Upgrade to HQ

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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RichardTheFirst
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Joined: Wed Oct 17, 2001 8:00 am
Location: Algés, Lisbon - Portugal
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Upgrade to HQ

Post by RichardTheFirst »

Hi all,

I'm a big fan of this game since version 1. <img src="cool.gif" border="0"> Playing version 6.1 now <img src="biggrin.gif" border="0"> (is there new ones?) <img src="confused.gif" border="0">

I'm playing the WWII campaign and upgraded two of my core german recon patrols to HQ's with the objective of improving moral and help ralliying in other flanks. <img src="wink.gif" border="0">

Infortunatelly it didn't seemed to work as the units do not rally <img src="frown.gif" border="0"> and they do not seem to improve moral <img src="mad.gif" border="0"> , besides at the command center they appear as scouts <img src="eek.gif" border="0"> .

Related to this: anyone knows how can i make a unit a company commander, if possible.

Thanks in advance.

RichardTheFirst
E Pluribus Unum

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RichardTheFirst
Posts: 460
Joined: Wed Oct 17, 2001 8:00 am
Location: Algés, Lisbon - Portugal
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Post by RichardTheFirst »

Come on guys,

I know someone knows the answer to this. I think that the possibility to have more than 1 HQ or to have some lieutenants in the core forces is interesting, no?

HELP please.

RichardTheFirst

"Vini, vidi, vici" - Julius Caesar
E Pluribus Unum

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FrankyVas
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Joined: Wed Jun 28, 2000 8:00 am
Location: Northridge, CA,, USA

Post by FrankyVas »

Sorry, can't answer your questions. The only way I know of making a co CO is to buy the whole company. I have also upgrades some units to HQ and they don't seem to do much.

Sorry

Frank V.
(just thought you would feel better if someone posted something)
Larry Holt
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Location: Atlanta, GA 30068

Post by Larry Holt »

HQs provide extra rally to units within range (5 hexes IIRC).

You can not make a company commander.
Never take counsel of your fears.
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Charles2222
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Post by Charles2222 »

I found something a bit peculiar lately, but given how the campaigns are often screwy this comes as no surprize. What happened is I picked a Med Pzr Co and while the lead platoon, consisting of PZIIIEs, comes with both having recon status (it's supposed to do that), the second battle found the B1 unit still having recon, while the B0 did not. I'm thinking the B0 underwent damage of some level from the first battle and was repaired. What's the point in having recon company commands platoons having recon and then losing it later?

I'm not sure if the game still does the following, but the game used to keep tanks recon, if at some place in the string of upgrades, the unit was once a pure recon unit, such as an armored car. I'm wondering if this can be conquered by my switching the command PZIIIE to 6-rad the next battle, and then switching it back to what would otherwise be a non-recon type tank after that, and still keep the recon status?
i2r06
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Joined: Wed Oct 17, 2001 8:00 am

Post by i2r06 »

I am new the the forum and game and certainly no expert. But I believe you can reassign units to different organizations. So if you create a new HQ and then assign units from another organization to the new HQ. Wouldn't that work? I've never tried it because it would probably be a lot of work.
RichardTheFirst
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Post by RichardTheFirst »

i2r - I tried that also, but it didn't work because that way the HQ would be the platoon commander and not the company commander I wanted. When you attemp to lower suppresion from a unit it checks fist the Unit commander then the Platton CO, then the Company CO (if exists) and finally the Batallion CO.

Larry and Frank - thanks anyway, I really felt better Frank <img src="smile.gif" border="0">

RichardTheFirst

"Vini, vidi, vici" - Julius Caesar
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