CTD at the end of every mission?

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Rytal
Posts: 26
Joined: Thu Jul 01, 2004 4:26 pm

CTD at the end of every mission?

Post by Rytal »

I have been playing, since last night. I have 2 pilot's one is in the 9th day and the other will be entering the third. I had no problem until my second pilot who is entering his third day came home from a mission about an hour ago ever since then every mission I play with him at the end, if I die, live, what ever it acts like it's going to go into an auto cut scene, like breaking orbit but it just crashes to desk top. I have more than all system requirments and the demo always ran fine on my machine and I am not multi-tasking in anyway. Plz help I love this game!!![;)]
Why, because I said so that's why!!!!
Mehrunes
Posts: 257
Joined: Wed Mar 31, 2004 6:56 am
Contact:

RE: CTD at the end of every mission?

Post by Mehrunes »

Do you have a copy of the errlog.txt file from the game directory from immediately after the crash?
Rytal
Posts: 26
Joined: Thu Jul 01, 2004 4:26 pm

RE: CTD at the end of every mission?

Post by Rytal »

I have an error log in the Dir but have no Idea when it was made, also I just killed the auto save and booted up the day b4 the campain and now it has stopped so I am thinking something screwy was up with the saved data?

If you want I can send you the error log
Why, because I said so that's why!!!!
Mehrunes
Posts: 257
Joined: Wed Mar 31, 2004 6:56 am
Contact:

RE: CTD at the end of every mission?

Post by Mehrunes »

It gets overwritten each time you start the game. Keep a copy of the errlog.txt file if that happens again, though.
Rytal
Posts: 26
Joined: Thu Jul 01, 2004 4:26 pm

RE: CTD at the end of every mission?

Post by Rytal »

Thanks it happned again and I did just that. It's making me mad because It only seems to happen when I kick a little arsss!!! JK[&:]
Why, because I said so that's why!!!!
User avatar
Erik Rutins
Posts: 39759
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: CTD at the end of every mission?

Post by Erik Rutins »

Can you post the errlog.txt file you saved here? Thanks.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Rytal
Posts: 26
Joined: Thu Jul 01, 2004 4:26 pm

RE: CTD at the end of every mission?

Post by Rytal »

Sure here you go

+====================================================================+
| STARSHATTER 4.0.0 4 Jul 2004, 2:48:20 AM |
+====================================================================+
| |
| Windows XP 5.1 (Build 2600) Service Pack 1 |
| |
| Registered Owner: Johnathan, |
| |
| CPUs Detected: 1 CPU Level: 15.2.7 CPU Speed: 2393 |
| x86 Family 15 Model 2 Stepping 7 |
| GenuineIntel |
| |
| 512 MB RAM 1248 MB Max Swap 1113 MB Avail Swap |
| |
| DirectX 7 installed. |
| DDRAW 5.3.0000000.900 built by: DIRECTX |
| D3DIM 5.1.2600.0 (xpclient.010817-1148) |
| DINPUT 5.1.2600.1106 (xpsp1.020828-1920) |
| DPLAY 5.00.2134.1 |
| DSOUND 5.3.0000000.900 built by: DIRECTX |
| DMUSIC 5.3.0000000.900 built by: DIRECTX |
| |
| |
| NVIDIA GeForce4 MX 420 |
| |
+====================================================================+

Initializing Game
Request 800x600x32 mode
Request DirectX 7 Hardware Rendering mode
Request Primary 3D card
Gamma Level = 128

Initializing instance...
Window created.
Instance initialized.
Initializing game...

********************************
* Direct 3D version 7 *
********************************

SoundCardD3D Primary Buffer Format:
bits: 16
chls: 2
rate: 22050

Created video object.
VideoDX7 Fullscreen: Using double buffered video memory surface
VideoDX7: Found attached surface.
DDSCAPS_3DDEVICE
DDSCAPS_BACKBUFFER
DDSCAPS_COMPLEX
DDSCAPS_FLIP
DDSCAPS_LOCALVIDMEM
DDSCAPS_VIDEOMEMORY
Preparing to enumerate Z Buffers...
driver_index = 1
GUID: 84e63de0-46aa-11cf-816f-0000c020156e
VD3D_ZBufferEnum:
VD3D_ZBufferEnum:
VD3D_ZBufferEnum:
Creating Z Buffer (800 x 600)
VideoDX7: Created Z Buffer (depth = 32)

Supported Texture Formats:
1) 15-bit True color RGB 555
2) 16-bit True color RGBA 5551
3) 16-bit True color RGBA 4444
4) 16-bit True color RGB 565
5) 24-bit True color RGB 888
6) 32-bit True color RGBA 8888 <== SOLID <== TRANSPARENT <== TRANSLUCENT <== INDEXED
7) 0-bit True color RGB 000
8) 0-bit True color RGB 000
9) 0-bit True color RGB 000
10) 0-bit True color RGB 000
11) 0-bit True color RGB 000
12) Palette 256
13) 0-bit True color RGB 000
14) 0-bit True color RGB 000
15) 0-bit True color RGB 000
16) 0-bit True color RGB 000

VideoDX7: Checking for gamma support. ddcaps.dwCaps2 = 606afe7c
GAMMA SUPPORTED
Created screen object.
Palette loaded.
Established requested video parameters.

Loading Ranks and Medals
Remapping: 'KEY_CONTROL_MODEL' => =1(1) (0) (0)
Remapping: 'KEY_JOY_SELECT' => =0(0) (0) (0)
Remapping: 'KEY_JOY_RUDDER' => =0(0) (0) (0)
Remapping: 'KEY_JOY_THROTTLE' => =0(0) (0) (0)
Remapping: 'KEY_JOY_SENSE' => =1(1) (0) (0)
Remapping: 'KEY_JOY_DEAD_ZONE' => =500(500) (0) (0)
Remapping: 'KEY_MOUSE_SELECT' => =2(2) (0) (0)
Remapping: 'KEY_MOUSE_SENSE' => =10(10) (0) (0)
Remapping: 'KEY_MOUSE_ACTIVE' => =192(192) (0) (0)
Mapping: 'KEY_MOUSE_INVERT' => =0(0) (0) (0)
Loaded key.cfg


Starshatter::InitGame() create joystick
Joystick: initialized DI7 pdi = 00154aec
Joystick: preparing to enumerate devices
EnumJoystick 1: 'AxisPad'
guid: {bf9d92d0-008e-11d7-800244455354}

Loading System Designs 'sys.def'
Loading Weapon Designs 'wep.def'

+====================================================================+
| RUN |
+====================================================================+
Loading ship design catalog: Ships/catalog.def

Loading Galaxy: Galaxy.def
Loading StarSystem: Jarnell/Jarnell.def
Loading StarSystem: Borova/Borova.def
Loading StarSystem: Athenar/Athenar.def
Loading StarSystem: Paragon/Paragon.def
Loading StarSystem: Thralis/Thralis.def
Loading StarSystem: Janus/Janus.def
Loading StarSystem: Solus/Solus.def
Loading StarSystem: Silessia/Silessia.def
Loading StarSystem: Haiche/Haiche.def
Loading StarSystem: Renser/Renser.def
Loading StarSystem: Loris/Loris.def
Loading StarSystem: Ostara/Ostara.def
Loading StarSystem: Kolchev/Kolchev.def
Loading StarSystem: Korius/Korius.def
Loading StarSystem: Tarsus/Tarsus.def
Loading StarSystem: Nephrys/Nephrys.def
Loading StarSystem: Radix/Radix.def
Loading StarSystem: Isham/Isham.def
Loading StarSystem: Garrison/Garrison.def
Loading StarSystem: Trocanther/Trocanther.def
Loading StarSystem: Marak/Marak.def
Loading StarSystem: Black/Black.def
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Haiche Protectorate).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Brotherhood of Iron).
Order of Battle Loaded (Silessian Confederacy).
Order of Battle Loaded (Independent System of Solus).
Order of Battle Loaded (Zolon Empire).
Loading Form Set 'MenuDlg'
Loading Form Set 'CmpSelectDlg'
Loading Form Set 'MsnSelectDlg'
Loading Form Set 'ModDlg'
Loading Form Set 'ModInfoDlg'
Loading Form Set 'MsnEditDlg'
Loading Form Set 'MsnElemDlg'
Loading Form Set 'MsnEventDlg'
Loading Form Set 'MsnEditNavDlg'
Loading Form Set 'NetClientDlg'
Loading Form Set 'NetAddrDlg'
Loading Form Set 'NetPassDlg'
Loading Form Set 'NetLobbyDlg'
Loading Form Set 'NetServerDlg'
Loading Form Set 'NetUnitDlg'
Loading Form Set 'AudDlg'
Loading Form Set 'VidDlg'
Loading Form Set 'OptDlg'
Loading Form Set 'CtlDlg'
Loading Form Set 'KeyDlg'
Loading Form Set 'JoyDlg'
Loading Form Set 'FirstTimeDlg'
Loading Form Set 'PlayerDlg'
Loading Form Set 'AwardDlg'
Loading Form Set 'ConfirmDlg'
Loading Form Set 'ExitDlg'
MusicDirector::SetMode() old: NONE new: MENU

Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 9175273 samples
Encoded by: Xiph.Org libVorbis I 20020717

-------------------------
LOADING SAVEGAME (AutoSave).
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Independent System of Solus).
Campaign::Start()
SAVEGAME LOADED (AutoSave).

