few questions about commands in Starshatter

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
Post Reply
User avatar
Sky_walker
Posts: 116
Joined: Mon Apr 05, 2004 8:45 am
Location: Poland

few questions about commands in Starshatter

Post by Sky_walker »

What exactly are this commands do:
spot
PCS '|
active_efficiency > In ships sensor subsystem
passive_efficiency .|
time In DeathSpiral

???
Can you give some descripitons?
[center]Republic Assault[/center]
[center]Image[/center]
User avatar
Sky_walker
Posts: 116
Joined: Mon Apr 05, 2004 8:45 am
Location: Poland

Can you help me?

Post by Sky_walker »

Can you help me?
[center]Republic Assault[/center]
[center]Image[/center]
User avatar
TheDeadlyShoe
Posts: 549
Joined: Tue Apr 06, 2004 3:06 pm

RE: Can you help me?

Post by TheDeadlyShoe »

All we know about sensors is on Mehrune's site.

Time in deathspiral defines how many seconds elapse between the death of the ship and the final explosion.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
Mehrunes
Posts: 257
Joined: Wed Mar 31, 2004 6:56 am
Contact:

RE: Can you help me?

Post by Mehrunes »

Time in the deathspiral determines how long the deathspiral lasts. Time in an explosion determines how long the game waits before playing the next explosion. :p

Passive and active efficiency are not used. PCS can only be set for the ship itself, like mass and integrity.
Post Reply

Return to “Starshatter: The Gathering Storm”