An Aussie Beta Affair - Luskan V Raver!!!
Moderators: Joel Billings, wdolson, Don Bowen, mogami
RE: SRA
two transports that may or may not make it home, at least 1 destroyer, a thousand men dead, and 3 of the smaller inf units are at about half strength (they weren't the really small ones, naval gds units IIRC). An eng unit, a small av unit and a small art unit which ALL should have been in the PI.
However, they won't be staying too long. Just long enough to bloody Raver's back yard a bit.
Noumea is too big a fish at the moment. Suva is closer to pearl - and if midway is next (so I can ring pearl on two sides) I don't want to have to go that far.
Besides, I have other, similar raids planned for the future that thess ships and troops are needed for!
However, they won't be staying too long. Just long enough to bloody Raver's back yard a bit.
Noumea is too big a fish at the moment. Suva is closer to pearl - and if midway is next (so I can ring pearl on two sides) I don't want to have to go that far.
Besides, I have other, similar raids planned for the future that thess ships and troops are needed for!
With dancing Bananas and Storm Troopers who needs BBs?



RE: SRA
Naw, Noumea is a piece of pie waiting for you. Nothing there but some mine fields.
Send in 6th Base (for moving Nells in quick!), 61st & 53rd Naval Guard units.
180,000 fuel sitting there and the Brass Ring! Kicking South Pacific HQ off the base into nowhere means that none of the units attached to South Pacific can get stuff because it is out of supply rotting on a little trail! No upgrades for all those air groups [:D]
It is one of my evil tactics. [X(]
Send in 6th Base (for moving Nells in quick!), 61st & 53rd Naval Guard units.
180,000 fuel sitting there and the Brass Ring! Kicking South Pacific HQ off the base into nowhere means that none of the units attached to South Pacific can get stuff because it is out of supply rotting on a little trail! No upgrades for all those air groups [:D]
It is one of my evil tactics. [X(]
RE: SRA
too big a fish does not = I don't have the troops (although just about every unit in the jap oob is moving somewhere!)... noumea maybe, but not part of my original plan.
I have three more operations (Snot, Phlegm and Pus) waiting in the wings (shortly to be followed by operation Smoothie!). They are waiting for Raver's CVs to be sighted. I don't even need to sink them! I just need to know where they are and soon as I know that, one, or maybe two operatoins will go full steam ahead, knowing he can't reach them in time, and the third will be canx.
Of course, I'm wondering which ops need my cvs for protection.
I have three more operations (Snot, Phlegm and Pus) waiting in the wings (shortly to be followed by operation Smoothie!). They are waiting for Raver's CVs to be sighted. I don't even need to sink them! I just need to know where they are and soon as I know that, one, or maybe two operatoins will go full steam ahead, knowing he can't reach them in time, and the third will be canx.
Of course, I'm wondering which ops need my cvs for protection.
With dancing Bananas and Storm Troopers who needs BBs?



- DoomedMantis
- Posts: 1357
- Joined: Sat Aug 24, 2002 4:00 pm
- Location: Sydney, Australia
RE: SRA
nice move, ill be watching for it
I shall make it a felony to drink small beer.
- Shakespeare
- Shakespeare
RE: SRA
Bravo Luskan. I'm glad to see WiTP rewards creative thinking. It appears what you have accomplished both in China and at Suva are within historical capabilities. You are trading off a delay somewhere else to delay Raver's getting firepower into Oz. Interesting tradeoff. I'll be very interested to see how your little diversions cost you time wise in the PI and SRA.
Cheers,
Quark
Cheers,
Quark
RE: SRA
Can the allies mount a counter assault this early? I remember PacWar, it took couple of months for the allies to gather forces and start the build up of supplies before you could start re-taking anything.
Japan can't win the war, but they sure can cause a lot of trouble early on. This sure looks like fun![:D]
Japan can't win the war, but they sure can cause a lot of trouble early on. This sure looks like fun![:D]
RE: SRA
I can most probaly use local units to launch pin prick attacks, but really there is little that I can do at this point. The political points system is what stops you from loading up every LCU and shipping them to a hot spot.