Campaign: Selected 'Operation Highland'

-----------------------------------------------
CMF CreateMission() request: Sweep Blood Hawks
Loading ShipDesign 'Observatory'
Ship Design Radius = 5524.911621
Loading ShipDesign 'Farcaster'
Ship Design Radius = 4407.637207
Loading ShipDesign 'Station2'
Ship Design Radius = 6232.357422
Loading ShipDesign 'Falcon'
Ship Design Radius = 45.968693
Loading ShipDesign 'Stormhawk'
Ship Design Radius = 47.849586
Loading ShipDesign 'Zodiac'
Ship Design Radius = 86.915916
Loading ShipDesign 'Bldg00'
Ship Design Radius = 424.554504
Loading ShipDesign 'Bldg01'
Ship Design Radius = 482.097076
Loading ShipDesign 'Bldg02'
Ship Design Radius = 596.739868
Loading ShipDesign 'Bldg03'
Ship Design Radius = 552.782043
Loading ShipDesign 'Bldg04'
Ship Design Radius = 832.288147
Loading ShipDesign 'City00'
Ship Design Radius = 3585.472900
Loading ShipDesign 'City01'
Ship Design Radius = 3723.739014
Loading ShipDesign 'Fact03'
Ship Design Radius = 312.841797
Loading ShipDesign 'Fact04'
Ship Design Radius = 500.289093
Loading ShipDesign 'Airbase1'
Ship Design Radius = 3435.314209
Loading ShipDesign 'Orion'
Ship Design Radius = 2902.069580
Loading ShipDesign 'Courageous'
Ship Design Radius = 1371.204590
Loading ShipDesign 'Asher'
Ship Design Radius = 970.438232
Loading ShipDesign 'Thunderbolt'
Ship Design Radius = 57.292328
Loading ShipDesign 'Berents'
Ship Design Radius = 528.843445
Loading ShipDesign 'Goliath'
Ship Design Radius = 2461.539551
Loading ShipDesign 'Wolf'
Ship Design Radius = 1247.560303
Loading ShipDesign 'Baikal'
Ship Design Radius = 771.158691
Loading ShipDesign 'Viper'
Ship Design Radius = 48.538853
Loading ShipDesign 'Razor'
Ship Design Radius = 51.845520
Loading ShipDesign 'Dragon'
Ship Design Radius = 3885.891113
Loading ShipDesign 'Broadsword'
Ship Design Radius = 1047.478882
Loading ShipDesign 'Tiger'
Ship Design Radius = 747.074707
Loading ShipDesign 'Cobra'
Ship Design Radius = 56.274769
Loading ShipDesign 'Jackal'
Ship Design Radius = 92.171097
Loading ShipDesign 'Station3'
Ship Design Radius = 6388.504883
Loading ShipDesign 'Station1'
Ship Design Radius = 5429.787598
CMF Created 001 'MSN-001 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Patrol (no target)

Load Mission Template: 'Templates/IS_Patrol_01.def'
Loading ShipDesign 'TypeIII'
Ship Design Radius = 1420.848511
Loading ShipDesign 'IM2800'
Ship Design Radius = 379.819885
Loading ShipDesign 'Blockade Mine'
Ship Design Radius = 132.080032
Loading ShipDesign 'SAM 1'
Ship Design Radius = 313.782928
Loading ShipDesign 'AAA 1'
Ship Design Radius = 341.920593
Loading ShipDesign 'Airbase2'
Ship Design Radius = 3440.553223
Loading ShipDesign 'Reac01'
Ship Design Radius = 398.740356
Loading ShipDesign 'Fact02'
Ship Design Radius = 453.269165
Mission Template Loaded.

CMF Created 002 'MSN-002 Patrol' Patrol


-----------------------------------------------
CMF CreateMission() request: Sweep Red Claws
CMF Created 003 'MSN-003 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Sweep Sharks
CMF Created 004 'MSN-004 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Sweep (no target)
CMF Created 005 'MSN-005 Sweep' Sweep

-------------------------
LOADING SAVEGAME (Highland Day 08 (Jalah)).
Mission::~Mission() id = 1 name = 'MSN-001 Sweep'
Mission::~Mission() id = 2 name = 'MSN-002 Patrol'
Mission::~Mission() id = 3 name = 'MSN-003 Sweep'
Mission::~Mission() id = 4 name = 'MSN-004 Sweep'
Mission::~Mission() id = 5 name = 'MSN-005 Sweep'
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Independent System of Solus).
Campaign::Start()
SAVEGAME LOADED (Highland Day 08 (Jalah)).


-----------------------------------------------
CMF CreateMission() request: Sweep Vandals
CMF Created 006 'MSN-006 Sweep' Sweep

Campaign: Selected 'Operation Highland'

-----------------------------------------------
CMF CreateMission() request: Shuttle Escort Starlifters
CMF Created 007 'MSN-007 Shuttle Escort Eagle' Shuttle Escort


-----------------------------------------------
CMF CreateMission() request: Sweep Demons
CMF Created 008 'MSN-008 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Intercept Wasp
CMF Created 009 'MSN-009 Intercept Attack Salar' Intercept


-----------------------------------------------
CMF CreateMission() request: Patrol (no target)

Load Mission Template: 'Templates/IS_Patrol_02.def'
Mission Template Loaded.

CMF Created 010 'MSN-010 Patrol' Patrol

>>> Starshatter::SetGameMode(1) (CLOD_MODE)
Loading Form Set 'LoadDlg'
Loading Form Set 'CmpLoadDlg'
Loading ShipDesign 'TargetDrone'
Ship Design Radius = 88.946320
Loading ShipDesign 'Raptor'
Ship Design Radius = 67.307693
Loading ShipDesign 'Tacnar'
Ship Design Radius = 60.756977
Loading ShipDesign 'Avenger'
Ship Design Radius = 73.845337
Loading ShipDesign 'Raider'
Ship Design Radius = 569.498535
Loading ShipDesign 'Marauder'
Ship Design Radius = 701.230469
Loading ShipDesign 'Spectre'
Ship Design Radius = 1104.473145
Loading ShipDesign 'Volnaris'
Ship Design Radius = 1245.082031
Loading ShipDesign 'Devastator'
Ship Design Radius = 2385.305420
Loading ShipDesign 'Vendetta'
Ship Design Radius = 2296.806885
Loading ShipDesign 'Colony'
Loading ShipDesign 'Relay1'
Ship Design Radius = 665.245117
Loading ShipDesign 'Station4'
Ship Design Radius = 7635.310059
Loading ShipDesign 'Station5'
Ship Design Radius = 2644.216553
Loading ShipDesign 'Station6'
Ship Design Radius = 7892.560059
Loading ShipDesign 'Station7'
Ship Design Radius = 8209.931641
Loading ShipDesign 'TypeIV'
Ship Design Radius = 1137.778931
Loading ShipDesign 'Farcaster2'
Ship Design Radius = 6864.232910
Loading ShipDesign 'Airbase3'
Ship Design Radius = 3440.553223
Loading ShipDesign 'AAA 2'
Ship Design Radius = 341.920593
Loading ShipDesign 'Barracks'
Ship Design Radius = 359.480988
Loading ShipDesign 'Bldg05'
Ship Design Radius = 850.091125
WARNING - DataLoader could not load bitmap 'Ships/Buildings/'
Loading ShipDesign 'Cool00'
Ship Design Radius = 378.148834
Loading ShipDesign 'Dsrt00'
Ship Design Radius = 761.578674
Loading ShipDesign 'Dsrt01'
Ship Design Radius = 489.631561
Loading ShipDesign 'Dsrt02'
Ship Design Radius = 502.354095
Loading ShipDesign 'Dsrt03'
Ship Design Radius = 469.262695
Loading ShipDesign 'Dsrt04'
Ship Design Radius = 1435.438721
Loading ShipDesign 'Dsrt05'
Ship Design Radius = 565.659485
Loading ShipDesign 'Fact00'
Ship Design Radius = 345.073914
Loading ShipDesign 'Fact01'
Ship Design Radius = 465.790527
Loading ShipDesign 'Tank00'
Ship Design Radius = 379.500061
Loading ShipDesign 'Platform'
Ship Design Radius = 599.724792
Campaign::Start()
>>> Starshatter::SetGameMode(2) (CMPN_MODE)
Loading Form Set 'FileDlg'
Loading Form Set 'CmdMsgDlg'
Loading Form Set 'CmpCompleteDlg'
Loading Form Set 'CmdDlg'
Loading Form Set 'CmdForceDlg'
Loading Form Set 'CmdMissionsDlg'
Loading Form Set 'CmdOrdersDlg'
Loading Form Set 'CmdIntelDlg'
Loading Form Set 'CmdTheaterDlg'
CMD::Accept Mission 9
Campaign::SetMissionId(9)
Campaign::GetMission(9) generating sitrep...


