Michael Wood IS listening

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Michael Wood IS listening

Post by Wild Bill »

I talked with Michael Wood, chief programmer for the SPWAW game (by phone...he is in California; I am in Georgia). He informed me that he spends a couple of hours a day reading all of the posts pertaining to problems with SPWAW.

That means he comes here every day and reads the latest you guys have reported. He is aware of your problems.

He does not answer that much directly or he would spend too much time writing and not enough time programming.

But he is cognizant of your grief and he is trying to remedy any problems you have.

I thought you should know this. Even if Paul, one of the beta tema or I don't have a ready answer, Michael is on it, and after prioritizing any fixes to be done, does what he can to improve the game.

He is listening to you.

Wild Bill

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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games

[This message has been edited by Wild Bill (edited 05-24-2000).]
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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
WW2'er
Posts: 164
Joined: Thu Apr 20, 2000 8:00 am
Location: East Dundee, IL, USA

Post by WW2'er »

Originally posted by Wild Bill:
I talked with Michael Wood, chief programmer for the SPWAW game (by phone...he is in California; I am in Georgia). He informed me that he spends a couple of hours a day reading all of the posts pertaining to problems with SPWAW.

That means he comes here every day and reads the latest you guys have reported. He is aware of your problems.

He does not answer that much directly or he would spend too much time writing and not enough time programming.

But he is cognizant of your grief and he is trying to remedy any problems you have.

I thought you should know this. Even if Paul, one of the beta tema or I don't have a ready answer, Michael is on it, and after prioritizing any fixes to be done, does what he can to improve the game.

He is listening to you.

Wild Bill

Wild Bill,

Messages like this are why you guys at Matrix are quickly earning an A+ reputation with gamers! It's great to know that we are truly being listened to and that the suggestions and problems will be addressed as much as time (and wives/girlfriends)allows!

Thanks Michael! Hope your having a good time in CA!

WW2'er

"That [state] which separates its scholars from its warriors will have its thinking done by cowards, and its fighting by fools." — Thucydides, 'The Peloponnesian Wars'
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Post by Wild Bill »

Thanks, WW2'er. Love that name. You guys really show your creativity without writing a line. Wow!

WB
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Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
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In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
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