Never argue with an idiot, he will only drag you down to his level and beat you with experience.
- Ron Saueracker
- Posts: 10967
- Joined: Mon Jan 28, 2002 10:00 am
- Location: Ottawa, Canada OR Zakynthos Island, Greece
RE: SRA
ORIGINAL: pasternakski
So WitP allows the Japanese enough military and logistical capability to invade - and capture - Fiji on January 4, 1942.
I guess the White House will fall by March.
You know, this had better not be a 70 dollar waste of time.
Gee...so all the effort made by allies to reinforce the South Pacific was a waste of time because it could not be done! [>:] This WAS possible!... What is your problem!?


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
- Ron Saueracker
- Posts: 10967
- Joined: Mon Jan 28, 2002 10:00 am
- Location: Ottawa, Canada OR Zakynthos Island, Greece
RE: SRA
ORIGINAL: pasternakski
No, no, no, no. I'm not buying this anymore.
There have to be some realistic constraints placed on Japanese ability to wander all over the world and land wherever the player wants, "historical" or "non-historical" first turn notwithstanding. This is war, not the Love Boat.
I have been one of the staunchest supporters of this company in these forums, but the pandering in the interest of "balancing the game" just has to stop.
I also absolutely object to the "it's your 70 dollars" nonsense.
I'll shut up now, because my pal Vic will probably want to dropkick me through the goalposts of life. Sometimes, I wonder why I hang around here. I know it's not because I enjoy AoW so much...
Sorry...failed to read the entire newer elements of the forum. Remember, this is just an AAR based on the present game setup. I'm sure that many of seemingly weird situations are extreme moves. The point of testing time is to "stretch things to the limit' to make sure that these possibilities, if really are physically impossible, are curbed somewhat prior to release. These apparently ahistorical moves are possible because fog of war can only go so far. We know the OOBs at the start. C'est la game.
Serenity Now![:)]


Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
RE: SRA
Just wanted to say nice move taking Fiji.
It's good to see such options available that at the least will make replayability a joy. Don't let afew others who scream for the 'historical or nothing' crowd get you down. I agree with the sentiment that the Japanese can attack just about anywhere if they're willing to give up other operations and resources. Holding what they take later on is of course an entirely different (and very realistic) story. I've been lurking here reading the forums and starting to learn how to play PacWar (gotta start somewhere) but your pbem/game testing has been a boon to the experience.
Keep the faith.
Sincerely
Kelly
PS-- Watch '1941', while completely fictional, I wouldn't put the mindset and paranoia past the westcoast during that time frame.
It's good to see such options available that at the least will make replayability a joy. Don't let afew others who scream for the 'historical or nothing' crowd get you down. I agree with the sentiment that the Japanese can attack just about anywhere if they're willing to give up other operations and resources. Holding what they take later on is of course an entirely different (and very realistic) story. I've been lurking here reading the forums and starting to learn how to play PacWar (gotta start somewhere) but your pbem/game testing has been a boon to the experience.
Keep the faith.
Sincerely
Kelly
PS-- Watch '1941', while completely fictional, I wouldn't put the mindset and paranoia past the westcoast during that time frame.
Plankowner USS Kauffman (FFG-59).
- Hoplosternum
- Posts: 663
- Joined: Wed Jun 12, 2002 8:39 pm
- Location: Romford, England
RE: SRA
I think Paternakski has a good point. The game system and historical order of battle will make Fiji, Noumea and just about any other island in the Pacific undefendable in the first few months of the war. The IJN CV deathstar fleet should stop any interference. Then you are faced with an allied position pegged back to Australia, Pearl and India waiting for late '43 before he is stong enough to counter attack. How can the allies take on a base beyond LBA range with multiple Betty squadrons and the IJN CVs possibly lurking behind before that? So you have a game where the Japanese run riot for the first few months then an interregnum of about a year where both sides sit on their hands and shuffle supplies. Then the allies win.
