViewModel.LC9G5QhZWe(ActiveUnit )
at Command.UnitWeaponViewModel.Refresh()
at Command.UnitWeaponViewModel..ctor(ActiveUnit theUnit)
at Command.UnitWeapons_WPF.Refresh(ActiveUnit theUnit, Boolean& theUnitHasWeapons, Boolean& thePanelIsExpanded)
at Command.RightColumnWPF.RefreshPanels(Scenario theScen, Side theSide, Unit theUnit, Boolean IsCyclicRefresh)
Call Stack & Error details:
Error at 999999: