[1900.20] Landed Detachment - EXCEPTION FUSE REACHED

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
Knightpawn
Posts: 761
Joined: Mon Dec 02, 2024 12:28 pm

[1900.20] Landed Detachment - EXCEPTION FUSE REACHED

Post by Knightpawn »

In the attached unload cargo (troops) from the planes next to Lolland airport
you will notice that each of the landed detachments has an empty unit panel (which is also the case if detachment is spit in groups of units of the same type)
After a while the fuse exception is triggered
!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.20 -- Object reference not set to an instance of an object. -- Scen : Baltic Fury #5, Ivan's March Across the Belts, 1994 -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command.UnitWeaponViewModel.LC9G5QhZWe(ActiveUnit )
at Command.UnitWeaponViewModel.Refresh()
at Command.UnitWeaponViewModel..ctor(ActiveUnit theUnit)
at Command.UnitWeapons_WPF.Refresh(ActiveUnit theUnit, Boolean& theUnitHasWeapons, Boolean& thePanelIsExpanded)
at Command.RightColumnWPF.RefreshPanels(Scenario theScen, Side theSide, Unit theUnit, Boolean IsCyclicRefresh)
Call Stack & Error details:
Error at 999999:
Attachments
Test.zip
(2.61 MiB) Downloaded 1 time
Post Reply

Return to “Tech Support”