The exciting part of the game should be the mid-42 to mid-43 period when the allies are grabbing the initiative and beating off the IJN response. But if the Pacific has fallen and Australia is cut off how is this to occur? It won't stop a US win maybe but it doesn't sound like a lot of fun either.
If Luskan had told Raver that he was going to seize Noumea or Fiji (or both) in January at the start of the game would there have been a counter? In other words what skill has been shown here?
I know there are costs in the SRA to doing this but it seems to easy and there is no obvious counter. The ability to cut off Australia and have no active border where the allies LBA can start attriting the Japanese is just such a big prize.
Well there is always the editor [;)] and the May 42 start.
The exciting part of the game should be the mid-42 to mid-43 period when the allies are grabbing the initiative and beating off the IJN response. But if the Pacific has fallen and Australia is cut off how is this to occur? It won't stop a US win maybe but it doesn't sound like a lot of fun either.
If Luskan had told Raver that he was going to seize Noumea or Fiji (or both) in January at the start of the game would there have been a counter? In other words what skill has been shown here?
I know there are costs in the SRA to doing this but it seems to easy and there is no obvious counter. The ability to cut off Australia and have no active border where the allies LBA can start attriting the Japanese is just such a big prize.
Well there is always the editor [;)] and the May 42 start.
RE: SRA
skill? The skill was being bold enough to divert resources to an operatino that might have run into 3 enemy cvs - 1 - just one small us inf unit would have ruined the whole thing.
More importantly, historically there was just a little cd unit at fiji. If that japs landed what I jsut did, historically they would have taken the place.
The skill comes into it when Raver rties to stop me from supplying it (and of course, he won't wait until 43 for a counter attack - he's the US for crying out loud - not new zealand!).
More importantly, historically there was just a little cd unit at fiji. If that japs landed what I jsut did, historically they would have taken the place.
The skill comes into it when Raver rties to stop me from supplying it (and of course, he won't wait until 43 for a counter attack - he's the US for crying out loud - not new zealand!).
With dancing Bananas and Storm Troopers who needs BBs?



- Hoplosternum
- Posts: 663
- Joined: Wed Jun 12, 2002 8:39 pm
- Location: Romford, England
RE: SRA
I didn't mean to be disparaging to your Dandriff prong. It was certainly a bold move. But is there a counter to it? Or for you now sweeping up the entire South Pacific except New Zealand and Australia before the US even have the 1st Marines on the map? While you can take credit for having done it first won't this simply be THE tactic Japan uses every game? Why fight for the Solomans, Noumea etc in Summer 1942 when you can simply take it six months earlier against negligable opposition? Why risk an allied counter offensive from Australia when you can cut it off for a year by spreading a few brigades about in January and February?
To be able to interdict the US-Australia supply lines with Betties from Spring '42 onwards is worth far more than saving them for the slaughter to come in '44 or for the bit of bombing they can do in the SRA. You say Raver will be back. But quite frankly with what? He cannot attrite Fiji with LBA if you follow up and take surrounding islands. Nor will surface forces work. Betties out range bombardment runs in a way that the Dauntlesses and Avengers cannot. He must put his CVs in range of your LBA and out of his LBA to cover his transports. At any moment your CVs might turn up nice and fresh.... The move could close down the whole of the Pacific till mid 1943 when Raver gets his extra CVs, Hellcats and Corsairs.
If you tried this a few months later (before any Midway like losses) you might still be able to sweep the allies away. But at least you'd have to fight. There are many rules restricting the movement of the Allies early on in the war. Yet the Japanese can seemingly go anywhere and the allies have no counter at all.
To be able to interdict the US-Australia supply lines with Betties from Spring '42 onwards is worth far more than saving them for the slaughter to come in '44 or for the bit of bombing they can do in the SRA. You say Raver will be back. But quite frankly with what? He cannot attrite Fiji with LBA if you follow up and take surrounding islands. Nor will surface forces work. Betties out range bombardment runs in a way that the Dauntlesses and Avengers cannot. He must put his CVs in range of your LBA and out of his LBA to cover his transports. At any moment your CVs might turn up nice and fresh.... The move could close down the whole of the Pacific till mid 1943 when Raver gets his extra CVs, Hellcats and Corsairs.
