Reproducible I think, but apparently depends on what happens in the engagement Blue Burkes vs Red ACs.
03-11-2026 16:35:11!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPalletWeapon, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache, Boolean GenerateFiringProposal, Boolean supplementingShootersOutOfAmmo, Boolean IsSelfDefence, String SalvoTag)
Call Stack & Error details:
Error at 35478413241:
03-11-2026 16:35:11!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.WeaponsLeftToFireAtThisTarget(ActiveUnit& theAttacker, Contact& theTarget)
Call Stack & Error details:
Error at 200550: Object reference not set to an instance of an object.
03-11-2026 16:35:11!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_Weaponry.PNa7gWwvmFs(Int32 )
Call Stack & Error details:
Error at 234509238456094256:
03-11-2026 16:35:13!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Side.NumberOfAnyWeaponTypesOnThisUnitLeftToFireAtAnyTarget(ActiveUnit& theAttacker)
Call Stack & Error details:
Error at 200553: Object reference not set to an instance of an object.
03-11-2026 16:35:14!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_AI.EngageTargets(Single elapsedTime)
Call Stack & Error details:
Error at 100054_00006:
03-11-2026 16:35:14!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.ActiveUnit_Weaponry.CreateSalvo(Contact theTarget, Int32 theWeaponDBID, Int32 theWeaponQty, Boolean IsManual, Nullable`1& GunStrafingSalvo, DateTime theScheduledTime, Boolean CreatingSalvoForPalletWeapon, Boolean CreatingSalvoForPallettizedWeapon, Boolean RebuildSalvoCache, Boolean GenerateFiringProposal, Boolean supplementingShootersOutOfAmmo, Boolean IsSelfDefence, String SalvoTag)
Call Stack & Error details:
Error at 35478413241:
2 more may also happen.
03-11-2026 16:40:48!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AI.Qqm7KDGDifZ(Contact , Single , Weapon& , Boolean )
Call Stack & Error details:
Error at 1007843634777711:
03-11-2026 16:40:48!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR : -- Bv1.10 - Build 1900.23a -- Object reference not set to an instance of an object. -- Scen : Defend Luzon -- DB : -- Exception: Object reference not set to an instance of an object.
Stack Trace: at Command_Core.Aircraft_AI.NeedToCrank()
Call Stack & Error details:
Error at 100389: