Positioning Flak

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Poopyhead
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Joined: Wed Mar 17, 2004 4:42 pm

Positioning Flak

Post by Poopyhead »

I usually park each company's flak about 15 -20 hexes behind my line so that they have a LOS over the entire position. Then I try to center the Bn flak to be able to fire over as much of the line as possible. Last night though, the AI sent in two fighters and a bomber (got them) followed by another bomber (damaged for 10 points) and then six more fighters (damaged five of them) in one turn. By massing aircraft, the AI was able to overload my AA defenses. Should I layer more? Does smoke obscure the target of an air attack? I use 37 mm, is 20 mm better? (I am playing the long campaign as the Germans in 1941 vs the AI British in North Africa.) Thanks for your thoughts!
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BruceAZ_MatrixForum
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RE: Positioning Flak

Post by BruceAZ_MatrixForum »

It sounds like a good defensive plan to me. I think the AI just through you a curve but I would not change my approach to the defensive plan. As far as 37 vs 20mm, I always rely on other measurements such as Range Finder and Control. This seems to be a better method of determining which to purchase. However, if I have enough purchase points, I will try to get both.

AA defense is critical when playing against the US and Britain and I always beef up. Some countries have limited airpower but against the US or BR, they can come at you with a mass attack. I think the worse I had was against the IJA and I was the Marines. I thought I was hot stuff and had them pinned against the edge of a swamp. I was going in for the kill and all of a sudden came the entire Japanese Airforce! [X(] Needless to say, my Marines were hard hit! Of course I did have the AI set to 200. [:D]

If you like the unexpected try some of Wild Bills scenarios or campaigns. He is VERY good...[&o]

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Capt. Pixel
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RE: Positioning Flak

Post by Capt. Pixel »

Smoke doesn't seem to affect AAs ability to target aircraft.

I prefer small caliber AA as they tend to fire more often than the big stuff. They may not get that Kill, but if they hit at all, that aircraft isn't coming back. Just shooting at the A/C is enough to bugger their targetting by suppression.

What you describe sounds like a perfectly fine setup for AA. I tend to place AA on both flanks and back from the front 10-15 hexes, maybe more. In this position, they can prosecute bombers AND any scouts that may have bypassed your flank.

Some SPAA like the M15A1 have multiple weapons that they'll fire at an air target. This effectively doubles their chance of a hit and adds even more suppression to the A/C. [8D]
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minefield
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RE: Positioning Flak

Post by minefield »

AA does not take into account smoke. Even when firing at ground units.
I look at fire control and range finder since your main goal is to hit the aircraft, not blow it up.
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Sturmpionier
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RE: Positioning Flak

Post by Sturmpionier »

Remember when facing down the AI with regards to their airpower:

They generally will send all their air assets at you in one turn. It is part of the AI's tactics. I imagine it is in there since the AI can't "make human decisions" about the tactical situation so overwhelming is the only option they have. You will notice the same technique that the AI uses for Arty; for awhile nothing, then all of a sudden all of it lands on basically the same target
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rbrunsman
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RE: Positioning Flak

Post by rbrunsman »

Another thing to counteract the airstrikes is to surround your valuable assets with irresistable, but low value targets. Aircraft will often target the first large vehicle they see in the general area of its intended target hex. That means, if you have your "core" surrounded by trucks, the trucks are likely to take the brunt of the airstrike. I'd rather sacrifice a truck than a Tiger, etc...
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