Painful Lessons Learned Thread

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siRkid
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RE: Painful Lessons Learned Thread

Post by siRkid »

Don't send a Bombardment TF to hit Ragoon when there is a Jap Carrier TF in the IO.[:-]
Former War in the Pacific Test Team Manager and Beta Tester for War in the East.

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Fallschirmjager
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RE: Painful Lessons Learned Thread

Post by Fallschirmjager »

ORIGINAL: IanLister

and three weeks later there are still bad guys on the island, although I have control of the base.[&:]
Then again, I didn't lose half the cruisers in the TF[;)].


Ian,
Not sure if you know this. But this confused me too. Order your forces to deliberate and shock attack until the island in clear.
Just because you control a base hex does not mean the enemy is not in the hex.

I will add two of my own.
If you are going to stand down CV cap to let them rest a few days while your sailing to a destination. DO NOT FORGET to turn the cap back on when nearing your destination. I have forgotten this twice now with predictible results [:(]

Secondly, if you are going to march a unit out to clear away the enemy in another base or another hex...make sure you your own base is well defended.
I marched the entire 1st USMC from Lunga to Tassaforga to engage some units that fled when I took Lunga. I had just reached Tassaforga when an enemy TF comes in and lands 2 divisions and an SNLF force...I finished clearing the enemy and then turned around and hauled ass back to Lunga. But I was to late [:(] Lost the 1st USMC CD regiment, one USAAF baseforce and two Sea Bee batallions. [:(]
Live and learn
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RE: Painful Lessons Learned Thread

Post by Xargun »

If by day two you haven't taken Wake pull everything out as fast as you can, cuz on day 3 or 4 the US CVs will show and say hi - usually wiping out every ship in the area.

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pad152
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RE: Painful Lessons Learned Thread

Post by pad152 »

If by day two you haven't taken Wake pull everything out as fast as you can, cuz on day 3 or 4 the US CVs will show and say hi - usually wiping out every ship in the area.
Xargun

Not always true, I sent my Carriers to Wake, they just sat there for three days due to bad weather[:(], so a created a surface TF of 2 CA and 4 DD's, one of my CA's got fired on by one Japanese destroyer and my TF aborted the attack, the next day the Japanese got away!

One thing I like is nothing seems to happen the same way twice!
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RE: Painful Lessons Learned Thread

Post by Xargun »

ORIGINAL: pad152

Not always true, I sent my Carriers to Wake, they just sat there for three days due to bad weather[:(], so a created a surface TF of 2 CA and 4 DD's, one of my CA's got fired on by one Japanese destroyer and my TF aborted the attack, the next day the Japanese got away!

One thing I like is nothing seems to happen the same way twice!

True, but barring bad weather the USN CVs will wipe out the IJN TFs attacking Wake.. I lost 2 CLs, 2 DDs, 2 APs and an AK I believe to airstrikes from the CVs.. I also have several AKs limping back home for repairs...

Just something you could avoid - especially since you can save the unit to allow it to be rebuilt over time as well.

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Alikchi2
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RE: Painful Lessons Learned Thread

Post by Alikchi2 »

I wonder, does the KB have enough fuel to swing by Wake on its way back? Since everyone seems to love to reinforce Wake, it might be good to stop by and say hello to Enterprise, et al. [:'(]
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RE: Painful Lessons Learned Thread

Post by Xargun »

ORIGINAL: Alikchi

I wonder, does the KB have enough fuel to swing by Wake on its way back? Since everyone seems to love to reinforce Wake, it might be good to stop by and say hello to Enterprise, et al. [:'(]

Oh it does.. I swung by and killed some planes and bombed the marines some more, but the USN CVs were long gone before KB could arrive... BTW, I hit Midway on the way out too... why not [:'(]

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Alikchi2
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RE: Painful Lessons Learned Thread

Post by Alikchi2 »

Speaking of horrible mistakes..
Naval Gun Fire at Saipan (63,64) - Coastal Guns Fire Back!

108 Coastal gun shots fired in defense.
Allied Ships
APD Kane, Shell hits 11, on fire, heavy damage
APD Herbert, Shell hits 9, on fire, heavy damage
LCI LCI-402, Shell hits 8, on fire, heavy damage
LCI LCI-443, Shell hits 3, on fire, heavy damage
LCI LCI-444
LCI LCI-445, Shell hits 11, on fire, heavy damage
LSD Oak Hill, Shell hits 10, on fire, heavy damage

--------------------------------------------------------------------------------
Naval Gun Fire at Saipan (63,64) - Coastal Guns Fire Back!

131 Coastal gun shots fired in defense.
Allied Ships
AP Warhawk, Shell hits 9, on fire, heavy damage
AP Winged Arrow, Shell hits 13, on fire, heavy damage
AP W.A. Holbrook, Shell hits 6, on fire, heavy damage
AP Callaway, Shell hits 2, on fire
AP Bolivar, Shell hits 1, on fire
AP Cavalier, Shell hits 8, on fire
AP Knox, Shell hits 8, on fire, heavy damage
DE Kyne, Shell hits 14, on fire, heavy damage
DE Hilbert, Shell hits 3, on fire, heavy damage

Japanese ground losses:
13 casualties reported

Allied ground losses:
543 casualties reported
Vehicles lost 4

--------------------------------------------------------------------------------
Coastal Guns at Saipan, 63,64, firing at TF 1009
TF 1009 troops unloading over beach at Saipan, 63,64


