New Self-Vs-Self Game, New Version 01.04.16

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ReginaldBednar2
Posts: 168
Joined: Thu Aug 01, 2019 10:46 pm

Re: New Self-Vs-Self Game, New Version 01.04.16

Post by ReginaldBednar2 »

Thanks! That makes sense.
ReginaldBednar2
Posts: 168
Joined: Thu Aug 01, 2019 10:46 pm

Re: New Self-Vs-Self Game, New Version 01.04.16

Post by ReginaldBednar2 »

END OF RUSSIAN TURN 13: SEPTEMBER 14, 1941

WEATHER
Raining continues; mud continues to worsen. Great modeling technique! Keep attacking and the Wehrmacht will be exhausted later with high fatigue. Best to limit objective to essentials. Probably best to halt most attacking with mud levels 2 or higher!

THEATER
Transcaucus need A/C. Great modeling feature! Win war in Finland first?

COMBAT


Sending cavalry reinforcements to better match up with Wehrmacht infantry (Northern and Southern Sectors)


Northern Sector
Stand ground and defend; let Wehrmacht attack to fatigue crisis.

Central Sector
Defend Vyazma to max and rush RR units behind them to protect RR line to Moscow. Stand ground and defend.

Southern Sector
Slight retreat eastward in a few cases; significant reorganization. Cavalry corps attached to Stavka and send to Crimea to rebuild units. All active Armies heavily reinforced with artillery battalions.
ReginaldBednar2
Posts: 168
Joined: Thu Aug 01, 2019 10:46 pm

Re: New Self-Vs-Self Game, New Version 01.04.16

Post by ReginaldBednar2 »

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ReginaldBednar2
Posts: 168
Joined: Thu Aug 01, 2019 10:46 pm

Re: New Self-Vs-Self Game, New Version 01.04.16

Post by ReginaldBednar2 »

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ReginaldBednar2
Posts: 168
Joined: Thu Aug 01, 2019 10:46 pm

Re: New Self-Vs-Self Game, New Version 01.04.16

Post by ReginaldBednar2 »

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