Campaign Start Mission - 9. 'MSN-009 Intercept Attack Salar'
current time: Day 08 07:59:45
mission start: Day 08 08:00:00

>>> Starshatter::SetGameMode(3) (PREP_MODE)
Campaign::ExecFrame() deleting expired mission 6 start: 628200 current: 633585
Mission::~Mission() id = 6 name = 'MSN-006 Sweep'
Campaign::ExecFrame() deleting expired mission 7 start: 630000 current: 633585
Mission::~Mission() id = 7 name = 'MSN-007 Shuttle Escort Eagle'
Campaign::ExecFrame() deleting expired mission 8 start: 631800 current: 633585
Mission::~Mission() id = 8 name = 'MSN-008 Sweep'

-----------------------------------------------
CMF CreateMission() request: Sweep Blood Hawks
CMF Created 011 'MSN-011 Sweep' Sweep

Loading Explosion Defs 'Explosions.def'
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
Loading Form Set 'MsnDlg'
Loading Form Set 'MsnObjDlg'
Loading Form Set 'MsnPkgDlg'
Loading Form Set 'MsnWepDlg'
Loading Form Set 'MsnNavDlg'
Loading Form Set 'DebriefDlg'
Loading Form Set 'AwardDlg'
MsnDlg::Show() mission id = 9 name = 'MSN-009 Intercept Attack Salar'
MsnDlg::Show() mission id = 9 name = 'MSN-009 Intercept Attack Salar'
MsnDlg::Show() mission id = 9 name = 'MSN-009 Intercept Attack Salar'
MsnDlg::Show() mission id = 9 name = 'MSN-009 Intercept Attack Salar'
>>> Starshatter::SetGameMode(5) (LOAD_MODE)
Loading Form Set 'EngDlg'
Loading Form Set 'FltDlg'
Loading Form Set 'NavDlg'
Loading Form Set 'AudDlg'
Loading Form Set 'VidDlg'
Loading Form Set 'OptDlg'
Loading Form Set 'CtlDlg'
Loading Form Set 'KeyDlg'
Loading Form Set 'JoyDlg'
Loading Form Set 'ModDlg'
Loading Form Set 'ModInfoDlg'
World Created.

Exec Mission: 'MSN-009 Intercept Attack Salar'
Celestial Sphere 'stars.mag' loaded
nverts: 32
npolys: 30
radius: 19808.375000
Nebular Sky 'Nebula15a.mag' loaded
nverts: 114
npolys: 128
radius: 17879.048828
Atmospheric Haze 'Solus/Telmera/TerrainHaze.mag' loaded
nverts: 36
npolys: 24
radius: 17306.654297
Point Stars: 500
constructing Planet patch Suns/G3.pcx
constructing Planet patch Solus/ur_hi.pcx
constructing Planet patch Solus/solus_hi.pcx
constructing Planet patch Solus/omane_hi.pcx
constructing Planet patch Moons/lunar_hi.pcx
constructing Planet patch Solus/jalah.pcx
constructing Planet patch Giants/GasGiant9+.pcx
constructing Planet patch Moons/rock_hi.pcx
constructing Planet patch Moons/lunar_hi.pcx
constructing Planet patch Moons/ice_hi.pcx
Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (00:04.808)
Inserting Ship(Solus-Omane) into Region(Solus) (00:04.808)
Inserting Ship(Omane-Solus) into Region(Omane) (00:04.808)
Inserting Ship(Solus-Trellis) into Region(Solus) (00:04.808)
Inserting Ship(Solus-Jalah) into Region(Solus) (00:04.808)
Inserting Ship(Harmony Station) into Region(Omane) (00:04.808)
Inserting Ship(Admin) into Region(Telmera) (00:04.808)
Inserting Ship(Office) into Region(Telmera) (00:04.808)
Inserting Ship(Tower) into Region(Telmera) (00:04.808)
Inserting Ship(Alton) into Region(Telmera) (00:04.808)
Inserting Ship(Trade Center) into Region(Telmera) (00:04.808)
Inserting Ship(City Block) into Region(Telmera) (00:04.808)
Inserting Ship(City Block) into Region(Telmera) (00:04.808)
Inserting Ship(City Block) into Region(Telmera) (00:04.808)
Inserting Ship(City Block) into Region(Telmera) (00:04.808)
Inserting Ship(City Block) into Region(Telmera) (00:04.808)
Inserting Ship(Factory) into Region(Telmera) (00:04.808)
Inserting Ship(Factory 2) into Region(Telmera) (00:04.808)
Inserting Ship(Telmera Starport) into Region(Telmera) (00:04.808)
Inserting Ship(Archon) into Region(Jalah) (00:04.808)
Inserting Ship(Stalwart) into Region(Jalah) (00:04.808)
Inserting Ship(Gerson) into Region(Jalah) (00:04.808)
Inserting Ship(Simmons) into Region(Jalah) (00:04.808)
Inserting Ship(Gerrond) into Region(Jalah) (00:04.808)
Inserting Ship(Radix) into Region(Jalah) (00:04.808)
Inserting Ship(Tanner) into Region(Jalah) (00:04.808)
Inserting Ship(Goliath) into Region(Jalah) (00:04.808)
Inserting Ship(Lanner) into Region(Jalah) (00:04.808)
Inserting Ship(Connel) into Region(Jalah) (00:04.808)
Inserting Ship(Ganat) into Region(Jalah) (00:04.808)
Inserting Ship(Olan) into Region(Jalah) (00:04.808)
Inserting Ship(Wolf) into Region(Jalah) (00:04.808)
Inserting Ship(Halas) into Region(Jalah) (00:04.808)
Inserting Ship(Baikal) into Region(Jalah) (00:04.808)
Inserting Ship(Kyren) into Region(Jalah) (00:04.808)
Inserting Ship(Manticore) into Region(Jalah) (00:04.808)
Inserting Ship(Rapier) into Region(Jalah) (00:04.808)
Inserting Ship(Silas Cave) into Region(Jalah) (00:04.808)
Inserting Ship(River Ceres) into Region(Jalah) (00:04.808)
Inserting Ship(Claymore) into Region(Jalah) (00:04.808)
Inserting Ship(Gladius) into Region(Jalah) (00:04.808)
Inserting Ship(Elkhorn Pass) into Region(Jalah) (00:04.808)
Inserting Ship(Port Hanson) into Region(Jalah) (00:04.808)
Inserting Ship(Ironhelm) into Region(Jalah) (00:04.808)
Inserting Ship(Mattock) into Region(Jalah) (00:04.808)
Inserting Ship(Oak Hall) into Region(Jalah) (00:04.808)
Inserting Ship(North Point) into Region(Jalah) (00:04.808)
Inserting Ship(Fort Talas) into Region(Jalah) (00:04.808)
Inserting Ship(Jalah-Solus) into Region(Jalah) (00:04.808)
Inserting Ship(Jalah-Trellis) into Region(Jalah) (00:04.808)
Inserting Ship(Trellis-Solus) into Region(Trellis) (00:04.808)
Inserting Ship(Trellis-Jalah) into Region(Trellis) (00:04.808)
Inserting Ship(Trellis Docks) into Region(Trellis) (00:04.808)
Inserting Ship(Avengers) into Region(Jalah) (00:04.808)
Inserting Ship(Avengers) into Region(Jalah) (00:04.808)
Inserting Ship(Salar 1) into Region(Jalah) (00:04.808)
Inserting Ship(Salar 2) into Region(Jalah) (00:04.808)
Inserting Ship(Salar 3) into Region(Jalah) (00:04.808)
Inserting Ship(Salar 4) into Region(Jalah) (00:04.808)
Inserting Ship(Sona 1) into Region(Jalah) (00:04.808)
Inserting Ship(Sona 2) into Region(Jalah) (00:04.808)
Inserting Ship(Nagal 1) into Region(Jalah) (00:04.808)
Inserting Ship(Nagal 2) into Region(Jalah) (00:04.808)
Inserting Ship(Nagal 3) into Region(Jalah) (00:04.808)
Inserting Ship(Nagal 4) into Region(Jalah) (00:04.808)
Inserting Ship(Nalak 1) into Region(Jalah) (00:04.808)
Inserting Ship(Nalak 2) into Region(Jalah) (00:04.808)
Mission Instantiated.
>>> Starshatter::SetGameMode(6) (PLAY_MODE)
Starting Game...
Stardate: 1089451551.2
MusicDirector::SetMode() old: MENU new: FLIGHT

Opened Ogg Bitstream 'Music/Flight/Track-6.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 4028544 samples
Encoded by: Xiph.Org libVorbis I 20020717

Ship 'Gold 1' farcast to 'Solus'

