OOB Editing?

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hex04
Posts: 2
Joined: Wed Jun 23, 2004 4:27 pm

OOB Editing?

Post by hex04 »

I'm looking for info on the various properties ( and hopefully meaningful value ranges ) for the weapon/unit/formation data tables. I can figure out some of them, but I'm curious as to the meanings of others (such as Class).

Thanks in advance-
-Joe
hex04
Posts: 2
Joined: Wed Jun 23, 2004 4:27 pm

RE: OOB Editing?

Post by hex04 »

i found out what the classes refer to (thanks to the oob editor). Are these hardcoded?

Thanks-
-Joe
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FlashfyreSP
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RE: OOB Editing?

Post by FlashfyreSP »

Class is hard-coded, as it helps determine things like what movement type the unit is (wheeled, tracked, foot, etc.), if it can fire indirectly, what sound files to use when it moves, and a host of other things. Using the wrong class for a unit can cause some really weird things to happen (like infantry sounding like tanks when they move).
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