If you tried this a few months later (before any Midway like losses) you might still be able to sweep the allies away. But at least you'd have to fight. There are many rules restricting the movement of the Allies early on in the war. Yet the Japanese can seemingly go anywhere and the allies have no counter at all.
-
sven6345789
- Posts: 1072
- Joined: Mon Mar 08, 2004 12:45 am
- Location: Sandviken, Sweden
RE: SRA
first of all, nice move!!!
now, Mr. Frag pointed out that if you capture Noumea, the south pac HQ will be sitting in the middle of nowhere. Any way of getting it out?. What if it dies, does it come back? What happens to its units?
Now that Suva has been captured, any serious chance of keeping it?
is it all that important to the allied player?
How strong are the australian forces. In Pacwar, there were several divisions in Australia, making an invasion a costly experience. How about in this game. The australian and NZ Navy should be strong enough to mount a counteroffensive as long as the death stars are of near colombo or midway (consist of at least two CA's, two CL's + several DD's, as much as i know).
now, Mr. Frag pointed out that if you capture Noumea, the south pac HQ will be sitting in the middle of nowhere. Any way of getting it out?. What if it dies, does it come back? What happens to its units?
Now that Suva has been captured, any serious chance of keeping it?
is it all that important to the allied player?
How strong are the australian forces. In Pacwar, there were several divisions in Australia, making an invasion a costly experience. How about in this game. The australian and NZ Navy should be strong enough to mount a counteroffensive as long as the death stars are of near colombo or midway (consist of at least two CA's, two CL's + several DD's, as much as i know).
Bougainville, November 1,2,3,4,5,6,7,8,9. It rained today.
Letter from a U.S. Marine,November 1943
Letter from a U.S. Marine,November 1943
-
sven6345789
- Posts: 1072
- Joined: Mon Mar 08, 2004 12:45 am
- Location: Sandviken, Sweden
RE: SRA
btw, i believe that even if the allied counteroffensive is delayed into 1943, you still have a chance to win the game!! let's remember that the counteroffensive in Guadalcanal in 08/42 became possible because of the midway debacle (from the japanese viewpoint), and even then, it was a close call and could have backfired. no midway, no counteroffensive in 1942 (Which gives the allied those CV's historically lost in 1942 equipped with Hellcats, good bye, Yamamoto).Although the japanese CV's are strong, they are not invincible. Sooner or later, the japanese will bite off more than he can chew.
Bougainville, November 1,2,3,4,5,6,7,8,9. It rained today.
Letter from a U.S. Marine,November 1943
Letter from a U.S. Marine,November 1943
- DoomedMantis
- Posts: 1357
- Joined: Sat Aug 24, 2002 4:00 pm
- Location: Sydney, Australia
RE: SRA
The forces at game start are as accurate as records allow us, so yes there are several divisions in Australia.
As for the HQ it will come back if destroyed.
Also you must remember that if his CV's are protecting Fiji, then they are not helping out in the SRA which is more vital in the LR
As for the HQ it will come back if destroyed.
Also you must remember that if his CV's are protecting Fiji, then they are not helping out in the SRA which is more vital in the LR
I shall make it a felony to drink small beer.
- Shakespeare
- Shakespeare
- Hoplosternum
- Posts: 663
- Joined: Wed Jun 12, 2002 8:39 pm
- Location: Romford, England
RE: SRA
I thought the Australian divisions are restricted to Australia though until you gather up a lot of PPs to move them (a restricted HQ??). This was to stop you rushing them into SRA and stopping the initial Japanese expansion. It also stops them being used to protect the South Pacific though.