-----------------------------------------------
CMF CreateMission() request: Sweep (no target)
CMF Created 012 'MSN-012 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Sweep Red Claws
CMF Created 013 'MSN-013 Sweep' Sweep

TIME 1:00
Inserting Ship(Blood Hawks) into Region(Jalah) (01:05.722)
Inserting Ship(Blood Hawks) into Region(Jalah) (01:05.722)
Inserting Ship(Sharks) into Region(Jalah) (01:05.722)
Inserting Ship(Sharks) into Region(Jalah) (01:05.722)
Inserting Ship(Demons) into Region(Jalah) (01:05.722)
Inserting Ship(Demons) into Region(Jalah) (01:05.722)
Inserting Ship(Demons) into Region(Jalah) (01:21.627)
Inserting Ship(Red Claws) into Region(Jalah) (01:22.590)
Inserting Ship(Demons) into Region(Jalah) (01:26.498)
Inserting Ship(Vandals) into Region(Jalah) (01:37.211)
Inserting Ship(Red Claws) into Region(Jalah) (01:38.173)
Inserting Ship(Demons) into Region(Jalah) (01:38.173)
Inserting Ship(Vandals) into Region(Jalah) (01:53.040)
Inserting Ship(Red Claws) into Region(Jalah) (01:54.008)
Inserting Ship(Demons) into Region(Jalah) (01:54.008)
TIME 2:00
Inserting Ship(Demons) into Region(Jalah) (02:08.486)
Inserting Ship(Red Claws) into Region(Jalah) (02:09.449)
Inserting Ship(Demons) into Region(Jalah) (02:09.449)
Inserting Ship(Red Claws) into Region(Jalah) (02:25.412)
Inserting Ship(Demons) into Region(Jalah) (02:25.412)
Inserting Ship(Red Claws) into Region(Jalah) (02:40.891)
Inserting Ship(Demons) into Region(Jalah) (02:40.891)
Inserting Ship(Red Claws) into Region(Jalah) (02:56.667)
Inserting Ship(Demons) into Region(Jalah) (02:56.667)
TIME 3:00
Inserting Ship(Red Claws) into Region(Jalah) (03:12.096)
Inserting Ship(Demons) into Region(Jalah) (03:12.096)

Opened Ogg Bitstream 'Music/Flight/Track-1.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 5254791 samples
Encoded by: Xiph.Org libVorbis I 20020717

Inserting Ship(Red Claws) into Region(Jalah) (03:28.000)
Inserting Ship(Red Claws) into Region(Jalah) (03:43.340)
TIME 4:00
Tanner Killed Salar 1 (04:43.421)
Tanner Killed Salar 2 (04:59.540)
TIME 5:00
Completed Assault
TIME 6:00
Completed Assault
Completed Assault
Torlan 1 Docked with Manticore
Arvin 1 Killed Simmons (06:20.380)
Completed Assault
TIME 7:00
Ship 'Gold 1' farcast to 'Jalah'
Torlan 2 Docked with Manticore
Morgul 1 Docked with Goliath
Morgul 2 Docked with Goliath
Completed Assault
TIME 8:00

Opened Ogg Bitstream 'Music/Flight/Track-3.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 3263424 samples
Encoded by: Xiph.Org libVorbis I 20020717

Gold 1 Killed Malik 3 (21:30.396)
Inserting Ship(Blood Hawks) into Region(Jalah) (21:45.848)
Inserting Ship(Blood Hawks) into Region(Jalah) (21:45.848)
Inserting Ship(Sharks) into Region(Jalah) (21:45.848)
Inserting Ship(Sharks) into Region(Jalah) (21:45.848)
Inserting Ship(Demons) into Region(Jalah) (22:03.131)
Inserting Ship(Red Claws) into Region(Jalah) (22:03.933)
TIME 9:00
Inserting Ship(Demons) into Region(Jalah) (22:17.993)
Inserting Ship(Red Claws) into Region(Jalah) (22:18.839)
Stalwart Killed Baikal (22:22.814)
Inserting Ship(Red Claws) into Region(Jalah) (22:33.763)
Gold 1 Killed Malik 4 (22:47.649)
Inserting Ship(Red Claws) into Region(Jalah) (22:48.528)
Wolf Killed Tanner (22:50.484)

Opened Ogg Bitstream 'Music/Flight/Track-5.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 7678008 samples
Encoded by: Xiph.Org libVorbis I 20020717

Ship 'Stalwart' quantum to 'Meridian'
Ship 'Archon' quantum to 'Meridian'
Inserting Ship(Red Claws) into Region(Jalah) (23:03.289)
TIME 10:00
Inserting Ship(Red Claws) into Region(Jalah) (23:18.190)
Completed Assault
Inserting Ship(Vandals) into Region(Jalah) (23:37.128)
Inserting Ship(Vandals) into Region(Jalah) (23:37.128)
Gold 1 Killed Malik 1 (23:39.806)
Completed Assault
TIME 11:00
TIME 12:00
Gold 1 Killed Reza 4 (25:36.670)
Gold 1 Killed Reza 2 (26:01.946)

Opened Ogg Bitstream 'Music/Flight/Track-2.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 5057907 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 13:00
TIME 14:00
Kyren Killed Gerson (27:50.590)
Ralka 1 Docked with Goliath
Malik 2 Docked with Goliath
Ralka 2 Docked with Goliath
Completed Assault
TIME 15:00
Campaign::ExecFrame() deleting expired mission 10 start: 635400 current: 635773
Mission::~Mission() id = 10 name = 'MSN-010 Patrol'

-----------------------------------------------
CMF CreateMission() request: Intercept Wasp
CMF Created 014 'MSN-014 Intercept Attack Salar' Intercept


Opened Ogg Bitstream 'Music/Flight/Track-7.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 6645120 samples
Encoded by: Xiph.Org libVorbis I 20020717

Inserting Ship(Blood Hawks) into Region(Jalah) (37:03.120)
Inserting Ship(Blood Hawks) into Region(Jalah) (37:03.120)
Inserting Ship(Sharks) into Region(Jalah) (37:03.120)
Inserting Ship(Sharks) into Region(Jalah) (37:03.120)
TIME 16:00
TIME 17:00
TIME 18:00

Opened Ogg Bitstream 'Music/Flight/Track-4.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 5159744 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 19:00
Campaign::RollbackMission()
mission start: 633600
current time: 633540
>>> Starshatter::SetGameMode(2) (CMPN_MODE)
MusicDirector::SetMode() old: FLIGHT new: MENU

Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 9175273 samples
Encoded by: Xiph.Org libVorbis I 20020717

>>> Starshatter::SetGameMode(0) (MENU_MODE)
Returning to Main Menu...
-------------------------
LOADING SAVEGAME (AutoSave).
Mission::~Mission() id = 9 name = 'MSN-009 Intercept Attack Salar'
Mission::~Mission() id = 11 name = 'MSN-011 Sweep'
Mission::~Mission() id = 12 name = 'MSN-012 Sweep'
Mission::~Mission() id = 13 name = 'MSN-013 Sweep'
Mission::~Mission() id = 14 name = 'MSN-014 Intercept Attack Salar'
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Independent System of Solus).
Campaign::Start()
SAVEGAME LOADED (AutoSave).


-----------------------------------------------
CMF CreateMission() request: Sweep Vandals
CMF Created 015 'MSN-015 Sweep' Sweep

Campaign: Selected 'Operation Highland'
-------------------------
LOADING SAVEGAME (Highland Day 08 (Jalah)).
Mission::~Mission() id = 15 name = 'MSN-015 Sweep'
Order of Battle Loaded (Terellian Alliance).
Order of Battle Loaded (Dantari Separatists).
Order of Battle Loaded (Marakan Hegemony).
Order of Battle Loaded (Independent System of Solus).
Campaign::Start()
SAVEGAME LOADED (Highland Day 08 (Jalah)).


-----------------------------------------------
CMF CreateMission() request: Sweep Demons
CMF Created 016 'MSN-016 Sweep' Sweep

Campaign: Selected 'Operation Highland'
>>> Starshatter::SetGameMode(1) (CLOD_MODE)
Campaign::Start()

-----------------------------------------------
CMF CreateMission() request: Intercept Wasp
CMF Created 017 'MSN-017 Intercept Attack Malik' Intercept

>>> Starshatter::SetGameMode(2) (CMPN_MODE)

-----------------------------------------------
CMF CreateMission() request: Shuttle Escort Starlifters
CMF Created 018 'MSN-018 Shuttle Escort Blade' Shuttle Escort


-----------------------------------------------
CMF CreateMission() request: Assault Goliath
ERROR: No player element found in mission ''
CMF failed to create mission.
CMD::Accept Mission 17
Campaign::SetMissionId(17)
Campaign::GetMission(17) generating sitrep...


