Mission Editor Questions.

Starshatter: The Gathering Storm extends the classic space sim by combining fighter and starship combat in a single dynamic campaign game.
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TexMurphy
Posts: 137
Joined: Fri Jun 11, 2004 7:16 pm

Mission Editor Questions.

Post by TexMurphy »

Ok Ive got a few questions about the mission editor.

My questions are about the Events and how they work.

First of all the Event "Event" what parameters does it take?

Also is there a way for me to have an event that when I detect an enemy ship, say Corvette 1, to have a carrier launch its fighters? Also can an event change the mission of fighters? For example before it launches them it sets the mission to defend Carrier Alpha.

Next thing. To assign nav points I have to do that manually in the def file right? Also can events move, and/or create/delete nav points?

Tex.
Mehrunes
Posts: 257
Joined: Wed Mar 31, 2004 6:56 am
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RE: Mission Editor Questions.

Post by Mehrunes »

Nav points are assigned on the map screen, just like in-game.
TexMurphy
Posts: 137
Joined: Fri Jun 11, 2004 7:16 pm

RE: Mission Editor Questions.

Post by TexMurphy »

Nav points for the NPC pilots I mean..
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TheDeadlyShoe
Posts: 549
Joined: Tue Apr 06, 2004 3:06 pm

RE: Mission Editor Questions.

Post by TheDeadlyShoe »

..Yeah. There's no difference.
@TheDeadlyShoe> Unless, say, you could make black holes at will.
@Razeam> I can do that but I don't want to.
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