Impressions of 8.2?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

Impressions of 8.2?

Post by wodin »

Can people give others who have yet to download it their impressions of the 8.2 update.

To me as a newbie I dont know the game well enough to comment on them.

However I have seen a couple of negative reports so what do you guys think.

I think its still an awesome FREE game but arent in a posistion to know whether the update improves it.
User avatar
Warrior2
Posts: 237
Joined: Mon Jun 25, 2001 8:00 am
Location: West Palm Beach, FL USA

RE: Impressions of 8.2?

Post by Warrior2 »

How can there be negative impressions at this early date? I, for one, will have to play it awhile before I make a judgement.
Image
Image
User avatar
Jim1954
Posts: 1295
Joined: Wed May 15, 2002 8:31 pm
Location: Dallas

RE: Impressions of 8.2?

Post by Jim1954 »

My initial impression is that combat, both infantry and armor seems to be a lot deadlier than before but I need to try a lot more things before I really am sure. Graphics are quite nice, but some of the scenarios, especially the ones numbered above 326 don't seem to point to anything.
Image
Jim1954
KMC/T
User avatar
Toivo
Posts: 29
Joined: Tue Jun 08, 2004 7:19 pm
Location: Estonia

RE: Impressions of 8.2?

Post by Toivo »

I'm waiting for that total changelog which is mentioned in "OOB changes". Would be quite big and include every change made in v8.2

Concerning OOB - special German OOBs which appear under Norway in 1949 December or in 1945 August in Nationalist Spain/Czechoslovakia such as jet aircraft, all special armor, foreign waffen-ss volunteers and so on ar really great!
Really great thing is recovery-vechile for AFVs - it can load immobilized tanks, even huge german heavy armor. Immobilization can be fixed while loaded on recovery vechile aswell.

None of this appears under regular OOB though...

However I did not find a few units. 60cm mortar Thor for exsample. Mine dogs with anti-tank mines do not seem to work or maybe there's some special way to use them.
One one 82mm mortars under norway appears as onboard plane unit.

Regarding encylcopedia it was written it wasn't fully updated unless I got it wrong. Update will follow.

Now about big changes... I guess that big change is flag-message units and reaction points system? I was busy with other things so I haven't tested it yet. No clue thus. Will look in to this definately as I'm pro-realism.

Still it would be interesting if some of developers would say what were main changes in their opinion. Could anyone answer please is notorious aircraft bug finally fixed for good?

Best regards
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: Impressions of 8.2?

Post by wodin »

Over at the SPWAW forum someone has really slated it.
User avatar
Toivo
Posts: 29
Joined: Tue Jun 08, 2004 7:19 pm
Location: Estonia

RE: Impressions of 8.2?

Post by Toivo »

What do you mean, slated what who where!
You mean message-units idea?

I tried couple testbattles, russkies armor seems to have better accuracy than in v8.0. Too early to talk about AI acting, though it look like computer woun't come in frontdoor en masse anymore but also tries on flanks (meeting engagements).

Regards
Thrashman
Posts: 40
Joined: Tue Dec 31, 2002 7:55 pm
Location: Ga

RE: Impressions of 8.2?

Post by Thrashman »

Downloaded it yesterday. Installed last night and started a new WW2 campaign as Germans in December '42. Selected my core force, and went to the deploy phase. The map was only one third of the lower right screen and was desert.

Went ahead and clicked on auto deploy, ( I sometimes do this and then re-arrange my units as I see fit) and then as I am looking at the screen, I notice that there is nowhere that I can place my units. Over half my units were in the black area just off the map and the placement limit flags(there were only three visable) were right on the edge of the map so I had not one hex where I could place units. To top it off, the units that were placed on the map were right on top of several enemy units.

Now, I do like the new images of infantry units and it appears there are new icons for some tanks too.
User avatar
Resisti
Posts: 1236
Joined: Mon Jan 22, 2001 10:00 am
Location: Livorno, Italy

RE: Impressions of 8.2?

Post by Resisti »

ORIGINAL: Toivo

What do you mean, slated what who where!
You mean message-units idea?