Campaign Start Mission - 17. 'MSN-017 Intercept Attack Malik'
current time: Day 08 06:59:45
mission start: Day 08 07:00:00

>>> Starshatter::SetGameMode(3) (PREP_MODE)
Campaign::ExecFrame() deleting expired mission 16 start: 628200 current: 629985
Mission::~Mission() id = 16 name = 'MSN-016 Sweep'

-----------------------------------------------
CMF CreateMission() request: Assault Wolf
ERROR: No player element found in mission ''
CMF failed to create mission.
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
>>> Starshatter::SetGameMode(5) (LOAD_MODE)

Exec Mission: 'MSN-017 Intercept Attack Malik'
Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (00:02.588)
Inserting Ship(Solus-Omane) into Region(Solus) (00:02.588)
Inserting Ship(Omane-Solus) into Region(Omane) (00:02.588)
Inserting Ship(Solus-Trellis) into Region(Solus) (00:02.588)
Inserting Ship(Solus-Jalah) into Region(Solus) (00:02.588)
Inserting Ship(Harmony Station) into Region(Omane) (00:02.588)
Inserting Ship(Admin) into Region(Telmera) (00:02.588)
Inserting Ship(Office) into Region(Telmera) (00:02.588)
Inserting Ship(Tower) into Region(Telmera) (00:02.588)
Inserting Ship(Alton) into Region(Telmera) (00:02.588)
Inserting Ship(Trade Center) into Region(Telmera) (00:02.588)
Inserting Ship(City Block) into Region(Telmera) (00:02.588)
Inserting Ship(City Block) into Region(Telmera) (00:02.588)
Inserting Ship(City Block) into Region(Telmera) (00:02.588)
Inserting Ship(City Block) into Region(Telmera) (00:02.588)
Inserting Ship(City Block) into Region(Telmera) (00:02.588)
Inserting Ship(Factory) into Region(Telmera) (00:02.588)
Inserting Ship(Factory 2) into Region(Telmera) (00:02.588)
Inserting Ship(Telmera Starport) into Region(Telmera) (00:02.588)
Inserting Ship(Archon) into Region(Jalah) (00:02.588)
Inserting Ship(Stalwart) into Region(Jalah) (00:02.588)
Inserting Ship(Gerson) into Region(Jalah) (00:02.588)
Inserting Ship(Simmons) into Region(Jalah) (00:02.588)
Inserting Ship(Gerrond) into Region(Jalah) (00:02.588)
Inserting Ship(Radix) into Region(Jalah) (00:02.588)
Inserting Ship(Tanner) into Region(Jalah) (00:02.588)
Inserting Ship(Goliath) into Region(Jalah) (00:02.588)
Inserting Ship(Lanner) into Region(Jalah) (00:02.588)
Inserting Ship(Connel) into Region(Jalah) (00:02.588)
Inserting Ship(Ganat) into Region(Jalah) (00:02.588)
Inserting Ship(Olan) into Region(Jalah) (00:02.588)
Inserting Ship(Wolf) into Region(Jalah) (00:02.588)
Inserting Ship(Halas) into Region(Jalah) (00:02.588)
Inserting Ship(Baikal) into Region(Jalah) (00:02.588)
Inserting Ship(Kyren) into Region(Jalah) (00:02.588)
Inserting Ship(Manticore) into Region(Jalah) (00:02.588)
Inserting Ship(Rapier) into Region(Jalah) (00:02.588)
Inserting Ship(Silas Cave) into Region(Jalah) (00:02.588)
Inserting Ship(River Ceres) into Region(Jalah) (00:02.588)
Inserting Ship(Claymore) into Region(Jalah) (00:02.588)
Inserting Ship(Gladius) into Region(Jalah) (00:02.588)
Inserting Ship(Elkhorn Pass) into Region(Jalah) (00:02.588)
Inserting Ship(Port Hanson) into Region(Jalah) (00:02.588)
Inserting Ship(Ironhelm) into Region(Jalah) (00:02.588)
Inserting Ship(Mattock) into Region(Jalah) (00:02.588)
Inserting Ship(Oak Hall) into Region(Jalah) (00:02.588)
Inserting Ship(North Point) into Region(Jalah) (00:02.588)
Inserting Ship(Fort Talas) into Region(Jalah) (00:02.588)
Inserting Ship(Jalah-Solus) into Region(Jalah) (00:02.588)
Inserting Ship(Jalah-Trellis) into Region(Jalah) (00:02.588)
Inserting Ship(Trellis-Solus) into Region(Trellis) (00:02.588)
Inserting Ship(Trellis-Jalah) into Region(Trellis) (00:02.588)
Inserting Ship(Trellis Docks) into Region(Trellis) (00:02.588)
Inserting Ship(Stallions) into Region(Jalah) (00:02.588)
Inserting Ship(Stallions) into Region(Jalah) (00:02.588)
Inserting Ship(Malik 1) into Region(Jalah) (00:02.588)
Inserting Ship(Malik 2) into Region(Jalah) (00:02.588)
Inserting Ship(Malik 3) into Region(Jalah) (00:02.588)
Inserting Ship(Malik 4) into Region(Jalah) (00:02.588)
Inserting Ship(Morgul 1) into Region(Jalah) (00:02.588)
Inserting Ship(Morgul 2) into Region(Jalah) (00:02.588)
Inserting Ship(Kliek 1) into Region(Jalah) (00:02.588)
Inserting Ship(Kliek 2) into Region(Jalah) (00:02.588)
Inserting Ship(Kliek 3) into Region(Jalah) (00:02.588)
Inserting Ship(Kliek 4) into Region(Jalah) (00:02.588)
Inserting Ship(Torlan 1) into Region(Jalah) (00:02.588)
Inserting Ship(Torlan 2) into Region(Jalah) (00:02.588)
Mission Instantiated.
>>> Starshatter::SetGameMode(6) (PLAY_MODE)
Starting Game...
Stardate: 1089447953.4
MusicDirector::SetMode() old: MENU new: FLIGHT

Opened Ogg Bitstream 'Music/Flight/Track-6.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 4028544 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 20:00

-----------------------------------------------
CMF CreateMission() request: Patrol (no target)

Load Mission Template: 'Templates/FS_Patrol_01.def'
Mission Template Loaded.

CMF Created 021 'MSN-021 Patrol' Patrol


-----------------------------------------------
CMF CreateMission() request: Assault Manticore
ERROR: No player element found in mission ''
CMF failed to create mission.
Simmons Killed Kliek 4 (00:05.580)

-----------------------------------------------
CMF CreateMission() request: Assault Claymore
ERROR: No player element found in mission ''
CMF failed to create mission.

-----------------------------------------------
CMF CreateMission() request: Patrol (no target)

Load Mission Template: 'Templates/FS_Patrol_02.def'
Mission Template Loaded.

CMF Created 024 'MSN-024 Patrol' Patrol


-----------------------------------------------
CMF CreateMission() request: Assault Ironhelm
ERROR: No player element found in mission ''
CMF failed to create mission.

-----------------------------------------------
CMF CreateMission() request: Sweep Blood Hawks
CMF Created 026 'MSN-026 Sweep' Sweep

Simmons Killed Kliek 2 (00:29.146)
Wolf 1 Killed Kliek 1 (01:00.612)
Inserting Ship(Blood Hawks) into Region(Jalah) (01:02.595)
Inserting Ship(Blood Hawks) into Region(Jalah) (01:02.595)
TIME 21:00
Inserting Ship(Sharks) into Region(Jalah) (01:02.735)
Inserting Ship(Sharks) into Region(Jalah) (01:02.735)
Inserting Ship(Demons) into Region(Jalah) (01:02.735)
Inserting Ship(Demons) into Region(Jalah) (01:02.735)
Inserting Ship(Demons) into Region(Jalah) (01:17.856)
Inserting Ship(Red Claws) into Region(Jalah) (01:19.509)
Inserting Ship(Vandals) into Region(Jalah) (01:21.676)
Tanner Killed Morgul 1 (01:23.627)
Inserting Ship(Vandals) into Region(Jalah) (01:32.758)
Inserting Ship(Red Claws) into Region(Jalah) (01:34.409)
Inserting Ship(Vandals) into Region(Jalah) (01:36.574)

Opened Ogg Bitstream 'Music/Flight/Track-5.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 7678008 samples
Encoded by: Xiph.Org libVorbis I 20020717

Wolf 1 Killed Kliek 3 (01:44.949)
Inserting Ship(Vandals) into Region(Jalah) (01:47.671)
Inserting Ship(Red Claws) into Region(Jalah) (01:49.315)
Inserting Ship(Demons) into Region(Jalah) (01:51.468)
Tanner Killed Malik 1 (01:55.090)
Inserting Ship(Demons) into Region(Jalah) (02:02.514)
TIME 22:00
Inserting Ship(Red Claws) into Region(Jalah) (02:04.180)
Simmons Killed Torlan 1 (02:05.035)
Inserting Ship(Demons) into Region(Jalah) (02:06.308)
Tanner Killed Malik 2 (02:06.912)
Inserting Ship(Demons) into Region(Jalah) (02:17.421)
Wolf 1 Killed Malik 3 (02:18.515)
Inserting Ship(Red Claws) into Region(Jalah) (02:19.071)
Inserting Ship(Demons) into Region(Jalah) (02:21.206)
Wolf 1 Killed Malik 4 (02:24.541)
Simmons Killed Torlan 2 (02:26.826)
Inserting Ship(Demons) into Region(Jalah) (02:32.310)
Inserting Ship(Red Claws) into Region(Jalah) (02:33.973)
Inserting Ship(Demons) into Region(Jalah) (02:36.090)
Inserting Ship(Red Claws) into Region(Jalah) (02:48.892)
Wolf 1 Killed Morgul 2 (02:50.535)
TIME 23:00
Inserting Ship(Red Claws) into Region(Jalah) (03:03.849)
Inserting Ship(Red Claws) into Region(Jalah) (03:04.329)
Inserting Ship(Red Claws) into Region(Jalah) (03:04.329)
TIME 24:00
TIME 25:00
TIME 26:00
Completed Assault

Opened Ogg Bitstream 'Music/Flight/Track-3.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 3263424 samples
Encoded by: Xiph.Org libVorbis I 20020717

VideoDX7::RecoverSurfaces()
* Restoring All Surfaces
* Marking 0 Surfaces Invalid
* Invalidating Texture Cache
* Vid Mem Free: 42172416
* Recover Surfaces Complete.

