I doubt that a hit on the lower front (i.e. the engine) will prevent the vehicle from getting damaged, and also this causes a strange behaviour of units shooting at those vehicles - they use AP ammo if possible .. .
But which tanker would waste a AP shot on a truck ? (Unless he has AP already loaded, but than the game should use that AP round against Inf. as well).
So I would like to suggest removing these values again - together with all 'shields' from truck-mounted guns - 'standalone' guns don't have them either (as the game engine cannot handle them), so why shoud they be handled differently?
Especially as it causes this weird AP-usage ??
Arralen

