Now stop marching to the guns

Frank Hunter's Campaigns on the Danube is an operational study of the campaigns along the Danube in 1805 and 1809. Campaigns on the Danube's system focuses on trying to present the player with the same sort of decisions placed on their historical counterparts; how to feed an army and move that army according to a plan, all the while trying to fight a campaign. There is also an option to allow players to play out the battles with miniatures and input the results.
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Jonathan Palfrey
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Now stop marching to the guns

Post by Jonathan Palfrey »

When you've told a corps to "march to the guns", is there any way to tell it to stop doing so, or does it go on like that for the rest of the game?
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DoomedMantis
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RE: Now stop marching to the guns

Post by DoomedMantis »

Send it an order to not march to the guns and it will stop doing so, but only after it has received the orders which can take time depending on how far from Nap the unit is.
I shall make it a felony to drink small beer.

- Shakespeare
Jonathan Palfrey
Posts: 535
Joined: Sat Apr 10, 2004 4:39 am
Location: Sant Pere de Ribes, Spain
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RE: Now stop marching to the guns

Post by Jonathan Palfrey »

Thanks for the reply. I understand the process of sending orders in general. The problem is that there's a button called "To the Guns" that orders a corps to march to the guns, but there's no button "Not to the Guns" to order it to stop doing so. If I press the button again it merely seems to reinforce the original order, and it goes on marching to the guns.

Have I missed something obvious here?
Jonathan Palfrey
Posts: 535
Joined: Sat Apr 10, 2004 4:39 am
Location: Sant Pere de Ribes, Spain
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RE: Now stop marching to the guns

Post by Jonathan Palfrey »

After some experimentation I think I can answer my own question. Apparently the order to march to the guns has to be renewed every time you send orders, otherwise it lapses.

This is a bit weird and counter-intuitive -- normally I'd expect a unit to continue obeying an order until it's explicitly countermanded.

However, as long as I know how it works, I can use it.
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DoomedMantis
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RE: Now stop marching to the guns

Post by DoomedMantis »

From what I have seen there are two bottons, one which is not clickable, and one clickable on the right. The one on the left tells me that the unit is marching to the guns, and the one on the right is what you want the unit to do, ie is you dont click the one on the right, then the unit will stop marching to the guns.
I shall make it a felony to drink small beer.

- Shakespeare
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