VideoDX7::RecoverSurfaces()
* Restoring All Surfaces
* Marking 0 Surfaces Invalid
* Invalidating Texture Cache
* Vid Mem Free: 42172416
* Recover Surfaces Complete.

Completed Assault
TIME 27:00
Wolf 1 Killed Ralka 2 (09:17.428)
Completed Assault

Opened Ogg Bitstream 'Music/Flight/Track-7.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 6645120 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 28:00
Archon Killed Ralka 1 (10:05.733)
Baikal Killed Tanner (10:10.781)
Completed Assault
Inserting Ship(Demons) into Region(Jalah) (10:41.314)
Inserting Ship(Demons) into Region(Jalah) (10:41.314)
Kyren Killed Wolf 2 (10:46.816)
TIME 29:00
Completed Assault
Completed Assault
TIME 30:00

Opened Ogg Bitstream 'Music/Flight/Track-1.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 5254791 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 31:00
TIME 32:00

Opened Ogg Bitstream 'Music/Flight/Track-4.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 5159744 samples
Encoded by: Xiph.Org libVorbis I 20020717

Wolf 1 Killed Ronar 1 (14:51.264)
TIME 33:00
Wolf 1 Killed Ronar 3 (15:02.264)
TIME 34:00
Inserting Ship(Blood Hawks) into Region(Jalah) (16:05.485)
Inserting Ship(Blood Hawks) into Region(Jalah) (16:05.485)
Inserting Ship(Sharks) into Region(Jalah) (16:07.649)
Inserting Ship(Sharks) into Region(Jalah) (16:07.649)
ship Ronar 4 died in collision with Wolf 1 (16:32.679)
ship Wolf 1 died in collision with Ronar 4 (16:32.679)
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
Returning to Plan Mode...
Stardate: 1089447953.4
MsnDlg::Show() mission id = 17 name = 'MSN-017 Intercept Attack Malik'
MusicDirector::SetMode() old: FLIGHT new: MENU

Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 9175273 samples
Encoded by: Xiph.Org libVorbis I 20020717



FINAL SCORE 'MSN-017 Intercept Attack Malik'
Name Kill1 Kill2 Died Colls Points Cmd Pts
---------------- ----- ----- ----- ----- ------ ------
Archon 1 0 0 0 40 190
Stalwart 0 0 0 0 0 0
Gerson 0 0 0 0 0 0
Simmons 4 0 0 0 120 0
Gerrond 0 0 0 0 0 50
Radix 0 0 0 0 0 0
Tanner 1 2 1 0 100 0
Goliath 0 0 0 0 0 0
Lanner 0 0 0 0 0 0
Connel 0 0 0 0 0 0
Ganat 0 0 0 0 0 0
Olan 0 0 0 0 0 0
Wolf 0 0 0 0 0 110
Halas 0 0 0 0 0 0
Baikal 1 0 0 0 200 0
Kyren 0 1 0 0 20 0
Manticore 0 0 0 0 0 0
Rapier 0 0 0 0 0 0
Silas Cave 0 0 0 0 0 0
River Ceres 0 0 0 0 0 0
Claymore 0 0 0 0 0 0
Gladius 0 0 0 0 0 0
Elkhorn Pass 0 0 0 0 0 0
Port Hanson 0 0 0 0 0 0
Ironhelm 0 0 0 0 0 0
Mattock 0 0 0 0 0 0
Oak Hall 0 0 0 0 0 0
North Point 0 0 0 0 0 0
Malik 1 0 0 1 0 0 0
Malik 2 0 0 1 0 0 0
Malik 3 0 0 1 0 0 0
Malik 4 0 0 1 0 0 0
Morgul 1 0 0 1 0 0 0
Morgul 2 0 0 1 0 0 0
Kliek 1 0 0 1 0 0 0
Kliek 2 0 0 1 0 0 0
Kliek 3 0 0 1 0 0 0
Kliek 4 0 0 1 0 0 0
Torlan 1 0 0 1 0 0 0
Torlan 2 0 0 1 0 0 0
Wolf 1 5 3 0 1 280 0
Wolf 2 0 0 1 0 0 0
Komar 1 0 0 0 0 0 0
Orten 1 0 0 0 0 0 0
Martak 1 0 0 0 0 0 0
Komar 2 0 0 0 0 0 0
Orten 2 0 0 0 0 0 0
Martak 2 0 0 0 0 0 0
Komar 3 0 0 0 0 0 0
Ronar 1 0 0 1 0 0 0
Arvin 1 0 0 0 0 0 0
Sernal 1 0 0 0 0 0 0
Ronar 2 0 0 0 0 0 0
Arvin 2 0 0 0 0 0 0
Sernal 2 0 0 0 0 0 0
Ronar 3 0 0 1 0 0 0
Artak 1 0 0 0 0 0 0
Komar 4 0 0 0 0 0 0
Ronar 4 0 0 0 1 20 0
Artak 2 0 0 0 0 0 0
Ralka 1 0 0 1 0 0 0
Molkar 1 0 0 0 0 0 0
Artak 3 0 0 0 0 0 0
Ralka 2 0 0 1 0 0 0
Molkar 2 0 0 0 0 0 0
Artak 4 0 0 0 0 0 0
Ternal 1 0 0 0 0 0 0
Ternal 2 0 0 0 0 0 0
Ternal 3 0 0 0 0 0 0
Ternal 4 0 0 0 0 0 0
Roten 1 0 0 0 0 0 0
Roten 2 0 0 0 0 0 0
Reza 1 0 0 0 0 0 0
Tinet 1 0 0 0 0 0 0
Reza 2 0 0 0 0 0 0
--------------------------------------------
TOTAL 12 6 18 2

>>> Starshatter::SetGameMode(2) (CMPN_MODE)
Campaign::ExecFrame() completed mission 17 'MSN-017 Intercept Attack Malik'
Campaign::ExecFrame() destroying mission list after completion...
Mission::~Mission() id = 17 name = 'MSN-017 Intercept Attack Malik'
Mission::~Mission() id = 18 name = 'MSN-018 Shuttle Escort Blade'
Mission::~Mission() id = 21 name = 'MSN-021 Patrol'
Mission::~Mission() id = 24 name = 'MSN-024 Patrol'
Mission::~Mission() id = 26 name = 'MSN-026 Sweep'

-----------------------------------------------
CMF CreateMission() request: Sweep (no target)
CMF Created 027 'MSN-027 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Sweep Red Claws
CMF Created 028 'MSN-028 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Sweep Rapiers
CMF Created 029 'MSN-029 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Patrol (no target)

Load Mission Template: 'Templates/IS_Patrol_03.def'
Mission Template Loaded.

CMF Created 030 'MSN-030 Patrol' Patrol


-----------------------------------------------
CMF CreateMission() request: Sweep Sabers
CMF Created 031 'MSN-031 Sweep' Sweep

CMD::Accept Mission 27
Campaign::SetMissionId(27)
Campaign::GetMission(27) generating sitrep...


