Nah.. no problem... 2by3 will program the "Mogami"-Button..
you push it, and an automatically help-information-advising-system, copying Mogami and his strategy (logically allways after the known facts, partly some guesses...) so you can get some help...
[:D][:D][:D]
Fun aside, with a game with such a deep structure, a tutor with a little help scenario and some explainations (from Mogami [&o][&o][&o] to explain his doing) would be great
like
"how to kick the yankee" (the perfect ph-plan) or
"Bonsai" - the end of the japanese battleships
or "against all odds" (how to win as the japanese in 45 [:D]
nah, but some "demo" to show the real deeper things working would be an interesting idea... learn from the master... i think, mogami should do such thing....[:)]
ORIGINAL: Mr.Frag
nah... mr. mogami will be forced to develop an Turn #1 order for all scenarios and campagins... so a newbie can start with it and everything will be fine
That would be fine as long as it comes with about a hundred odd pages of notes to explain his reasonings and bigger plan to explain all the moves. Now of course to complicate it, he does a lot of his stuff on turn #2 so as to not get accused of taking advantage of the turn one increased movement range [:D]
Don't tickle yourself with some moralist crap thinking we have some sort of obligation to help these people. We're there for our self-interest, and anything we do to be 'nice' should be considered a courtesy dweebespit