Regards

I think wodin meant at Spwaw Depot.
Federico "Resisti" Doveri
User avatar
FlashfyreSP
Posts: 1192
Joined: Sat Jul 06, 2002 9:39 am
Location: Combat Information Center
Contact:

RE: Impressions of 8.2?

Post by FlashfyreSP »

The following scenarios as provided in the 8.2 version are unusable due to missing files:

Scenarios Missing .DAT and .CMT files:
326 COLD STEEL-HOT FIGHT
327 A STEEL SHOWDOWN
330 THE GUARDS COUNTERATTACK
331 THE TRACTOR WORKS
332 THE STREETS OF STALINGRAD
334 CARRE D'AS

Scenarios Missing only .DAT File:
328 UP A LAZY RIVER
333 BREAKOUT FROM BORISOV
335 TAKING TUETZPUNKT 11
342 ONLY A FEW

Scenarios Missing only .CMT File:
329 THE DEADLY DARK MEN
336 OF MICE AND MEN
338 STAUDEGGER'S RUN
ImageImage
User avatar
Resisti
Posts: 1236
Joined: Mon Jan 22, 2001 10:00 am
Location: Livorno, Italy

SCENARIOS MISSING FILES

Post by Resisti »

ORIGINAL: FlashfyreSP

The following scenarios as provided in the 8.2 version are unusable due to missing files:

Scenarios Missing .DAT and .CMT files:
326 COLD STEEL-HOT FIGHT
327 A STEEL SHOWDOWN
330 THE GUARDS COUNTERATTACK
331 THE TRACTOR WORKS
332 THE STREETS OF STALINGRAD
334 CARRE D'AS

Scenarios Missing only .DAT File:
328 UP A LAZY RIVER
333 BREAKOUT FROM BORISOV
335 TAKING TUETZPUNKT 11
342 ONLY A FEW

Scenarios Missing only .CMT File:
329 THE DEADLY DARK MEN
336 OF MICE AND MEN
338 STAUDEGGER'S RUN


Darn…

I’m the responsible of the whole scenarios fine tuning in 8.2, so I’m very sorry to hear abt these missing files.

I cannot know it’s my fault, for not having sent these specific files, or if they went lost somehow, after I forwarded them to Matrix, but this not that important…

I’ll try to sort this out asap, and meantime I’ll see if I can have those missing files posted here.

Txs for the info.
Federico "Resisti" Doveri
mylgas
Posts: 7
Joined: Wed Oct 01, 2003 3:23 pm
Location: Estonia

RE: SCENARIOS MISSING FILES

Post by mylgas »

There seems to be a bug with graphics.
I downloaded 8.2 and made a clean install. Started campaign "from utah to the rhine".
And there in the first map what do i see? A bird? A plane? No! I saw burning infantry squads.
Holocaust victims? Nah. I think they represented crashed airplanes or gliders because there were some sliding marks near them (or were the bodys dragged to the fire place?). Is it just me or do others have the same bug?
Btw. i really like the new icons!
User avatar
Hexed Gamer
Posts: 552
Joined: Thu Jun 24, 2004 1:31 am

RE: SCENARIOS MISSING FILES

Post by Hexed Gamer »

Regarding "missing files" if you have 8.0d handy you likely already have at least some of them.

This list (from above) Altered to include my discoveries.

Scenarios Missing .DAT and .CMT files:
326 COLD STEEL-HOT FIGHT
327 A STEEL SHOWDOWN
330 THE GUARDS COUNTERATTACK (this is scen 001, rename two files of same type to 330 and paste in Scen folder)
331 THE TRACTOR WORKS (this is 002 same process).
332 THE STREETS OF STALINGRAD (this is 003 same process).
334 CARRE D'AS (this is 005 same process).

Scenarios Missing only .DAT File:
328 UP A LAZY RIVER
333 BREAKOUT FROM BORISOV (this is 004, same process).
335 TAKING TUETZPUNKT 11 (this is 006 same process).
342 ONLY A FEW

Scenarios Missing only .CMT File:
329 THE DEADLY DARK MEN
336 OF MICE AND MEN (this is 007 same process)
338 STAUDEGGER'S RUN (this is 208 same process, but it does not have a numerical listing on the change over).

The other files eluded my search (might be entirely new creations).