There are costs in basing Nells and Betties in the South Pacific rather than using them against the SRA. Likewise with the IJN CVs but the prize is so great. Are you really saying that the IJN battleships and IJA air force cannot crush the Dutch and hangers on? It may take longer to finish up in the Philippines and East Indies but once you have trashed the allied air power there and taken the principle resource sites the mopping up is less important. Especially with Australia isolated so he cannot push reserves from there to hold out in Timor, Celebes or in the Philippines. The Japanese CVs do not need to be based at Fiji all the time. They can usually be much further back where they can more easily be supplied. It is their threat that stops the allies counter invading. Of course they cannot swan off on Indian Ocean adventures but I would fore go that for delaying the US counter attacks for a year.
This scenario becomes far less frightening to the allies if they can still slip transports past Fiji etc by hugging the map edge because a credible threat can then be mounted in '42 from Australia. Is this possible or will only CV protected transport convoys be getting through to Oz? Even so it appears to be a very cheap way of acquiring a very dominant position. Is there any way for the allies to stop this or are you all just hoping the Japanese won't try it?
There was a recent discussion on the replacement Essexes. But what the allies really need is some relaxation of the restrictions on them or emergency reinforcements if the Japanese move beyond the SRA in force early on. It does not need to be enough to stop this strategy cold, just enough to make this a more risky and potentially costly strategy. In real life I imagine if the US had been reduced to hiding in Pearl that they would have rushed some more troops and squadrons in.
I doubt this Japanese strategy (or any other) will stop the allies winning but my concern is that it will do away with the interesting mid 42- mid 43 period where both sides can punch and counter punch.
There are costs in basing Nells and Betties in the South Pacific rather than using them against the SRA. Likewise with the IJN CVs but the prize is so great. Are you really saying that the IJN battleships and IJA air force cannot crush the Dutch and hangers on? It may take longer to finish up in the Philippines and East Indies but once you have trashed the allied air power there and taken the principle resource sites the mopping up is less important. Especially with Australia isolated so he cannot push reserves from there to hold out in Timor, Celebes or in the Philippines. The Japanese CVs do not need to be based at Fiji all the time. They can usually be much further back where they can more easily be supplied. It is their threat that stops the allies counter invading. Of course they cannot swan off on Indian Ocean adventures but I would fore go that for delaying the US counter attacks for a year.
This scenario becomes far less frightening to the allies if they can still slip transports past Fiji etc by hugging the map edge because a credible threat can then be mounted in '42 from Australia. Is this possible or will only CV protected transport convoys be getting through to Oz? Even so it appears to be a very cheap way of acquiring a very dominant position. Is there any way for the allies to stop this or are you all just hoping the Japanese won't try it?
There was a recent discussion on the replacement Essexes. But what the allies really need is some relaxation of the restrictions on them or emergency reinforcements if the Japanese move beyond the SRA in force early on. It does not need to be enough to stop this strategy cold, just enough to make this a more risky and potentially costly strategy. In real life I imagine if the US had been reduced to hiding in Pearl that they would have rushed some more troops and squadrons in.
I doubt this Japanese strategy (or any other) will stop the allies winning but my concern is that it will do away with the interesting mid 42- mid 43 period where both sides can punch and counter punch.
RE: SRA
How will it do away with the interesting punch and counterpunch? Surely it makes it more interesting????
More importantly Hoplosternum, you have missed the point - I don't have TIME to let the dutch and hangers on hang around in the SRA because unless I capture those resources OIL OIL OIL my economy crashes and crumbles, I can't replace any losses after 2/42 and suddenly the game is over. That is the restriction on the game.
More importantly Hoplosternum, you have missed the point - I don't have TIME to let the dutch and hangers on hang around in the SRA because unless I capture those resources OIL OIL OIL my economy crashes and crumbles, I can't replace any losses after 2/42 and suddenly the game is over. That is the restriction on the game.
With dancing Bananas and Storm Troopers who needs BBs?



RE: SRA
Another turn and things were quiet but tense. I took Naga, however my troops charged into Rangoon - and then got driven straight back out again. Will be waiting for reinforcements on that front.
In other news, only 120 miles between me and singapore (and of course, a few easily wiped out allied troops).
In other news, only 120 miles between me and singapore (and of course, a few easily wiped out allied troops).
With dancing Bananas and Storm Troopers who needs BBs?








