Friendlies in the Way?

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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Tzar007
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Friendlies in the Way?

Post by Tzar007 »

I get a persistent problem of "Friendlies in the Way" in Joe's Bridge scenario when trying to bombard. Have a look at the picture below. No matter what I do, or which arty/mortar unit I am using, it is impossible for me to bombard the Brits on the south side of the bridge, although you would think my own forces are far enough from the zone of bombing, no? Is there anything I can do?

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MarkShot
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RE: Friendlies in the Way?

Post by MarkShot »

I thought that bombardment radius or diameter could be up to 500 meters. Also, remember that a unit's footprint can extend considerably beyond the counter. It's not clear to me from looking at the screenshot that you are not receiving a valid warning message from your battery.
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young turk
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RE: Friendlies in the Way?

Post by young turk »

arjuna posted that the existing friendly detection algorithim was pretty crude, and that the boys at panther were discussing the issue.

so my guess is, no, there probably isnt anything you can do.
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Tzar007
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RE: Friendlies in the Way?

Post by Tzar007 »

It's weird because it is the first time it is happening to me. As you can see on the picture, the artillery range yellow box does not go at all over my German units. At best, it is about 350-400 meters from the closest German unit. I have bombarded often enemy units much closer to my own units than this, so this is why I am confused this time it does not work.
KNac007
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RE: Friendlies in the Way?

Post by KNac007 »

I hve this problem usually.

Sometimes one batteries can bombard and others no.
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Tzar007
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RE: Friendlies in the Way?

Post by Tzar007 »

ORIGINAL: KNac007

I hve this problem usually.

Sometimes one batteries can bombard and others no.

Yeah, I tried with all the batteries that were in range and I got the same result, all friendlies in the way. This is a pain in the neck since for now massive arty bombing was pretty much the only quick way I could dislodge these Brits from the southern side of the bridge.
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The_MadMan
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RE: Friendlies in the Way?

Post by The_MadMan »

I had the same problem in the Arnhem Historical campain, when a german unit was near a dead or merged friendly unit marker I would get "friendlies in the way". That's probably the problem on your scenario too... :(
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Arjuna
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RE: Friendlies in the Way?

Post by Arjuna »

Tsar007,

Send us a saved game to "support[at]panthergames[dot]com" and I'll have a look.
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Arjuna
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RE: Friendlies in the Way?

Post by Arjuna »

PS what build version are you using?
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Tzar007
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RE: Friendlies in the Way?

Post by Tzar007 »

ORIGINAL: Arjuna

Tsar007,

Send us a saved game to "support[at]panthergames[dot]com" and I'll have a look.

OK, I am sending it to you. I am using build 2.2.86 (the latest patch).
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