1106 Coastal gun shots fired in defense.
Allied Ships
DE Samuel S. Miles, Shell hits 10, on fire, heavy damage
AP Winged Arrow, Shell hits 3, on fire, heavy damage
AP Hercules, Shell hits 3
DE Lamons, Shell hits 5, on fire, heavy damage
AP Herald of Morning
AP W.A. Holbrook, Shell hits 4, on fire, heavy damage
AP Frederick Funston, Shell hits 1
AP Sumter, Shell hits 2
AP James O'Hara, Shell hits 9, on fire
AK General Fleisher, Shell hits 10, on fire, heavy damage
AP Harris, Shell hits 3, on fire
AP Callaway, Shell hits 7, on fire, heavy damage
AP Bolivar, Shell hits 2, on fire, heavy damage
AP Leon, Shell hits 21, on fire, heavy damage
AP Cavalier, Shell hits 3, on fire, heavy damage


Allied ground losses:
2806 casualties reported
Guns lost 13
Vehicles lost 12

I should have suppressed. [X(]
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Odin
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RE: Painful Lessons Learned Thread

Post by Odin »

Coastal Guns at Saipan, 63,64, firing at TF 1009
TF 1009 troops unloading over beach at Saipan, 63,64


1106 Coastal gun shots fired in defense.
Allied Ships
DE Samuel S. Miles, Shell hits 10, on fire, heavy damage
AP Winged Arrow, Shell hits 3, on fire, heavy damage
AP Hercules, Shell hits 3
DE Lamons, Shell hits 5, on fire, heavy damage
AP Herald of Morning
AP W.A. Holbrook, Shell hits 4, on fire, heavy damage
AP Frederick Funston, Shell hits 1
AP Sumter, Shell hits 2
AP James O'Hara, Shell hits 9, on fire
AK General Fleisher, Shell hits 10, on fire, heavy damage
AP Harris, Shell hits 3, on fire
AP Callaway, Shell hits 7, on fire, heavy damage
AP Bolivar, Shell hits 2, on fire, heavy damage
AP Leon, Shell hits 21, on fire, heavy damage
AP Cavalier, Shell hits 3, on fire, heavy damage



Uarg

Not bad!
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Jorm
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RE: Painful Lessons Learned Thread

Post by Jorm »

1. allied Tankers loading oil at Palembang better make sure there isnt a japanese CA/BB surface fleet any where near as they (9 the tankers) take so long to load the sufrace fleet will catch them
i lost 8 tankers that way last night :-(

2. If you decide to evacuate the philipines just do it straight away, it saves alot of heartache and lost AP's later

3. As you retreat aircraft away from the japanese base caputruing advances, make sure you more them more than 1 or 2 bases away, as the japanese troops wont take long to get to thta base either :-(
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RE: Painful Lessons Learned Thread

Post by Alikchi2 »

Yeah [:D]

I remember thinking to myself after that, leaning back in my chair and rubbing my eyes.. "I need a drink."

Cheers
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von Murrin
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RE: Painful Lessons Learned Thread

Post by von Murrin »

LOL

Saipan's a b****. Bomb, bomb, and then bomb some more.

I think the dumbest thing I've done so far was to transfer a FS to Aparri by accident on 12/8. Oh well, at least I'll get them back next year.[:D]
I give approximately two fifths of a !#$% at any given time!
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Rob Brennan UK
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RE: Painful Lessons Learned Thread

Post by Rob Brennan UK »

Trying to scrape together any and all surface units around OZ and NZ then sending them up to try and defend rabaul ! .. forgot there were bettys at Truk .. now no surface forces south of PH and east of Borneo ! .. I hope the japs don't realise this [:D]

p.s .. used to lurk now contribute ( a bit anyway ) .. Thumbs up Matrix ! ( not literally )
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
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mavraam
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RE: Painful Lessons Learned Thread

Post by mavraam »

I too now know better than to send in bombardment TF's without air cover.

LMFAO! How about the Iowa and New Jersey with 3 CA's and 5 DD's at full speed so they can arrive in the light of day with no air cover and get pasted by coastal guns and 4 carriers. I guess I thought the Japs needed some target practice!

Restart!
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Toro
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RE: Painful Lessons Learned Thread

Post by Toro »

On day two, I decided to send the POW TF from Sing north to have some target practice with the amphibs landing supplies and troops on the Malay Pen. Target practice is what happened -- to me! Both my TF Cmdr and I were surprised to find two surface TF sitting there. One torp, Repulse goes boom (finally got to see one of these!), with only the POW and one DD limp home.

Did I bother to check the destination hex for Jap supporting forces? Nooooo! Doh!
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kaleun
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RE: Painful Lessons Learned Thread

Post by kaleun »

Repulse and POW are torpedo magnets. They have a blow up wish.
Sending them bach to Trinco is no help either, half way there, the commander of the TF decided that he wanted to return to Singapore. (Good thing I caught that).[X(]
Appear at places to which he must hasten; move swiftly where he does not expect you.
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Nikademus
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RE: Painful Lessons Learned Thread

Post by Nikademus »

Dont leave Tarawa empty. It gives Allied players ideas beyond their station [:-] [:D]
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RE: Painful Lessons Learned Thread

Post by daniel123 »

its a good idea to change the future objective before boarding a tf. you lose the gains while on the high seas.
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siRkid
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RE: Painful Lessons Learned Thread

Post by siRkid »

ORIGINAL: Nikademus

Dont leave Tarawa empty. It gives Allied players ideas beyond their station [:-] [:D]
[:D][:D][:D][:D][:D]
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