Campaign Start Mission - 27. 'MSN-027 Sweep'
current time: Day 08 17:59:45
mission start: Day 08 18:00:00

>>> Starshatter::SetGameMode(3) (PREP_MODE)
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
MsnDlg::Show() mission id = 27 name = 'MSN-027 Sweep'
MsnDlg::Show() mission id = 27 name = 'MSN-027 Sweep'
>>> Starshatter::SetGameMode(5) (LOAD_MODE)

Exec Mission: 'MSN-027 Sweep'
Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (16:48.839)
Inserting Ship(Solus-Omane) into Region(Solus) (16:48.839)
Inserting Ship(Omane-Solus) into Region(Omane) (16:48.839)
Inserting Ship(Solus-Trellis) into Region(Solus) (16:48.839)
Inserting Ship(Solus-Jalah) into Region(Solus) (16:48.839)
Inserting Ship(Harmony Station) into Region(Omane) (16:48.839)
Inserting Ship(Admin) into Region(Telmera) (16:48.839)
Inserting Ship(Office) into Region(Telmera) (16:48.839)
Inserting Ship(Tower) into Region(Telmera) (16:48.839)
Inserting Ship(Alton) into Region(Telmera) (16:48.839)
Inserting Ship(Trade Center) into Region(Telmera) (16:48.839)
Inserting Ship(City Block) into Region(Telmera) (16:48.839)
Inserting Ship(City Block) into Region(Telmera) (16:48.839)
Inserting Ship(City Block) into Region(Telmera) (16:48.839)
Inserting Ship(City Block) into Region(Telmera) (16:48.839)
Inserting Ship(City Block) into Region(Telmera) (16:48.839)
Inserting Ship(Factory) into Region(Telmera) (16:48.839)
Inserting Ship(Factory 2) into Region(Telmera) (16:48.839)
Inserting Ship(Telmera Starport) into Region(Telmera) (16:48.839)
Inserting Ship(Archon) into Region(Jalah) (16:48.839)
Inserting Ship(Stalwart) into Region(Jalah) (16:48.839)
Inserting Ship(Gerson) into Region(Jalah) (16:48.839)
Inserting Ship(Simmons) into Region(Jalah) (16:48.839)
Inserting Ship(Radix) into Region(Jalah) (16:48.839)
Inserting Ship(Goliath) into Region(Jalah) (16:48.839)
Inserting Ship(Lanner) into Region(Jalah) (16:48.839)
Inserting Ship(Connel) into Region(Jalah) (16:48.839)
Inserting Ship(Olan) into Region(Jalah) (16:48.839)
Inserting Ship(Wolf) into Region(Jalah) (16:48.839)
Inserting Ship(Halas) into Region(Jalah) (16:48.839)
Inserting Ship(Baikal) into Region(Jalah) (16:48.839)
Inserting Ship(Kyren) into Region(Jalah) (16:48.839)
Inserting Ship(Manticore) into Region(Jalah) (16:48.839)
Inserting Ship(Rapier) into Region(Jalah) (16:48.839)
Inserting Ship(Silas Cave) into Region(Jalah) (16:48.839)
Inserting Ship(River Ceres) into Region(Jalah) (16:48.839)
Inserting Ship(Claymore) into Region(Jalah) (16:48.839)
Inserting Ship(Gladius) into Region(Jalah) (16:48.839)
Inserting Ship(Elkhorn Pass) into Region(Jalah) (16:48.839)
Inserting Ship(Port Hanson) into Region(Jalah) (16:48.839)
Inserting Ship(Ironhelm) into Region(Jalah) (16:48.839)
Inserting Ship(Mattock) into Region(Jalah) (16:48.839)
Inserting Ship(Oak Hall) into Region(Jalah) (16:48.839)
Inserting Ship(Fort Talas) into Region(Jalah) (16:48.839)
Inserting Ship(Jalah-Solus) into Region(Jalah) (16:48.839)
Inserting Ship(Jalah-Trellis) into Region(Jalah) (16:48.839)
Inserting Ship(Trellis-Solus) into Region(Trellis) (16:48.839)
Inserting Ship(Trellis-Jalah) into Region(Trellis) (16:48.839)
Inserting Ship(Trellis Docks) into Region(Trellis) (16:48.839)
Inserting Ship(Stallions) into Region(Jalah) (16:48.839)
Inserting Ship(Stallions) into Region(Jalah) (16:48.839)
Inserting Ship(Salar 1) into Region(Jalah) (16:48.839)
Inserting Ship(Salar 2) into Region(Jalah) (16:48.839)
Inserting Ship(Sona 1) into Region(Jalah) (16:48.839)
Inserting Ship(Sona 2) into Region(Jalah) (16:48.839)
Mission Instantiated.
>>> Starshatter::SetGameMode(6) (PLAY_MODE)
Starting Game...
Stardate: 1089486547.2
MusicDirector::SetMode() old: MENU new: FLIGHT

Opened Ogg Bitstream 'Music/Flight/Track-5.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 7678008 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 35:00
Archon Killed Sona 2 (17:30.571)
Gold 1 Killed Sona 1 (17:30.754)
Inserting Ship(Blood Hawks) into Region(Jalah) (17:47.102)
Inserting Ship(Blood Hawks) into Region(Jalah) (17:47.102)
Inserting Ship(Sharks) into Region(Jalah) (17:47.102)
Inserting Ship(Sharks) into Region(Jalah) (17:47.102)
Inserting Ship(Vandals) into Region(Jalah) (17:47.102)
Inserting Ship(Vandals) into Region(Jalah) (17:47.102)
Inserting Ship(Demons) into Region(Jalah) (17:47.102)
Inserting Ship(Demons) into Region(Jalah) (17:47.102)
Inserting Ship(Demons) into Region(Jalah) (17:47.102)
TIME 36:00
Inserting Ship(Demons) into Region(Jalah) (20:12.102)
Inserting Ship(Red Claws) into Region(Jalah) (20:22.368)
Inserting Ship(Vandals) into Region(Jalah) (20:22.368)
Inserting Ship(Red Claws) into Region(Jalah) (20:37.255)
Inserting Ship(Vandals) into Region(Jalah) (20:37.255)
Inserting Ship(Red Claws) into Region(Jalah) (20:52.094)
Inserting Ship(Demons) into Region(Jalah) (20:52.094)
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
Returning to Plan Mode...
Stardate: 1089486547.2
MsnDlg::Show() mission id = 27 name = 'MSN-027 Sweep'
MusicDirector::SetMode() old: FLIGHT new: MENU

Opened Ogg Bitstream 'Music/Menu/MainTitle.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 9175273 samples
Encoded by: Xiph.Org libVorbis I 20020717



FINAL SCORE 'MSN-027 Sweep'
Name Kill1 Kill2 Died Colls Points Cmd Pts
---------------- ----- ----- ----- ----- ------ ------
Archon 1 0 0 0 20 10
Stalwart 0 0 0 0 0 0
Gerson 0 0 0 0 0 0
Simmons 0 0 0 0 0 0
Radix 0 0 0 0 0 0
Goliath 0 0 0 0 0 0
Lanner 0 0 0 0 0 0
Connel 0 0 0 0 0 0
Olan 0 0 0 0 0 0
Wolf 0 0 0 0 0 0
Halas 0 0 0 0 0 0
Baikal 0 0 0 0 0 0
Kyren 0 0 0 0 0 0
Manticore 0 0 0 0 0 0
Rapier 0 0 0 0 0 0
Silas Cave 0 0 0 0 0 0
River Ceres 0 0 0 0 0 0
Claymore 0 0 0 0 0 0
Gladius 0 0 0 0 0 0
Elkhorn Pass 0 0 0 0 0 0
Port Hanson 0 0 0 0 0 0
Ironhelm 0 0 0 0 0 0
Mattock 0 0 0 0 0 0
Oak Hall 0 0 0 0 0 0
Salar 1 0 0 0 0 0 0
Salar 2 0 0 0 0 0 0
Sona 1 0 0 1 0 0 0
Sona 2 0 0 1 0 0 0
Gold 1 0 1 0 0 20 0
Gold 2 0 0 0 0 0 0
Roten 1 0 0 0 0 0 0
Roten 2 0 0 0 0 0 0
Artak 1 0 0 0 0 0 0
Artak 2 0 0 0 0 0 0
Morgul 1 0 0 0 0 0 0
Arvin 1 0 0 0 0 0 0
Artak 3 0 0 0 0 0 0
Morgul 2 0 0 0 0 0 0
Arvin 2 0 0 0 0 0 0
Artak 4 0 0 0 0 0 0
Kliek 1 0 0 0 0 0 0
Ralka 1 0 0 0 0 0 0
--------------------------------------------
TOTAL 1 1 2 0

>>> Starshatter::SetGameMode(2) (CMPN_MODE)
Campaign::ExecFrame() completed mission 27 'MSN-027 Sweep'
Campaign::ExecFrame() destroying mission list after completion...
Mission::~Mission() id = 27 name = 'MSN-027 Sweep'
Mission::~Mission() id = 28 name = 'MSN-028 Sweep'
Mission::~Mission() id = 29 name = 'MSN-029 Sweep'
Mission::~Mission() id = 30 name = 'MSN-030 Patrol'
Mission::~Mission() id = 31 name = 'MSN-031 Sweep'

-----------------------------------------------
CMF CreateMission() request: Sweep Long Lance
CMF Created 032 'MSN-032 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Patrol (no target)

Load Mission Template: 'Templates/FS_Patrol_03.def'
Mission Template Loaded.

CMF Created 033 'MSN-033 Patrol' Patrol


-----------------------------------------------
CMF CreateMission() request: Sweep Sharks
CMF Created 034 'MSN-034 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Sweep Vandals
CMF Created 035 'MSN-035 Sweep' Sweep


-----------------------------------------------
CMF CreateMission() request: Shuttle Escort Starlifters
CMF Created 036 'MSN-036 Shuttle Escort Tango' Shuttle Escort

CMD::Accept Mission 32
Campaign::SetMissionId(32)
Campaign::GetMission(32) generating sitrep...