The scenarios loaded and played within my initial expectations when these missing files were inserted into my 8.2 install.

Hope this helps some of you guys.
There is only one Hexed Gamer
http://s3.invisionfree.com/Les_s_Place
Voriax
Posts: 1581
Joined: Sat May 20, 2000 8:00 am
Location: Finland

RE: SCENARIOS MISSING FILES

Post by Voriax »

ORIGINAL: mylgas

There seems to be a bug with graphics.
I downloaded 8.2 and made a clean install. Started campaign "from utah to the rhine".
And there in the first map what do i see? A bird? A plane? No! I saw burning infantry squads.
Holocaust victims? Nah. I think they represented crashed airplanes or gliders because there were some sliding marks near them (or were the bodys dragged to the fire place?). Is it just me or do others have the same bug?
Btw. i really like the new icons!

This campaign seems to work fine in my install. Crashed gliders as should be, no burning infantry squads.

Voriax
Oh God give Me strength to accept those things I cannot change with a firearm!
mylgas
Posts: 7
Joined: Wed Oct 01, 2003 3:23 pm
Location: Estonia

RE: SCENARIOS MISSING FILES

Post by mylgas »

This is weird. I uninstalled and deleted everything and reinstalled.
This time some of the "gliders" show as tanks and some as bazooka teams.
Whats going on? [&:]
WestKent78
Posts: 11
Joined: Sat May 29, 2004 3:49 pm

RE: SCENARIOS MISSING FILES

Post by WestKent78 »

Haven't really had time to evaluate this fully yet. But then, it's free and far better than the original. So a big thank you to all concerned.

I was hoping that the Raiders of the Sahara Campaign would have been fixed from ver8.0. I seem to recall that the problems were mentioned somewhere on this forum a couple of months ago.
First thing I tried when I downloaded 8.2, but no change. [&:] Commandoes still appear as Shermans, and the stationary planes are now represented by what appear to be uncrewed mortars and other incongruous icons.
Hope someone is making an errata list for the inevitable patch that full exposure to the gaming public will make necessary.
User avatar
KG Erwin
Posts: 8366
Joined: Tue Jul 25, 2000 8:00 am
Location: Cross Lanes WV USA

RE: SCENARIOS MISSING FILES

Post by KG Erwin »

Guys, I'm going to make this thread a sticky.
Image
User avatar
Resisti
Posts: 1236
Joined: Mon Jan 22, 2001 10:00 am
Location: Livorno, Italy

RE: SCENARIOS MISSING FILES

Post by Resisti »

I've just sent the missing files to David H., so for him to upload them somewhere.
Federico "Resisti" Doveri
User avatar
Goblin
Posts: 5418
Joined: Fri Mar 29, 2002 7:57 pm
Location: Erie,Pa. USA
Contact:

RE: SCENARIOS MISSING FILES

Post by Goblin »

ORIGINAL: Resisti

I've just sent the missing files to David H., so for him to upload them somewhere.

Thanks Resisti!

Goblin
User avatar
Resisti
Posts: 1236
Joined: Mon Jan 22, 2001 10:00 am
Location: Livorno, Italy

RE: SCENARIOS MISSING FILES

Post by Resisti »

ORIGINAL: WestKent78
I was hoping that the Raiders of the Sahara Campaign would have been fixed from ver8.0. I seem to recall that the problems were mentioned somewhere on this forum a couple of months ago.
First thing I tried when I downloaded 8.2, but no change. [&:] Commandoes still appear as Shermans, and the stationary planes are now represented by what appear to be uncrewed mortars and other incongruous icons.

Raiders of the Sahara was indeed revised by author, but failed to be included in official release.
I've sent the relevant files to David for him to upload them, too.

Same goes with "Yangtze river patrol" campaign.

These are the only two which had been revised by authors for Spwaw 8.0+ .
Federico "Resisti" Doveri
User avatar
VikingNo2
Posts: 2872
Joined: Sat Jan 26, 2002 10:00 am
Location: NC
Contact:

RE: SCENARIOS MISSING FILES

Post by VikingNo2 »

I have noticed the the US encyclopedia is off the avalibility dates are off, but its just in the encyclopedia not actul game play[&:] The units look great.
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”