Campaign Start Mission - 32. 'MSN-032 Sweep'
current time: Day 09 04:59:45
mission start: Day 09 05:00:00

>>> Starshatter::SetGameMode(3) (PREP_MODE)
>>> Starshatter::SetGameMode(4) (PLAN_MODE)
MsnDlg::Show() mission id = 32 name = 'MSN-032 Sweep'
MsnDlg::Show() mission id = 32 name = 'MSN-032 Sweep'
>>> Starshatter::SetGameMode(5) (LOAD_MODE)

Exec Mission: 'MSN-032 Sweep'
Inserting Ship(Tal Vesta Stellar Observatory) into Region(Meridian) (21:18.462)
Inserting Ship(Solus-Omane) into Region(Solus) (21:18.462)
Inserting Ship(Omane-Solus) into Region(Omane) (21:18.462)
Inserting Ship(Solus-Trellis) into Region(Solus) (21:18.462)
Inserting Ship(Solus-Jalah) into Region(Solus) (21:18.462)
Inserting Ship(Harmony Station) into Region(Omane) (21:18.462)
Inserting Ship(Admin) into Region(Telmera) (21:18.462)
Inserting Ship(Office) into Region(Telmera) (21:18.462)
Inserting Ship(Tower) into Region(Telmera) (21:18.462)
Inserting Ship(Alton) into Region(Telmera) (21:18.462)
Inserting Ship(Trade Center) into Region(Telmera) (21:18.462)
Inserting Ship(City Block) into Region(Telmera) (21:18.462)
Inserting Ship(City Block) into Region(Telmera) (21:18.462)
Inserting Ship(City Block) into Region(Telmera) (21:18.462)
Inserting Ship(City Block) into Region(Telmera) (21:18.462)
Inserting Ship(City Block) into Region(Telmera) (21:18.462)
Inserting Ship(Factory) into Region(Telmera) (21:18.462)
Inserting Ship(Factory 2) into Region(Telmera) (21:18.462)
Inserting Ship(Telmera Starport) into Region(Telmera) (21:18.462)
Inserting Ship(Archon) into Region(Jalah) (21:18.462)
Inserting Ship(Stalwart) into Region(Jalah) (21:18.462)
Inserting Ship(Gerson) into Region(Jalah) (21:18.462)
Inserting Ship(Simmons) into Region(Jalah) (21:18.462)
Inserting Ship(Radix) into Region(Jalah) (21:18.462)
Inserting Ship(Shadow) into Region(Jalah) (21:18.462)
Inserting Ship(Necromancer) into Region(Jalah) (21:18.462)
Inserting Ship(Belfast) into Region(Jalah) (21:18.462)
Inserting Ship(Canton) into Region(Jalah) (21:18.462)
Inserting Ship(Goliath) into Region(Jalah) (21:18.462)
Inserting Ship(Lanner) into Region(Jalah) (21:18.462)
Inserting Ship(Connel) into Region(Jalah) (21:18.462)
Inserting Ship(Olan) into Region(Jalah) (21:18.462)
Inserting Ship(Wolf) into Region(Jalah) (21:18.462)
Inserting Ship(Halas) into Region(Jalah) (21:18.462)
Inserting Ship(Baikal) into Region(Jalah) (21:18.462)
Inserting Ship(Kyren) into Region(Jalah) (21:18.462)
Inserting Ship(Manticore) into Region(Jalah) (21:18.462)
Inserting Ship(Rapier) into Region(Jalah) (21:18.462)
Inserting Ship(Silas Cave) into Region(Jalah) (21:18.462)
Inserting Ship(River Ceres) into Region(Jalah) (21:18.462)
Inserting Ship(Claymore) into Region(Jalah) (21:18.462)
Inserting Ship(Gladius) into Region(Jalah) (21:18.462)
Inserting Ship(Elkhorn Pass) into Region(Jalah) (21:18.462)
Inserting Ship(Port Hanson) into Region(Jalah) (21:18.462)
Inserting Ship(Ironhelm) into Region(Jalah) (21:18.462)
Inserting Ship(Mattock) into Region(Jalah) (21:18.462)
Inserting Ship(Oak Hall) into Region(Jalah) (21:18.462)
Inserting Ship(Fort Talas) into Region(Jalah) (21:18.462)
Inserting Ship(Jalah-Solus) into Region(Jalah) (21:18.462)
Inserting Ship(Jalah-Trellis) into Region(Jalah) (21:18.462)
Inserting Ship(Trellis-Solus) into Region(Trellis) (21:18.462)
Inserting Ship(Trellis-Jalah) into Region(Trellis) (21:18.462)
Inserting Ship(Trellis Docks) into Region(Trellis) (21:18.462)
Inserting Ship(Avengers) into Region(Jalah) (21:18.462)
Inserting Ship(Avengers) into Region(Jalah) (21:18.462)
Inserting Ship(Aliek) into Region(Jalah) (21:18.462)
Inserting Ship(Salar 1) into Region(Jalah) (21:18.462)
Inserting Ship(Salar 2) into Region(Jalah) (21:18.462)
Inserting Ship(Sona 1) into Region(Jalah) (21:18.462)
Inserting Ship(Sona 2) into Region(Jalah) (21:18.462)
Inserting Ship(Nagal 1) into Region(Jalah) (21:18.462)
Inserting Ship(Nagal 2) into Region(Jalah) (21:18.462)
Mission Instantiated.
>>> Starshatter::SetGameMode(6) (PLAY_MODE)
Starting Game...
Stardate: 1089525877.5
MusicDirector::SetMode() old: MENU new: FLIGHT

Opened Ogg Bitstream 'Music/Flight/Track-6.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 4028544 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 37:00
Inserting Ship(Blood Hawks) into Region(Jalah) (21:59.256)
Inserting Ship(Blood Hawks) into Region(Jalah) (21:59.256)
Inserting Ship(Sharks) into Region(Jalah) (21:59.256)
Inserting Ship(Sharks) into Region(Jalah) (21:59.256)
Inserting Ship(Demons) into Region(Jalah) (21:59.256)
Inserting Ship(Demons) into Region(Jalah) (21:59.256)
TIME 38:00
Inserting Ship(Demons) into Region(Jalah) (23:19.210)
Inserting Ship(Demons) into Region(Jalah) (23:24.253)
Inserting Ship(Red Claws) into Region(Jalah) (23:54.505)
Inserting Ship(Red Claws) into Region(Jalah) (23:54.505)
Inserting Ship(Vandals) into Region(Jalah) (23:54.649)
Inserting Ship(Vandals) into Region(Jalah) (23:54.649)
Inserting Ship(Demons) into Region(Jalah) (23:54.649)
Inserting Ship(Demons) into Region(Jalah) (23:54.649)

Opened Ogg Bitstream 'Music/Flight/Track-2.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 5057907 samples
Encoded by: Xiph.Org libVorbis I 20020717

Inserting Ship(Demons) into Region(Jalah) (24:09.571)
TIME 39:00
Inserting Ship(Demons) into Region(Jalah) (24:24.477)
TIME 40:00

Opened Ogg Bitstream 'Music/Flight/Track-3.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 3263424 samples
Encoded by: Xiph.Org libVorbis I 20020717

TIME 41:00
Inserting Ship(Demons) into Region(Jalah) (26:34.765)
Inserting Ship(Demons) into Region(Jalah) (26:34.765)

Opened Ogg Bitstream 'Music/Flight/Track-7.ogg'
Bitstream is 2 channel, 44100Hz
Decoded length: 6645120 samples
Encoded by: Xiph.Org libVorbis I 20020717

Hornet 1 Killed Baikal (27:14.037)
TIME 42:00
Port Hanson Killed Radix (27:50.753)
Completed Assault
TIME 43:00
TIME 44:00
Salar 2 Killed Hornet 2 (29:28.785)
TIME 45:00
TIME 46:00

*********************************************
FATAL EXCEPTION:

Registers:
EAX: 1ae214dd
EBX: 0000d6eb
ECX: 24c895c0
EDX: 006b6cf0
EDI: 2490a070
ESI: 2490a30c
EBP: 0012fba0

CS:EIP: 001b:1ae2144a
SS:ESP: 0023:0012df7c
DS: 0023
ES: 0023
FS: 0038
GS: 0000
Flags: 00010297

Exception Code: c0000005 ACCESS_VIOLATION
Exception Addr: 1ae2144a
Program attempted to WRITE to address 0x00129704

Loaded IMAGEHLP.DLL

Stack Trace (Symbolic):
Address Frame
1ae2144a 0012fba0 0000:00000000
004444dd 00000001 0001:000434DD C:\Matrix Games\Starshatter\Stars.exe

*********************************************
PROGRAM TERMINATED.
[&o]
Why, because I said so that's why!!!!
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